AQS 中的 ConditionObject 内部类
AQS 中的 ConditionObject 内部类
ConditionObject 内部类
主要用作条件等待队列,条件等待队列为单项链表
加入条件队列的过程:等待队列的节点调用 await() 从同步队列移除,追加到条件队列的队尾
从条件队列出队的过程:当其他线程调用 single()/singleAll() 唤醒当前线程后,当前线程从条件队列移除,追加到同步队列队尾
ConditionObject 源码
public class ConditionObject implements Condition, java.io.Serializable {
private static final long serialVersionUID = 1173984872572414699L;
/**
* 条件队列的第一个节点
*/
private transient Node firstWaiter;
/**
* 条件队列的最后一个节点
*/
private transient Node lastWaiter;
public ConditionObject() { }
// ================== 内部方法 ==================
// Internal methods
/**
* 向等待队列中添加一个新的等待节点(当前线程)
*/
private Node addConditionWaiter() {
Node t = lastWaiter;
// If lastWaiter is cancelled, clean out.
// 如果最后一个等待节点被取消,则清空队列
if (t != null && t.waitStatus != Node.CONDITION) {
unlinkCancelledWaiters();
t = lastWaiter;
}
// 封装该线程
Node node = new Node(Thread.currentThread(), Node.CONDITION);
if (t == null)
firstWaiter = node;
else
t.nextWaiter = node;
lastWaiter = node;
return node;
}
/**
* 唤醒条件队列中等待的节点(unpark),后续添加到同步等待队尾部
*/
private void doSignal(Node first) {
do {
if ( (firstWaiter = first.nextWaiter) == null)
lastWaiter = null;
first.nextWaiter = null;
} while (!transferForSignal(first) &&
(first = firstWaiter) != null);
}
/**
* 唤醒所有等待线程(unpark)
*/
private void doSignalAll(Node first) {
lastWaiter = firstWaiter = null;
do {
Node next = first.nextWaiter;
first.nextWaiter = null;
transferForSignal(first);
first = next;
} while (first != null);
}
/**
* 从条件队列中取消已取消的等待节点,仅在持有锁时调用。
*/
private void unlinkCancelledWaiters() {
Node t = firstWaiter;
Node trail = null;
while (t != null) {
Node next = t.nextWaiter;
if (t.waitStatus != Node.CONDITION) {
t.nextWaiter = null;
if (trail == null)
firstWaiter = next;
else
trail.nextWaiter = next;
if (next == null)
lastWaiter = trail;
}
else
trail = t;
t = next;
}
}
// ================== 公共方法 ==================
// public methods
/**
* 唤醒最长条件等待的线程(也就是队列头的线程)
*/
public final void signal() {
// 判断是否 独占锁
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
Node first = firstWaiter;
if (first != null)
doSignal(first);
}
/**
* 唤醒所有等待线程
*/
public final void signalAll() {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
Node first = firstWaiter;
if (first != null)
doSignalAll(first);
}
/**
* 导致当前线程等待(park),直到收到信号
*/
public final void awaitUninterruptibly() {
// 添加到条件等待队列
Node node = addConditionWaiter();
// 完全释放独占锁
int savedState = fullyRelease(node);
//标记中断状态
boolean interrupted = false;
//判断节点是否在同步队列中
while (!isOnSyncQueue(node)) {
LockSupport.park(this);
if (Thread.interrupted())
interrupted = true;
}
// 以独占不中断模式获取已经在队列中的线程
// 判断中断状态,重新中断线程
if (acquireQueued(node, savedState) || interrupted)
selfInterrupt();
}
//================== 对于可中断的等待 ==================
/**
* 该模式:在退出等待时重新中断
*/
private static final int REINTERRUPT = 1;
/**
* 该模式:在退出等待时抛出 InterruptedException
*/
private static final int THROW_IE = -1;
/**
* 检查等待时的中断
*/
private int checkInterruptWhileWaiting(Node node) {
return Thread.interrupted() ?
