1 在模块根目录下编辑mode文件,例如chatEditor.wsmode
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE mode PUBLIC
"-//NetBeans//DTD Mode Properties 2.1//EN"
"http://www.netbeans.org/dtds/mode-properties2_1.dtd">
<mode version="2.1">
<name unique="chatEditor" />
<kind type="editor" />
<state type="separated" />
<bounds x="50" y="50" width="536" height="436" />
<constraints>
</constraints>
<empty-behavior permanent="true" />
</mode>
2 在layer.xml中注册
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE filesystem PUBLIC "-//NetBeans//DTD Filesystem 1.2//EN" "http://www.netbeans.org/dtds/filesystem-1_2.dtd">
<filesystem>
<folder name="Windows2">
<folder name="Modes">
<file name="chatEditor.wsmode" url="chatEditor.wsmode"/>
</folder>
</folder>
</filesystem>
3 调用
Mode mode = TCManager.getChatEditorMode();
if(mode != null) {
mode.dockInto(win);
}
win.setName(name); // 必须在EDT线程调用
if (!win.isOpened()) {
win.open();
}
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE mode PUBLIC
"-//NetBeans//DTD Mode Properties 2.1//EN"
"http://www.netbeans.org/dtds/mode-properties2_1.dtd">
<mode version="2.1">
<name unique="chatEditor" />
<kind type="editor" />
<state type="separated" />
<bounds x="50" y="50" width="536" height="436" />
<constraints>
</constraints>
<empty-behavior permanent="true" />
</mode>
2 在layer.xml中注册
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE filesystem PUBLIC "-//NetBeans//DTD Filesystem 1.2//EN" "http://www.netbeans.org/dtds/filesystem-1_2.dtd">
<filesystem>
<folder name="Windows2">
<folder name="Modes">
<file name="chatEditor.wsmode" url="chatEditor.wsmode"/>
</folder>
</folder>
</filesystem>
3 调用
Mode mode = TCManager.getChatEditorMode();
if(mode != null) {
mode.dockInto(win);
}
win.setName(name); // 必须在EDT线程调用
if (!win.isOpened()) {
win.open();
}
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