spark[源码]-DAG调度器源码分析[二]

前言

 

根据图片上的结构划分我们不难发现当rdd触发action操作之后,会调用SparkContext的runJob方法,最后调用的DAGScheduler.handleJobSubmitted方法完成整个job的提交。然后DAGScheduler根据RDD的lineage进行Stage划分,再生成TaskSet,由TaskScheduler向集群申请资源,最终在Woker节点的Executor进程中执行Task。

这个地方再次强调一下宽依赖和窄依赖的概念,因为这个是决定stage划分的关键所在。

窄依赖指的是:每个parent RDD 的 partition 最多被 child RDD的一个partition使用
宽依赖指的是:每个parent RDD 的 partition 被多个 child RDD的partition使用

窄依赖每个child RDD 的partition的生成操作都是可以并行的,而宽依赖则需要所有的parent partition shuffle结果得到后再进行。

接下来,Spark就可以提交这些任务了。但是,如何对这些任务进行调度和资源分配呢?如何通知worker去执行这些任务呢?接下来,我们会一一讲解。

回忆sparkcontext

是否还记得在sparkcontext初始化的时候做的操作?

这个地方初始化了TaskScheduler,schedulerBackend,和DAGScheduler,请记住这三大关键点,还有就是为什么要先创建TaskScheduler呢?因为DAGScheduler接受的参数之一就是TaskScheduler啊,回答的没错的,是这么回事,但是具体的呢?我这里只先截图遗留一下吧。

根据源码可以看到了吧,原来在DAG一系列的操作中,最后需要调用taskSchedulersubmitTasks 来提交taskSet任务集的。

 rdd触发action操作

请时刻记住spark是很懒的,如果一个rdd里面没有action操作,你即使做在做的操作,但是没有action操作,对不起哥们就是不干活。lazy加载用的出神入化。

调用栈如下:

    • rdd.count
      • SparkContext.runJob
        • DAGScheduler.runJob
          • DAGScheduler.submitJob
            • DAGSchedulerEventProcessLoop.doOnReceive
              • DAGScheduler.handleJobSubmitted

RDD的一些action操作都会触发SparkContext的runJob函数,如count()

def count(): Long = sc.runJob(this, Utils.getIteratorSize _).sum

通过count()这个函数我们可以发现,其调用了sparkContext中的runJob函数。

new DAGScheduler()

这个地方做的是DAG的初始化,这里面有个比较重要的初始化参数。

在sparkContext创建DAG的时候。DAG初始化eventProcessLoop变量:
 private[scheduler] val eventProcessLoop = new DAGSchedulerEventProcessLoop(this)
  taskScheduler.setDAGScheduler(this)
 在1585行有个后台进程启动,eventProcessLoop.start(),这个地方注意一下,等遇到了我们在详细说。

sparkContext.runJob函数

当你去看SparkContext中的runJob函数的时候,你会发现很多个,让我们根据调用的方法一层一层来解析。

  /**
   * Run a job on all partitions in an RDD and return the results in an array.
   */
  def runJob[T, U: ClassTag](rdd: RDD[T], func: Iterator[T] => U): Array[U] = {
    runJob(rdd, func, 0 until rdd.partitions.length)
  }

这个调用是添加了rdd.partitions.length长度

  /**
   * Run a job on a given set of partitions of an RDD, but take a function of type
   * `Iterator[T] => U` instead of `(TaskContext, Iterator[T]) => U`.
   */
  def runJob[T, U: ClassTag](
      rdd: RDD[T],
      func: Iterator[T] => U,
      partitions: Seq[Int]): Array[U] = {
    val cleanedFunc = clean(func)
    runJob(rdd, (ctx: TaskContext, it: Iterator[T]) => cleanedFunc(it), partitions)
  }

这个地方又填加了一个操作,就是清除闭包用的,这样可以也可做序列化了。

  /**
   * Run a function on a given set of partitions in an RDD and return the results as an array.
   */
  def runJob[T, U: ClassTag](
      rdd: RDD[T],
      func: (TaskContext, Iterator[T]) => U,
      partitions: Seq[Int]): Array[U] = {
    val results = new Array[U](partitions.size)
    runJob[T, U](rdd, func, partitions, (index, res) => results(index) = res)
    results
  }

