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posted @ 2018-03-30 16:16 酷熊 阅读(170) 评论(0) 推荐(0) 编辑
摘要: // Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject' // Upgrade NOTE: replaced '_World2Object' with 'unity_WorldToObject' Shader "Custom/RadarWave" { Properties { _Color... 阅读全文
posted @ 2018-03-30 15:27 酷熊 阅读(2393) 评论(0) 推荐(0) 编辑
摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; public class LatLonGridGL : MonoBehaviour { /// /// 地球半径 /// public float R = 1; /// /// ... 阅读全文
posted @ 2018-03-30 14:48 酷熊 阅读(1460) 评论(0) 推荐(0) 编辑
摘要: using System.Collections; using System.Collections.Generic; using UnityEngine; public class ShowGrid : MonoBehaviour { public int lineCount = 80; public float radius = 4f; static Materi... 阅读全文
posted @ 2018-03-30 10:40 酷熊 阅读(2346) 评论(0) 推荐(0) 编辑