基于Lua实现类的继承
基于metatable可以实现OOP中继承相关的内容,如下代码所示。
--[[
Create a class "Animal" with properties:height,weight,name,sound
and methods: new,getInfo,saySomething
]]
-- Define the defaults for our table
Animal = { height = 0, weight = 0, name = "No Name", sound = "No Sound" }
-- Constructor
function Animal:new(height, weight, name, sound)
-- Create a new instance table
local instance = {}
-- Set Animal as the metatable for the new instance
setmetatable(instance, { __index = Animal })
-- Assign instance variables
instance.height = height
instance.weight = weight
instance.name = name
instance.sound = sound
-- Return the new instance
return instance
end
-- Some method
function Animal:getInfo()
local animalStr = string.format("%s weighs %.1f kg, is %.1fm in tall", self.name, self.weight, self.height)
return animalStr
end
function Animal:saySomething()
print(self.sound)
end
-- Create an Animal
local flop = Animal:new(1, 10.5, "Flop", "Auau")
print(flop.name) -- same as flop["name"]
print(flop:getInfo()) -- same as flop.getInfo(flop)
print(flop:saySomething())
-- Other way to say the samething
print(flop["name"])
print(flop.getInfo(flop))
-- Type of our object
print(type(flop))
-- 参考Lua官方给的代码
http://lua-users.org/wiki/ClassesAndMethodsExample
学习如何基于Lua脚本实现继承和面向对象的机制。
下面是测试代码。
-- object test.lua
require("INC_Class")
--===========================
local cAnimal = SETclass("Animal")
function cAnimal.methods:init(action, cutename)
self.superaction = action
self.supercutename = cutename
end
--==========================
local cTiger = SETclass("Tiger", cAnimal)
function cTiger.methods:init(cutename)
self:init_super("HUNT (Tiger)", "Zoo Animal (Tiger)")
self.action = "ROAR FOR ME!!"
self.cutename = cutename
end
--==========================
Tiger1 = cAnimal:new("HUNT", "Zoo Animal")
Tiger2 = cTiger:new("Mr Grumpy")
Tiger3 = cTiger:new("Mr Hungry")
print("CLASSNAME FOR TIGER1 = ", Tiger1:classname())
print("CLASSNAME FOR TIGER2 = ", Tiger2:classname())
print("CLASSNAME FOR TIGER3 = ", Tiger3:classname())
print("===============")
print("SUPER ACTION", Tiger1.superaction)
print("SUPER CUTENAME", Tiger1.supercutename)
print("ACTION ", Tiger1.action)
print("CUTENAME", Tiger1.cutename)
print("===============")
print("SUPER ACTION", Tiger2.superaction)
print("SUPER CUTENAME", Tiger2.supercutename)
print("ACTION ", Tiger2.action)
print("CUTENAME", Tiger2.cutename)
print("===============")
print("SUPER ACTION", Tiger3.superaction)
print("SUPER CUTENAME", Tiger3.supercutename)
print("ACTION ", Tiger3.action)
print("CUTENAME", Tiger3.cutename)
下面是INC_Class.lua
文件,代码中的arg变量是需要手动定义的!
-- INC_Class.lua
-----------------------------------------------------
---- SETCLASS CLONES THE BASIC OBJECT CLASS TO CREATE NEW CLASSES
-----------------------------------------------------
-- Supports INHERITANCE
--
-- Sam Lie, 17 May 2004
-- Modified Code from Christian Lindig - lindig (at) cs.uni-sb.de
---------------------------------------------------------------
-- EVERYTHING INHERITS FROM THIS BASIC OBJECT CLASS
BaseObject = {
super = nil,
name = "Object",
new =
function(class)
local obj = { class = class }
local meta = {
__index = function(self, key) return class.methods[key] end
}
setmetatable(obj, meta)
return obj
end,
methods = { classname = function(self) return (self.class.name) end },
data = {}
}
function SETclass(name, super)
if (super == nil) then
super = BaseObject
end
local class = {
super = super,
name = name,
new =
function(self, ...)
local arg = { ... }
local obj = super.new(self, "___CREATE_ONLY___");
-- check if calling function init
-- pass arguments into init function
if (super.methods.init) then
obj.init_super = super.methods.init
end
if (self.methods.init) then
if (tostring(arg[1]) ~= "___CREATE_ONLY___") then
obj.init = self.methods.init
if obj.init then
obj:init(table.unpack(arg))
end
end
end
return obj
end,
methods = {}
}
-- if class slot unavailable, check super class
-- if applied to argument, pass it to the class method new
setmetatable(class, {
__index = function(self, key) return self.super[key] end,
__call = function(self, ...) return self.new(self, table.unpack(arg)) end
})
-- if instance method unavailable, check method slot in super class
setmetatable(class.methods, {
__index = function(self, key) return class.super.methods[key] end
})
return class
end
skr