(transferAfterCancelledWait(node) ? THROW_IE : REINTERRUPT) :
0;
}
/**
* [根据中断模式,执行具体的操作]
* 1.THROW_IE 抛出异常
* 2.REINTERRUPT 重新中断
* 3.什么也不做
*
*/
private void reportInterruptAfterWait(int interruptMode)
throws InterruptedException {
if (interruptMode == THROW_IE)
throw new InterruptedException();
else if (interruptMode == REINTERRUPT)
selfInterrupt();
}
/**
* 使当前线程等待(park),直到收到信号或被中断
* 1.获取锁之前先检查中断状态,如果被中断,则抛出异常,结束运行
* 2.在等待队列中被中断,唤醒获取锁之后被中断
*/
public final void await() throws InterruptedException {
// 如果当前线程被中断,则抛出InterruptedException。
if (Thread.interrupted())
throw new InterruptedException();
//将该线程封装添加到条件等待队列
Node node = addConditionWaiter();
// 完全释放独占锁
int savedState = fullyRelease(node);
// 中断模式
int interruptMode = 0;
//判断是否在同步队列中,如果不在,继续执行以下代码
while (!isOnSyncQueue(node)) {
LockSupport.park(this);
// 线程被条件队列(transferForSignal 方法)唤醒之后,继续向下运行
// 检查是否被中断
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
}
// ========== 尝试在同步等待队列中被唤醒 ,执行完毕之后,继续向下执行 ==========
// 以独占不中断模式获取已经在队列中的线程
// 判断线程是否需要重新中断
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
// clean up if cancelled 取消时清理
if (node.nextWaiter != null)
unlinkCancelledWaiters();
//响应中断
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
}
/**
* 导致当前线程等待,直到发出信号或中断,或指定的等待时间结束。
*/
public final long awaitNanos(long nanosTimeout)
throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
Node node = addConditionWaiter();
int savedState = fullyRelease(node);
final long deadline = System.nanoTime() + nanosTimeout;
int interruptMode = 0;
while (!isOnSyncQueue(node)) {
if (nanosTimeout <= 0L) {
transferAfterCancelledWait(node);
break;
}
if (nanosTimeout >= spinForTimeoutThreshold)
LockSupport.parkNanos(this, nanosTimeout);
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
nanosTimeout = deadline - System.nanoTime();
}
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
if (node.nextWaiter != null)
unlinkCancelledWaiters();
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
return deadline - System.nanoTime();
}
/**
* 使当前线程等待,直到收到信号或中断,或超过指定的截止日期。
*/
public final boolean awaitUntil(Date deadline)
throws InterruptedException {
long abstime = deadline.getTime();
if (Thread.interrupted())
throw new InterruptedException();
Node node = addConditionWaiter();
int savedState = fullyRelease(node);
boolean timedout = false;
int interruptMode = 0;
while (!isOnSyncQueue(node)) {
if (System.currentTimeMillis() > abstime) {
timedout = transferAfterCancelledWait(node);
break;
}
LockSupport.parkUntil(this, abstime);
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
}
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
if (node.nextWaiter != null)
unlinkCancelledWaiters();
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
return !timedout;
}
/**
* 使当前线程等待,直到发出信号或中断,或经过指定的等待时间
*/
public final boolean await(long time, TimeUnit unit)
throws InterruptedException {
long nanosTimeout = unit.toNanos(time);
if (Thread.interrupted())
throw new InterruptedException();
Node node = addConditionWaiter();
int savedState = fullyRelease(node);
final long deadline = System.nanoTime() + nanosTimeout;
boolean timedout = false;
int interruptMode = 0;
while (!isOnSyncQueue(node)) {
if (nanosTimeout <= 0L) {
timedout = transferAfterCancelledWait(node);
break;
}
if (nanosTimeout >= spinForTimeoutThreshold)
LockSupport.parkNanos(this, nanosTimeout);
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
break;
nanosTimeout = deadline - System.nanoTime();
}
if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
interruptMode = REINTERRUPT;
if (node.nextWaiter != null)
unlinkCancelledWaiters();
if (interruptMode != 0)
reportInterruptAfterWait(interruptMode);
return !timedout;
}
// ================== support for instrumentation ==================
// support for instrumentation
/**
* 如果此条件是由给定的同步对象创建的,则返回true。
*/
final boolean isOwnedBy(AbstractQueuedSynchronizer sync) {
return sync == AbstractQueuedSynchronizer.this;
}
/**
* 查询是否有线程在此条件下等待。
*/
protected final boolean hasWaiters() {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
if (w.waitStatus == Node.CONDITION)
return true;
}
return false;
}
/**
* 返回在此条件下等待的线程数
*/
protected final int getWaitQueueLength() {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
int n = 0;
for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
if (w.waitStatus == Node.CONDITION)
++n;
}
return n;
}
/**
* 返回正在等待该条件的线程的集合
*/
protected final Collection<Thread> getWaitingThreads() {
if (!isHeldExclusively())
throw new IllegalMonitorStateException();
ArrayList<Thread> list = new ArrayList<Thread>();
for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
if (w.waitStatus == Node.CONDITION) {
Thread t = w.thread;
if (t != null)
list.add(t);
}
}
return list;
}
}