如何编译luabind支持vs2010之后所有版本
步骤
- 下载https://github.com/luabind/luabind/tree/0.9。 其最后一次commit为
Revision: 8c66030818f0eacbb7356c16776539b55d8c5319
Author: Peter Colberg <peter.colberg@utoronto.ca>
Date: 12/24/2011 1:53:29 AM
Message:
Lua 5.2: use new macro lua_pushglobaltableThis macro is not mentioned in the Lua 5.2 manual.
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Modified: luabind/object.hpp
Modified: src/scope.cpp - 添加#include "luabind_compatibility.hpp",内容为
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/* @Author Sygn (https://github.com/sygn-jp) This file is from https://github.com/sygh-JP/CompactLua . Detailed descriptions could be found at the author's blog: http://sygh.hatenadiary.jp/entry/2014/06/22/000456 (Japanese only). */ #pragma once #include <lua.hpp> #include <boost/version.hpp> // Luabind 0.9.1 uses "boost::operator" but it has been moved to "boost::iterators::operator" in Boost 1.57.0 or later. // As a result, many compilation errors will occur at the macro "LUABIND_OPERATOR_ADL_WKND" in "luabind/object.hpp". // One of the best and wisest solutions is to modify the source code of Luabind directly. // As an alternative way, the following workaround can avoid modifying it but is unbeautiful and pollutes the namespace "boost". #if (BOOST_VERSION >= 105700) #include <boost/operators.hpp> namespace luabind { namespace detail { // Forward declaration template<typename T> class basic_iterator; } } namespace boost { template<typename T> bool operator ==( const luabind::detail::basic_iterator<T>& x, const luabind::detail::basic_iterator<T>& y) { return boost::iterators::operator ==(x, y); } template<typename T> bool operator !=( const luabind::detail::basic_iterator<T>& x, const luabind::detail::basic_iterator<T>& y) { return boost::iterators::operator !=(x, y); } } #endif
- 为config。h,和lua_include.hpp 添加#include "luabind_compatibility.hpp"
- 在policy。hpp添加
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LUABIND_NUMBER_CONVERTER(long double, number) LUABIND_NUMBER_CONVERTER(__int64, number) LUABIND_NUMBER_CONVERTER(unsigned __int64, number)