摘要: Shader "Custom/Blocks" { Properties { _Color ("Color", Color) = (1,1,1,1) _MainTex ("Albedo (RGB)", 2D) = "white" {} _Glossiness ("Smoothness", Range(0,1)) = 0.5 _... 阅读全文
posted @ 2017-12-01 11:04 酷熊 阅读(1092) 评论(0) 推荐(0) 编辑