2016年8月26日
摘要: using UnityEngine;using System.Collections.Generic; public class JudgePoint : MonoBehaviour{ //多边形A 所有顶点 private float[,] dingdian = new float[4, 3] { 阅读全文
posted @ 2016-08-26 10:50 tianjiuwan 阅读(1452) 评论(0) 推荐(0) 编辑
摘要: using UnityEngine;using System.Collections.Generic; public class TestAStar : MonoBehaviour{ //以点为方格 //A点 [1,2] B点[6,7] private List<float[,]> parentPo 阅读全文
posted @ 2016-08-26 10:48 tianjiuwan 阅读(185) 评论(0) 推荐(0) 编辑