UT源码+117

设计佣金问题的程序

commission方法是用来计算销售佣金的需求,手机配件的销售商,手机配件有耳机(headphone)、手机壳(Mobile phone shell)、手机贴膜(Cellphone screen protector)三个部件,每个部件单价为:耳机80元,手机壳10元,手机贴膜8元,每月月末向制造商报告销量,制造商根据销量给销售商佣金。如果销售额不足1000元按10%提取佣金,1000-1800元部分按15%提取佣金,超过1800元部分按20%提取佣金。

 程序要求:

1)先显示“请分别输入三种手机配件的销售情况:”

2)不满足条件,返回:“输入数量不满足要求”,返回重新输入;

3)条件均满足, 则返回佣金额。返回等待输入。

    float  commission (int headphone, int shell, int protector)

源码:

 1 #include "stdafx.h"
 2 #include "iostream"
 3 using namespace std;
 4 float  commission(int headphone, int shell, int protector)
 5 {
 6     float paymoney;
 7     int total = headphone * 80 + shell * 10 + protector * 8;
 8     if (headphone < 0 || shell < 0 || protector < 0)
 9     {
10          cout << "输入数量不满足要求”,返回重新输入";
11     }
12     else if (total < 1000)
13     {
14          paymoney = total*0.1;
15          cout << "佣金为:" << paymoney;
16     }
17     else if (total >= 1000 && total <=1800)
18     {
19          paymoney = (total - 1000)*0.15 + 100;
20          cout << "佣金为:" << paymoney;
21     }
22     else if (total>1800)
23     {
24          paymoney = (total - 1800)*0.2 + 220;
25          cout << "佣金为:" << paymoney;
26     }
27     return paymoney;
28 }
29 int _tmain(int argc, _TCHAR* argv[])
30 {
31     while (1)
32     {
33         cout << "请分别输入三种手机配件的销售情况:" << endl;
34         int headphone, shell, protector;
35         cin >> headphone >> shell >> protector;
36         commission(headphone, shell, protector);
37         system("pause");
38     }
39 }

 

posted @ 2017-03-10 14:35  陈俊超  阅读(252)  评论(0编辑  收藏  举报