extern std::string get_lua_stack(void);
std::string stack = get_lua_stack();
std::string stack = get_lua_stack();
std::string get_lua_stack(void)
{
return LuaEngine::getInstance()->getLuaStack()->getLuaStackString();
}
extern std::string get_lua_stack(void);
std::string stack = get_lua_stack(); std::string get_lua_stack(void) |