C++基础六-结构体
/*C/C++ 数组允许定义可存储相同类型数据项的变量,但是结构是 C++ 中另一种用户自定义的可用的数据类型,它允许您存储不同类型的数据项。*/ #include <iostream> #include <string> using namespace std; //1.定义结构体 struct Food { string name; int price; }; struct Member { string name; int age; int score; struct Food f1; }; void Printstruct(Member m) { cout <<"函数中"<< m.name <<endl; }; int main() { //2.结构体创建,通过(.)赋值与访问。 //2.1 struct Member m1; m1.name = "Jack"; m1.age = 20; m1.score = 100; //2.2 struct Member m2 = { "mick",19,60 }; cout << m1.name << endl; cout << m2.name << endl; cout << endl; /*3.结构体数组*/ struct Member arr[3] = { {"Ruby",20,33}, {"Python",22,22}, {"Java",55,55} }; for (int i = 0; i < 3; i++) { cout << arr[i].name; cout << arr[i].age; cout << arr[i].score; cout << endl; } /*4.嵌套结构体*/ struct Member m3 = { "C++",66,77, {"Apple",2000} }; cout << "嵌套结构体" << endl; cout << m3.age << m3.score << m3.f1.name << m3.f1.price << endl; /*5.结构体当函数参数*/ Printstruct(m3); return 0; }
/*C/C++ 数组允许定义可存储相同类型数据项的变量,但是结构是 C++ 中另一种用户自定义的可用的数据类型,它允许您存储不同类型的数据项。*/ #include <iostream> #include <string> using namespace std; //1.定义结构体 struct Food { string name; int price; }; struct Member { string name; int age; int score; struct Food f1; }; void Printstruct(Member m) { cout <<"函数中"<< m.name <<endl; }; int main() { //2.结构体创建,通过(.)赋值与访问。 //2.1 struct Member m1; m1.name = "Jack"; m1.age = 20; m1.score = 100; //2.2 struct Member m2 = { "mick",19,60 }; cout << m1.name << endl; cout << m2.name << endl; cout << endl; /*3.结构体数组*/ struct Member arr[3] = { {"Ruby",20,33}, {"Python",22,22}, {"Java",55,55} }; for (int i = 0; i < 3; i++) { cout << arr[i].name; cout << arr[i].age; cout << arr[i].score; cout << endl; } /*4.嵌套结构体*/ struct Member m3 = { "C++",66,77, {"Apple",2000} }; cout << "嵌套结构体" << endl; cout << m3.age << m3.score << m3.f1.name << m3.f1.price << endl; /*5.结构体当函数参数*/ Printstruct(m3); return 0; }