摘要: //NeartestPointNodeVisitor.h#pragma once#include #include #include #include #include #include #include #include #include #include #include /// 寻找离鼠标最近的点class NearestPointNodeVisitor : public osg::NodeVisitor{public: // 构造函数 NearestPointNodeVisitor(float x=0, float y=0, osg::Matrix m=osg::Matri... 阅读全文
posted @ 2013-11-18 12:05 酷熊 阅读(3246) 评论(0) 推荐(0) 编辑