这个地方又添加了一个result变量,用于存在将来task执行后的返回结果。

到了这个地方,runJob基本上就处理完了,开始了真正的DAG划分操作了。值得注意的是,可以重点关注一下rdd.doCheckpoint()这个方法,这个方法在优化的时候比较有用,可以将rdd缓存后,清除其缓存或者存储节点前的血统关系。

  private[spark] def doCheckpoint(): Unit = {
    RDDOperationScope.withScope(sc, "checkpoint", allowNesting = false, ignoreParent = true) {
      if (!doCheckpointCalled) {
        doCheckpointCalled = true
        if (checkpointData.isDefined) {
          checkpointData.get.checkpoint()
        } else {
          dependencies.foreach(_.rdd.doCheckpoint())
        }
      }
    }
  }
时刻注意:如果RDD做了checkpoint了,那么它就将lineage中它的parents给切除了。所以你要做checkpoint的时候想好如何做,是否也要做起partent的checkpoint

 dagScheduler.runJob

  def runJob[T, U](
      rdd: RDD[T],
      func: (TaskContext, Iterator[T]) => U,
      partitions: Seq[Int],
      callSite: CallSite,
      resultHandler: (Int, U) => Unit,
      properties: Properties): Unit = {
    val start = System.nanoTime
    val waiter = submitJob(rdd, func, partitions, callSite, resultHandler, properties)
    waiter.awaitResult() match {
      case JobSucceeded =>
        logInfo("Job %d finished: %s, took %f s".format
          (waiter.jobId, callSite.shortForm, (System.nanoTime - start) / 1e9))
      case JobFailed(exception: Exception) =>
        logInfo("Job %d failed: %s, took %f s".format
          (waiter.jobId, callSite.shortForm, (System.nanoTime - start) / 1e9))
        // SPARK-8644: Include user stack trace in exceptions coming from DAGScheduler.
        val callerStackTrace = Thread.currentThread().getStackTrace.tail
        exception.setStackTrace(exception.getStackTrace ++ callerStackTrace)
        throw exception
    }
  }

这个函数主要是调用了submitJob函数

DAGScheduler.submitJob

  def submitJob[T, U](
      rdd: RDD[T],
      func: (TaskContext, Iterator[T]) => U,
      partitions: Seq[Int],
      callSite: CallSite,
      resultHandler: (Int, U) => Unit,
      properties: Properties): JobWaiter[U] = {
    // Check to make sure we are not launching a task on a partition that does not exist.
//这个地方是检查一下需要运行partition的数量,因为不是每个rdd的partition都需要运行,比如frist()就只需要一个partition就可以了。
val maxPartitions = rdd.partitions.length partitions.find(p => p >= maxPartitions || p < 0).foreach { p => throw new IllegalArgumentException( "Attempting to access a non-existent partition: " + p + ". " + "Total number of partitions: " + maxPartitions) } val jobId = nextJobId.getAndIncrement() if (partitions.size == 0) { // Return immediately if the job is running 0 tasks return new JobWaiter[U](this, jobId, 0, resultHandler) } assert(partitions.size > 0) val func2 = func.asInstanceOf[(TaskContext, Iterator[_]) => _] val waiter = new JobWaiter(this, jobId, partitions.size, resultHandler) eventProcessLoop.post(JobSubmitted( jobId, rdd, func2, partitions.toArray, callSite, waiter, SerializationUtils.clone(properties))) waiter }

1.检查出需要运行的partitions。

2.生成了一个新的jobId 比如是0。

3.主要的是生成一个JobWaiter()对象。

4.eventProcessLoop.post(JobSubmitted()提交作业了,看到了么?这个地方就是上面我们说的需要注意的点,new DAGSchedulerEventProcessLoop(this)上面是不是new了一个呢?

