摘要: 旋转透明遮挡显示后面的物体 Shader "CLF/SetPortalMaskShader" { SubShader { Tags{ "RenderType" = "Opaque" "Queue" = "Geometry-3" } ColorMask 0 ZWrite on CGINCLUDE #i 阅读全文
posted @ 2023-03-29 16:09 打工仔-也想飞 阅读(169) 评论(0) 推荐(0) 编辑