#ifndef _SINGLETON_H_ #define _SINGLETON_H_
//单件类
#include <memory>
using namespace std;
template <class T> class Singleton {
public: static T* Instance() { if( 0 == _instance.get()) { _instance.reset( new T); } return _instance.get(); }
private: Singleton(void){} /* ~Singleton(void){}; Singleton(const Singleton&){}; Singleton & operator= (const Singleton &){};*/
static auto_ptr<T> _instance; };
template <class T> auto_ptr<T> Singleton<T>::_instance;
//实现类T必须调用以下宏
#define DECLARE_SINGLETON_CLASS(type)\ friend class auto_ptr<type>;\ friend class Singleton<type>;
#endif
REFENCENCE: http://blog.csdn.net/liuxialong/article/details/6764688