摘要: double linearizeDepth(double nearz,double farz,double depth) { depth = 2.0 * depth - 1.0; return (2.0 * nearz) / (farz + nearz - depth * (farz - nearz)); } 阅读全文
posted @ 2018-01-25 10:06 酷熊 阅读(439) 评论(0) 推荐(0) 编辑