wxBitmapButton加载png时候去掉系统风格的背景
e:\wxWidgets-2.8.12\src\msw\bmpbuttn.cpp
bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
#ifndef __WXWINCE__
long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
if (style & BS_BITMAP)
{
// Let default procedure draw the bitmap, which is defined
// in the Windows resource.
return false;
}
#endif
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
HDC hDC = lpDIS->hDC;
UINT state = lpDIS->itemState;
bool isSelected = (state & ODS_SELECTED) != 0;
bool autoDraw = (GetWindowStyleFlag() & wxBU_AUTODRAW) != 0;
// choose the bitmap to use depending on the button state
wxBitmap *bitmap;
if ( isSelected && m_bmpSelected.Ok() )
bitmap = &m_bmpSelected;
else if ( m_bmpHover.Ok() && IsMouseInWindow() )
bitmap = &m_bmpHover;
else if ((state & ODS_FOCUS) && m_bmpFocus.Ok())
bitmap = &m_bmpFocus;
else if ((state & ODS_DISABLED) && m_bmpDisabled.Ok())
bitmap = &m_bmpDisabled;
else
bitmap = &m_bmpNormal;
if ( !bitmap->Ok() )
return false;
// centre the bitmap in the control area
int x = lpDIS->rcItem.left;
int y = lpDIS->rcItem.top;
int width = lpDIS->rcItem.right - x;
int height = lpDIS->rcItem.bottom - y;
int wBmp = bitmap->GetWidth();
int hBmp = bitmap->GetHeight();
#if wxUSE_UXTHEME
if ( autoDraw && wxUxThemeEngine::GetIfActive() )
{
MSWDrawXPBackground(this, item);//这里会产生xp风格的背景,可以注释掉,就可以创建png不规则透明按钮了。
wxUxThemeHandle theme(this, L"BUTTON");
// calculate content area margins
// assuming here that each state is the same size
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
BP_PUSHBUTTON, PBS_NORMAL,
TMT_CONTENTMARGINS, NULL,
&margins);
int marginX = margins.cxLeftWidth + 1;
int marginY = margins.cyTopHeight + 1;
int x1,y1;
if ( m_windowStyle & wxBU_LEFT )
{
x1 = x + marginX;
}
else if ( m_windowStyle & wxBU_RIGHT )
{
x1 = x + (width - wBmp) - marginX;
}
else
{
x1 = x + (width - wBmp) / 2;
}
if ( m_windowStyle & wxBU_TOP )
{
y1 = y + marginY;
}
else if ( m_windowStyle & wxBU_BOTTOM )
{
y1 = y + (height - hBmp) - marginY;
}
else
{
y1 = y + (height - hBmp) / 2;
}
// draw the bitmap
wxDCTemp dst((WXHDC)hDC);
dst.DrawBitmap(*bitmap, x1, y1, true);
return true;
}
#endif // wxUSE_UXTHEME
int x1,y1;
if(m_windowStyle & wxBU_LEFT)
x1 = x + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_RIGHT)
x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
else
x1 = x + (width - wBmp) / 2;
if(m_windowStyle & wxBU_TOP)
y1 = y + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_BOTTOM)
y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
else
y1 = y + (height - hBmp) / 2;
if ( isSelected && autoDraw )
{
x1++;
y1++;
}
// draw the face, if auto-drawing
if ( autoDraw )
{
DrawFace((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
isSelected);
}
// draw the bitmap
wxDCTemp dst((WXHDC)hDC);
dst.DrawBitmap(*bitmap, x1, y1, true);
// draw focus / disabled state, if auto-drawing
if ( (state & ODS_DISABLED) && autoDraw )
{
DrawButtonDisable((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
true);
}
else if ( (state & ODS_FOCUS) && autoDraw )
{
DrawButtonFocus((WXHDC) hDC,
lpDIS->rcItem.left,
lpDIS->rcItem.top,
lpDIS->rcItem.right,
lpDIS->rcItem.bottom,
isSelected);
}
return true;
}
同时button的老爹控件必须重载:EVT_ERASE_BACKGROUND(MyFrame::OnEraseBackground)
new wxBitmapButton(frame,wxID_ANY,wxBitmap(wxT("lastfm-love-focus.png"),wxBITMAP_TYPE_PNG), wxPoint(100,50));
1 void MyFrame::OnEraseBackground(wxEraseEvent & event)
2 {
3 //初始化DC
4 wxClientDC* clientDC = NULL;
5 if (!event.GetDC())
6 //取得当前DC
7 clientDC = new wxClientDC(this);
8 wxDC* dc = clientDC ? clientDC : event.GetDC() ;
9 //取得用户区域的大小
10 wxSize sz = GetClientSize();
11 //加载位图
12 wxEffects effects;
13 effects.TileBitmap(wxRect(0, 0, sz.x, sz.y), *dc, m_imgBack);
14 //删除DC
15 if (clientDC)
16 delete clientDC;
17 }