【转】C# GDI+ 图像的双缓存技术

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;

namespace DoubleBuffer
{
    
public partial class Form1 : Form
    {
        
bool flag = true;
        Brush brush;
        
public Form1()
        {
            InitializeComponent();
        }

        
private void timerTest_Tick(object sender, EventArgs e)
        {
            
if (rbYes.Checked)//默认
            {
                BasicDraw();
            }
            
if(rbUser.Checked)//自己实现双缓冲原理
                UseMyImage();
            
if (rbManual.Checked)//手动管理双缓冲
            {
                UseDoubleBuffer();
            }
            
         }
        
private void BasicDraw()
        {
            DateTime t1 
= DateTime.Now;
            Graphics g 
= this.CreateGraphics();
            Draw(g);
            DateTime t2 
= DateTime.Now;
            TimeSpan sp 
= t2 - t1;
            
float per = 1000 / sp.Milliseconds;
            lbSpeed.Text 
= "速度:" + per.ToString() + "帧/秒";
        }
        
private void UseMyImage()
        {
            DateTime t1 
= DateTime.Now;
            Bitmap bmp 
= new Bitmap(600600);
            Graphics g 
= Graphics.FromImage(bmp);
            Draw(g);
            
this.CreateGraphics().DrawImage(bmp, 00);
            DateTime t2 
= DateTime.Now;
            TimeSpan sp 
= t2 - t1;
            
float per = 1000 / sp.Milliseconds;
            lbSpeed.Text 
= "速度:" + per.ToString() + "帧/秒";
        }
        
private void UseDoubleBuffer()
        {
            BufferedGraphicsContext currentContext 
= BufferedGraphicsManager.Current;
            BufferedGraphics myBuffer 
= currentContext.Allocate(this.CreateGraphics(), this.DisplayRectangle);
            DateTime t1 
= DateTime.Now;
            Graphics g 
= myBuffer.Graphics;
            g.Clear(Button.DefaultBackColor);
            Draw(g);
            myBuffer.Render();
            DateTime t2 
= DateTime.Now;
            TimeSpan sp 
= t2 - t1;
            
float per = 1000 / sp.Milliseconds;
            lbSpeed.Text 
= "速度:" + per.ToString() + "帧/秒";
            myBuffer.Dispose(); 

        }
        
private void Draw(Graphics g)
        {
            
if (flag)
            {
                brush 
= new LinearGradientBrush(new PointF(0.0f0.0f),
                    
new PointF(700.0f300.0f), Color.Red, Color.Blue);
                flag 
= false;
            }
            
else
            {
                brush 
= new LinearGradientBrush(new PointF(0.0f0.0f),
                    
new PointF(700.0f300.0f), Color.Blue, Color.Red);
                flag 
= true;
            }
            
for (int j = 0; j < 60; j++)
            {
                
for (int i = 0; i < 60; i++)
                {
                    g.FillEllipse(brush, i 
* 10, j * 101010);
                }
            }
        }

        
private void btnStart_Click(object sender, EventArgs e)
        {
            timerTest.Enabled 
= true;
        }

        
private void btnStop_Click(object sender, EventArgs e)
        {
            timerTest.Enabled 
= false;
        }
    }
}
posted @ 2009-08-21 14:46  chenfz.fz  阅读(513)  评论(0编辑  收藏  举报