摘要:
// Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject' // Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject' Shader "Custom/RadarWave" { Properties { _Color... 阅读全文
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class LatLonGridGL : MonoBehaviour { /// /// 地球半径 /// public float R = 1; /// /// ... 阅读全文
摘要:
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShowGrid : MonoBehaviour { public int lineCount = 80; public float radius = 4f; static Materi... 阅读全文