Backbone.js 1.0.0源码架构分析(二)——Event

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(function(){
    //省略前面代码
 
    var Events = Backbone.Events = {
 
    // 根据name订阅事件,push到this._events[name]
    on: function(name, callback, context) {<br>    //如果name为key/value map形式(对象)或空格间隔的字符串,那么对里面的key或元素分别遍历处理(即对子元素调用on方法,根据name订阅事件)<br>      
      if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this;<br>      // 事件集合 this._events
      this._events || (this._events = {});
      var events = this._events[name] || (this._events[name] = []);
      events.push({callback: callback, context: context, ctx: context || this});
      return this;
    },
 
    // 实现方法同上,只不过实现一次之后就会被销毁
    once: function(name, callback, context) {
      if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this;
      var self = this;
      var once = _.once(function() {
        self.off(name, once);
        callback.apply(this, arguments);
      });
      once._callback = callback;
      return this.on(name, once, context);
    },
    // Remove one or many callbacks. If `context` is null, removes all
    // callbacks with that function. If `callback` is null, removes all
    // callbacks for the event. If `name` is null, removes all bound
    // callbacks for all events.
    off: function(name, callback, context) {
      var retain, ev, events, names, i, l, j, k;
      if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this;
      if (!name && !callback && !context) {
        this._events = {};
        return this;
      }
      // name不存在,获取this._events内所有的key
      names = name ? [name] : _.keys(this._events);
      for (i = 0, l = names.length; i < l; i++) {
        name = names[i];
        if (events = this._events[name]) {
          this._events[name] = retain = []; //空数组
          //callback 或者 context 存在<br>       // callback 存在,遍历this._events[name],找出callback !== ev.callback && callback !== ev.callback._callback的元素删除,总感觉这逻辑有点怪<br>      // context存在,方法同上      if (callback || context) {
            for (j = 0, k = events.length; j < k; j++) {
              ev = events[j];
              if ((callback && callback !== ev.callback && callback !== ev.callback._callback) ||
                  (context && context !== ev.context)) {
                retain.push(ev);
              }
            }
          }<br>      //如果有不同于参数callback的ev,则删除this._events[name]!查阅官方issue得知,无论callback或context是否存在,都会删除this._events[name]
          if (!retain.length) delete this._events[name];
        }
      }
      return this;
    },
    // Trigger one or many events, firing all bound callbacks. Callbacks are
    // passed the same arguments as `trigger` is, apart from the event name
    // (unless you're listening on `"all"`, which will cause your callback to
    // receive the true name of the event as the first argument).
    trigger: function(name) {
      if (!this._events) return this;
      var args = slice.call(arguments, 1);
      if (!eventsApi(this, 'trigger', name, args)) return this;
      var events = this._events[name];
      var allEvents = this._events.all;
      if (events) triggerEvents(events, args);
      if (allEvents) triggerEvents(allEvents, arguments);
      return this;
    },
 
    // Tell this object to stop listening to either specific events ... or
    // to every object it's currently listening to.
    stopListening: function(obj, name, callback) {
      var listeners = this._listeners;
      if (!listeners) return this;
      var deleteListener = !name && !callback;
      if (typeof name === 'object') callback = this;
      if (obj) (listeners = {})[obj._listenerId] = obj;
      for (var id in listeners) {
        listeners[id].off(name, callback, this);
        if (deleteListener) delete this._listeners[id];
      }
      return this;
    }
 
  };
 
  // Regular expression used to split event strings.
  var eventSplitter = /\s+/;
 
  // Implement fancy features of the Events API such as multiple event
  // names `"change blur"` and jQuery-style event maps `{change: action}`
  // in terms of the existing API.
  var eventsApi = function(obj, action, name, rest) {
    if (!name) return true;
 
    // Handle event maps.分别处理每个key/value,形成递归
    if (typeof name === 'object') {
      for (var key in name) {
        obj[action].apply(obj, [key, name[key]].concat(rest));
      }
      return false;
    }
 
    // Handle space separated event names.分别处理每个元素,形成递归
    if (eventSplitter.test(name)) {
      var names = name.split(eventSplitter);
      for (var i = 0, l = names.length; i < l; i++) {
        obj[action].apply(obj, [names[i]].concat(rest));
      }
      return false;
    }
 
    return true;
  };
 
  // A difficult-to-believe, but optimized internal dispatch function for
  // triggering events. Tries to keep the usual cases speedy (most internal
  // Backbone events have 3 arguments).
  var triggerEvents = function(events, args) {
    var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2];
    switch (args.length) {
      case 0: while (++i < l) (ev = events[i]).callback.call(ev.ctx); return;
      case 1: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1); return;
      case 2: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2); return;
      case 3: while (++i < l) (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); return;
      default: while (++i < l) (ev = events[i]).callback.apply(ev.ctx, args);
    }
  };
 
  var listenMethods = {listenTo: 'on', listenToOnce: 'once'};
 
  // Inversion-of-control versions of `on` and `once`. Tell *this* object to
  // listen to an event in another object ... keeping track of what it's
  // listening to.
  _.each(listenMethods, function(implementation, method) {
    Events[method] = function(obj, name, callback) {
      var listeners = this._listeners || (this._listeners = {});
      var id = obj._listenerId || (obj._listenerId = _.uniqueId('l'));
      listeners[id] = obj;
      if (typeof name === 'object') callback = this;
      obj[implementation](name, callback, this);
      return this;
    };
  });
 
  // Aliases for backwards compatibility.
  Events.bind   = Events.on;
  Events.unbind = Events.off;
 
  // Allow the `Backbone` object to serve as a global event bus, for folks who
  // want global "pubsub" in a convenient place.
  _.extend(Backbone, Events);
     
    //省略后面代码
 
}).call(this)

 让我们来梳理一下backbone.js中Events的实现思路:

1
Backbone.Events可以实现订阅事件(on或once方法)即把Model中某个属性值加入this._events集合中,如果该属性值发生变化,就触发此定义事件的callback(trigger方法);如果不需要该订阅,通过off方法取消订阅。可以看成Backbone.Events是pub/sub的模式
posted @   icysoul  阅读(640)  评论(5编辑  收藏  举报
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