如何防止Unity3D代码被反编译?
摘要:
加密原理(无需Unity源码):1. IDA Pro打开libmono.so, 修改mono_image_open_from_data_with_name为mono_image_open_from_data_with_name_0, 2. 替换实现mono_image_open_from_data_ 阅读全文
posted @ 2016-04-15 10:48 &大飞 阅读(1431) 评论(0) 推荐(0) 编辑