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  2022年1月10日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2022-01-10 09:30 chen·yan 阅读(470) 评论(0) 推荐(1) 编辑
  2022年1月6日
摘要: 朋友们,你们好,今天我们学习如何在Shadertoy中为物体制作光晕效果。 什么是光晕 在制作光晕效果之前,先来考虑一下是什么原因导致了物体发生光晕现象。生活中的很多物体都会发光:萤火虫,灯管,水母甚至是天上的星星。这些物体能够产生荧光,照亮黑暗的房间或者区域。有些光晕效果可能会比较弱,一段距离后就 阅读全文
posted @ 2022-01-06 11:58 chen·yan 阅读(153) 评论(0) 推荐(1) 编辑
  2021年12月30日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-12-30 17:34 chen·yan 阅读(635) 评论(0) 推荐(0) 编辑
  2021年12月27日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-12-27 11:15 chen·yan 阅读(264) 评论(0) 推荐(0) 编辑
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-12-27 10:21 chen·yan 阅读(314) 评论(0) 推荐(0) 编辑
  2021年12月20日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-12-20 09:45 chen·yan 阅读(288) 评论(0) 推荐(0) 编辑
  2021年12月14日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-12-14 10:55 chen·yan 阅读(133) 评论(0) 推荐(0) 编辑
  2021年12月6日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-12-06 09:04 chen·yan 阅读(110) 评论(0) 推荐(0) 编辑
  2021年11月29日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-11-29 09:27 chen·yan 阅读(129) 评论(0) 推荐(0) 编辑
  2021年11月22日
摘要: Note: This series blog was translated from Nathan Vaughn's Shaders Language Tutorial and has been authorized by the author. If reprinted or reposted, 阅读全文
posted @ 2021-11-22 09:00 chen·yan 阅读(157) 评论(0) 推荐(0) 编辑