这个地方是eventProcessLoop 调用post方法,将JobSubmitted放入排队的带处理队列中,他是一个一直循环的处理的进程,当有JobSubmitted放入队列的时候就开始处理,里面有个onReceive()方法,这个方法被DAGSchedulerEventProcessLoop里面的onReceive方法所重写。

让我们看一下

在看一下doOnReceive(event)

其实调用的是handleJobSubmitted()方法,在看这个方法的时候我们还是先看看EventLoop这个抽象类吧。看看具体是啥。

EventLoop()

/**
 * An event loop to receive events from the caller and process all events in the event thread. It
 * will start an exclusive event thread to process all events.
 *
 * Note: The event queue will grow indefinitely. So subclasses should make sure `onReceive` can
 * handle events in time to avoid the potential OOM.
 */
private[spark] abstract class EventLoop[E](name: String) extends Logging {

  private val eventQueue: BlockingQueue[E] = new LinkedBlockingDeque[E]()

  private val stopped = new AtomicBoolean(false)

  private val eventThread = new Thread(name) {
    setDaemon(true)

    override def run(): Unit = {
      try {
        while (!stopped.get) {
          val event = eventQueue.take()
          try {
            onReceive(event)
          } catch {
            case NonFatal(e) => {
              try {
                onError(e)
              } catch {
                case NonFatal(e) => logError("Unexpected error in " + name, e)
              }
            }
          }
        }
      } catch {
        case ie: InterruptedException => // exit even if eventQueue is not empty
        case NonFatal(e) => logError("Unexpected error in " + name, e)
      }
    }

  }
}

注释翻译:

事件循环从调用者接收事件并处理事件线程中的所有事件。它将启动一个单独的事件线程来处理所有事件。

注意:事件队列将无限增长。因此子类应该确保“onReceive”能够及时处理事件,以避免潜在的OOM。

1.定义了一个事件队列 eventQueue: BlockingQueue[E] = new LinkedBlockingDeque[E]()

2.定义了一个事件线程,private val eventThread = new Thread(name) {}

3.当调用EventLoop的start()方法的时候,其实调用的是eventThread()的start()方法,这个地方还记得上面写到的1585行的start()调用么?

这个地方onstart()啥都没干,掉用了eventThread的start()方法,这个方法里面调用了onReceive(event)方法,这个方法在DAGScheduler中又被重写了。好了到此你知道了整体关系了。

dagScheduler.handleJobSubmitted

private[scheduler] def handleJobSubmitted(jobId: Int,
      finalRDD: RDD[_],
      func: (TaskContext, Iterator[_]) => _,
      partitions: Array[Int],
      callSite: CallSite,
      listener: JobListener,
      properties: Properties) {
    var finalStage: ResultStage = null
    try {
      // New stage creation may throw an exception if, for example, jobs are run on a
      // HadoopRDD whose underlying HDFS files have been deleted.
      finalStage = newResultStage(finalRDD, func, partitions, jobId, callSite)
    } catch {
      case e: Exception =>
        logWarning("Creating new stage failed due to exception - job: " + jobId, e)
        listener.jobFailed(e)
        return
    }

    val job = new ActiveJob(jobId, finalStage, callSite, listener, properties)
    clearCacheLocs()
    logInfo("Got job %s (%s) with %d output partitions".format(
      job.jobId, callSite.shortForm, partitions.length))
    logInfo("Final stage: " + finalStage + " (" + finalStage.name + ")")
    logInfo("Parents of final stage: " + finalStage.parents)
    logInfo("Missing parents: " + getMissingParentStages(finalStage))

    val jobSubmissionTime = clock.getTimeMillis()
    jobIdToActiveJob(jobId) = job
    activeJobs += job
    finalStage.setActiveJob(job)
    val stageIds = jobIdToStageIds(jobId).toArray
    val stageInfos = stageIds.flatMap(id => stageIdToStage.get(id).map(_.latestInfo))
    listenerBus.post(
      SparkListenerJobStart(job.jobId, jobSubmissionTime, stageInfos, properties))
    submitStage(finalStage)

    submitWaitingStages()
  }

1.DAGScheduler将Job分解成具有前后依赖关系的多个stage.

2.DAGScheduler是根据ShuffleDependency划分stage的.

3.stage分为ShuffleMapStage和ResultStage;一个Job中包含一个ResultStage及多个ShuffleMapStage.

4.一个stage包含多个tasks,task的个数即该stage的finalRDD的partition数.

5.一个stage中的task完全相同,ShuffleMapStage包含的都是ShuffleMapTask;ResultStage包含的都是ResultTask.

