rust: Typical multi thread patterns
use std::sync::Mutex;
use std::sync::Arc;
use std::{thread};
fn main() {
// Typical multi thread patterns
let data = Arc::new(Mutex::new(vec![1u32, 2, 3]));
let mut handles = vec![];
for i in 0..3 {
let data = data.clone();
let handle = thread::spawn(move || {
let mut datax = data.lock().unwrap();
datax[i] += 1;
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
}
}