Libgdx学习笔记:分享自己写的异步加载
摘要:http://my.oschina.net/oahcfly/blog/369432
阅读全文
posted @
2016-03-08 14:03
网络大豆
阅读(246)
推荐(0) 编辑
给Libgdx的ShapeRenderer开启抗锯齿
摘要:http://blog.rpsg-team.com/?p=134————————————————————————————————————————————————————————————————————————gdx引擎有一个ShapeRenderer类,他可以绘制一些最基本的图形,如矩形、线、圆形等...
阅读全文
posted @
2015-11-22 15:52
网络大豆
阅读(1069)
推荐(0) 编辑
Libgdx多线程与渲染线程
摘要:http://www.leestorm.com/post/115.html——————————————————————————————————————————————————————————‘大部分平台都会有主线程与UI线程同步的问题,Libgdx与androidUI线程进行交互使用Android的...
阅读全文
posted @
2014-09-20 20:28
网络大豆
阅读(668)
推荐(0) 编辑
Libgdx window add alpha action change the background actor alpha
摘要:现象: Stage中包括一个Window,一个Actor,Window中加入alpha action后,Actor也随之消失;Actor加入alpha action后,不起作用。解决: 重写draw方法,加入batch.setColor(getColor().r, getColor().g, get...
阅读全文
posted @
2014-09-17 22:47
网络大豆
阅读(376)
推荐(0) 编辑
Mtx——Mobile Tutorial Series (LibGDX & MTX)
摘要:http://moribitotechx.blogspot.co.uk/p/tutorial-series-libgdx-mtx.html———————————————————————————————————————————————————————————————
阅读全文
posted @
2014-03-20 09:45
网络大豆
阅读(225)
推荐(0) 编辑
Meter and pixel units in a box2d game - LibGDX
摘要:http://pimentoso.blogspot.com/2013/01/meter-and-pixel-units-in-box2d-game.html需FQ——————————————————————————————————————————————————————————————————Meter and pixel units in a box2d game - LibGDXI often see posts on the LibGDX forum from users confused about converting game units to pixel units, while
阅读全文
posted @
2014-03-19 14:59
网络大豆
阅读(289)
推荐(0) 编辑
Have your GDX app run in the web browser
摘要:https://code.google.com/p/libgdx-users/wiki/Applets——————————————————————————————————————————————Have your GDX app run in the web browser(initial version thanks to Kalle H.)IntroductionLibgdx do support applets. There is couple good reason for using applet distribution with your game or application.
阅读全文
posted @
2014-03-12 11:08
网络大豆
阅读(294)
推荐(0) 编辑