注意上面总结的这几点,我们开始一一的坐解析。先从newResultStage()开始

Stage划分

还是先盗个图,这样看着更好。

栈调用:

DAGScheduler.newResultStage

    • DAGScheduler.getParentStagesAndId
      • DAGScheduler.getParentStages
        • DAGScheduler.getShuffleMapStage
          • DAGScheduler.getAncestorShuffleDependencies
          • DAGScheduler.newOrUsedShuffleStage
            • DAGScheduler.newShuffleMapStage

这里面把最后一个触发action动作的rdd叫做finalRDD,所有的划分都是从这个rdd开始往前推的,是一个从右往左的过程,因为是递归调用,因此越靠左边的stageid越小,也越先调用。

newResultStage

调用是从最后一个RDD所在的Stage,ResultStage开始划分的,这里即为G所在的Stage。但是在生成这个Stage之前会生成它的parent Stage,就这样递归的把parent Stage都先生成了。

 getParentStagesAndId

该函数调用getParentStages获得parentStages,之后获取一个递增的id,连同刚获得的parentStages一同返回,并在newResultStage中,将id作为ResultStage的id。

getParentStages()

  private def getParentStages(rdd: RDD[_], firstJobId: Int): List[Stage] = {
//存储parents的stage
    val parents = new HashSet[Stage]
//存储已经遍历过的rdd
    val visited = new HashSet[RDD[_]]
    // We are manually maintaining a stack here to prevent StackOverflowError
    // caused by recursively visiting
//需要遍历的rdd
    val waitingForVisit = new Stack[RDD[_]]
    def visit(r: RDD[_]) {
      if (!visited(r)) {
        visited += r
        // Kind of ugly: need to register RDDs with the cache here since
        // we can't do it in its constructor because # of partitions is unknown
        for (dep <- r.dependencies) {
          dep match {
//若是宽依赖则生成新的Stage
            case shufDep: ShuffleDependency[_, _, _] =>
              parents += getShuffleMapStage(shufDep, firstJobId)
//若是窄依赖则加入Stack,等待处理
            case _ =>
              waitingForVisit.push(dep.rdd)
          }
        }
      }
    }
//在Stack中加入最后一个RDD
    waitingForVisit.push(rdd)
    //广度优先遍历
    while (waitingForVisit.nonEmpty) {
      visit(waitingForVisit.pop())
    }
//返回ParentStages List
    parents.toList
  }

函数getParentStages中,遍历整个RDD依赖图的finalRDD的List[dependency],若遇到ShuffleDependency,这是相当于是一个另一个stage了,此时我们就得获取这个stage了呀,则调用getShuffleMapStage(shufDep,jobId)返回一个ShuffleMapStage类型对象,添加到父stage列表中,若为NarrowDependency,则将NarrowDependency包含的RDD加入到待visit队列中,之后继续遍历待visit队列中的RDD,直到遇到ShuffleDependency或无依赖的RDD。

函数getParentStages的职责说白了就是:以参数rdd为起点,一级一级遍历依赖,碰到窄依赖就继续往前遍历,碰到宽依赖就调用getShuffleMapStage(shufDep, jobId)。这里需要特别注意的是,getParentStages以rdd为起点遍历RDD依赖并不会遍历整个RDD依赖图,而是一级一级遍历直到所有“遍历路线”都碰到了宽依赖就停止。剩下的事,在遍历的过程中交给getShuffleMapStage

getshuffleMapStage

  private def getShuffleMapStage(
      shuffleDep: ShuffleDependency[_, _, _],
      firstJobId: Int): ShuffleMapStage = {
    shuffleToMapStage.get(shuffleDep.shuffleId) match {
//若找到则直接返回
      case Some(stage) => stage
      case None =>
        // 检查这个Stage的Parent Stage是否生成
        // 若没有,则生成它们   
        // We are going to register ancestor shuffle dependencies
        getAncestorShuffleDependencies(shuffleDep.rdd).foreach { dep =>
          shuffleToMapStage(dep.shuffleId) = newOrUsedShuffleStage(dep, firstJobId)
        }
        // Then register current shuffleDep
// 生成新的Stage
        val stage = newOrUsedShuffleStage(shuffleDep, firstJobId)
//将新的Stage 加入到 HashMap
        shuffleToMapStage(shuffleDep.shuffleId) = stage
//返回新的Stage
        stage
    }
  }    

