摘要: osg::Node* createPyramidModel() { // create the root node which will hold the model. osg::Group* root = new osg::Group(); // turn off lighting root->getOrCreateStateSet()->setMode(GL... 阅读全文
posted @ 2017-09-07 15:58 酷熊 阅读(1370) 评论(0) 推荐(0) 编辑