上面说了遇到ShuffleDependency 的依赖就是一个新的stage的开始,因此我们需要得到这个stage,前面我们还说到了,stage只有两种,一种叫ShuffleMapStage,一种叫resultStage而且只能有一个,因此除了最开始的那个stage,其他的都是shuffleMapStage,因此遇到的时候我们就得获取他。

这个地方有两种情况,就是之前已经创建好了,当你有多个action动作的时候,可能存在多个依赖关系,此次划分的stage可能之前你已经划分好了,因此做一次检查这个很重要的。

getAncestorShuffleDependencies

  private def getAncestorShuffleDependencies(rdd: RDD[_]): Stack[ShuffleDependency[_, _, _]] = {
    val parents = new Stack[ShuffleDependency[_, _, _]]
    val visited = new HashSet[RDD[_]]
    // We are manually maintaining a stack here to prevent StackOverflowError
    // caused by recursively visiting
    val waitingForVisit = new Stack[RDD[_]]
    def visit(r: RDD[_]) {
      if (!visited(r)) {
        visited += r
        for (dep <- r.dependencies) {
          dep match {
            case shufDep: ShuffleDependency[_, _, _] =>
              if (!shuffleToMapStage.contains(shufDep.shuffleId)) {
                parents.push(shufDep)
              }
            case _ =>
          }
          waitingForVisit.push(dep.rdd)
        }
      }
    }

    waitingForVisit.push(rdd)
    while (waitingForVisit.nonEmpty) {
      visit(waitingForVisit.pop())
    }
    parents
  }

可以看到的是和newResultStage中的getParentStages会非常类似,不同的是这里会先判断shuffleToMapStage是否存在这个Stage,不存在的话会将这个shuffledepen push到parents这个Stack,最会返回给上述的getShuffleMapStage,调用newOrUsedShuffleStage生成新的Stage

newOrUsedShuffleStage

这个地方出现了上面提到了每个Stage中的task数量是最后一个rdd的partitions决定的,因为在创建newShuffleMapStage()的时候将这个当参数传入了。

还有一点:判断stage是否已经被计算过了,如果计算过了,则将结果赋值到这个stage中,如果没计算则注册到mapOutputTracker中为存储元数据占位。

val numTasks = rdd.partitions.length

  private def newOrUsedShuffleStage(
      shuffleDep: ShuffleDependency[_, _, _],
      firstJobId: Int): ShuffleMapStage = {
    val rdd = shuffleDep.rdd
    val numTasks = rdd.partitions.length
//生成新的Stage
    val stage = newShuffleMapStage(rdd, numTasks, shuffleDep, firstJobId, rdd.creationSite)
    //判断Stage是否已经被计算过
    //若计算过,则把结果复制到新的stage
    if (mapOutputTracker.containsShuffle(shuffleDep.shuffleId)) {
      val serLocs = mapOutputTracker.getSerializedMapOutputStatuses(shuffleDep.shuffleId)
      val locs = MapOutputTracker.deserializeMapStatuses(serLocs)
      (0 until locs.length).foreach { i =>
        if (locs(i) ne null) {
          // locs(i) will be null if missing
          stage.addOutputLoc(i, locs(i))
        }
      }
    } else {
    //如果没计算过,就在注册mapOutputTracker Stage
      //为存储元数据占位
      // Kind of ugly: need to register RDDs with the cache and map output tracker here
      // since we can't do it in the RDD constructor because # of partitions is unknown
      logInfo("Registering RDD " + rdd.id + " (" + rdd.getCreationSite + ")")
      mapOutputTracker.registerShuffle(shuffleDep.shuffleId, rdd.partitions.length)
    }
    stage
  }        

newShuffleMapStage

  private def newShuffleMapStage(
      rdd: RDD[_],
      numTasks: Int,
      shuffleDep: ShuffleDependency[_, _, _],
      firstJobId: Int,
      callSite: CallSite): ShuffleMapStage = {
    val (parentStages: List[Stage], id: Int) = getParentStagesAndId(rdd, firstJobId)
    val stage: ShuffleMapStage = new ShuffleMapStage(id, rdd, numTasks, parentStages,
      firstJobId, callSite, shuffleDep)

    stageIdToStage(id) = stage
    updateJobIdStageIdMaps(firstJobId, stage)
    stage
  }

通过代码发现newShuffleMapStagenewResultStage 基本一样,那流程也基本一样了,也是上面整个过程的再次循环。

通过stage的划分,我们就这样一层层的划分完成了,每个stage都知道其依赖rdd的stage情况。下面让我们看看job的创建,以及taskSet的创建。

任务创建

finalStage创建完成后,我们要创建ActiveJob了,同时为每个stage创建stageInfos

提交finalStage

submitStage

  private def submitStage(stage: Stage) {
    val jobId = activeJobForStage(stage)
    if (jobId.isDefined) {
      logDebug("submitStage(" + stage + ")")
//得到缺失的Parent Stage
      if (!waitingStages(stage) && !runningStages(stage) && !failedStages(stage)) {
        val missing = getMissingParentStages(stage).sortBy(_.id)
        logDebug("missing: " + missing)
        if (missing.isEmpty) {
          logInfo("Submitting " + stage + " (" + stage.rdd + "), which has no missing parents")
          //如果没有缺失的Parent Stage,
          //那么代表着该Stage可以运行了
          //submitMissingTasks会完成DAGScheduler最后的工作,
          //向TaskScheduler 提交 Task
          submitMissingTasks(stage, jobId.get)
        } else {
 //深度优先遍历
          for (parent <- missing) {
            submitStage(parent)
          }
          waitingStages += stage
        }
      }
    } else {
      abortStage(stage, "No active job for stage " + stage.id, None)
    }
  }

就是在正式跑这个job的时候,先检查一下其parents的情况,这个也是一个深度遍历的过程,如果存在丢失,则递归调用继续检查丢失的。最终到没有丢失的情况时,提交stage。

getMissingParentStages()

  private def getMissingParentStages(stage: Stage): List[Stage] = {
    val missing = new HashSet[Stage]
    val visited = new HashSet[RDD[_]]
    // We are manually maintaining a stack here to prevent StackOverflowError
    // caused by recursively visiting
    val waitingForVisit = new Stack[RDD[_]]
    def visit(rdd: RDD[_]) {
      if (!visited(rdd)) {
        visited += rdd
        val rddHasUncachedPartitions = getCacheLocs(rdd).contains(Nil)
        if (rddHasUncachedPartitions) {
          for (dep <- rdd.dependencies) {
            dep match {
              case shufDep: ShuffleDependency[_, _, _] =>
                val mapStage = getShuffleMapStage(shufDep, stage.firstJobId)
                if (!mapStage.isAvailable) {
                  missing += mapStage
                }
              case narrowDep: NarrowDependency[_] =>
                waitingForVisit.push(narrowDep.rdd)
            }
          }
        }
      }
    }
    waitingForVisit.push(stage.rdd)
    while (waitingForVisit.nonEmpty) {
      visit(waitingForVisit.pop())
    }
    missing.toList
  }
getMissingParentStages

就是检查是否有丢失的情况,如果有丢失的加入到missing里面返回,让submitStage将丢失的stage陆续提交,得到计算结果。

submitMissingTasks

private def submitMissingTasks(stage: Stage, jobId: Int) {
    logDebug("submitMissingTasks(" + stage + ")")
    // Get our pending tasks and remember them in our pendingTasks entry
    stage.pendingPartitions.clear()

    // First figure out the indexes of partition ids to compute.
    val partitionsToCompute: Seq[Int] = stage.findMissingPartitions()

    // Create internal accumulators if the stage has no accumulators initialized.
    // Reset internal accumulators only if this stage is not partially submitted
    // Otherwise, we may override existing accumulator values from some tasks
    if (stage.internalAccumulators.isEmpty || stage.numPartitions == partitionsToCompute.size) {
      stage.resetInternalAccumulators()
    }

    // Use the scheduling pool, job group, description, etc. from an ActiveJob associated
    // with this Stage
    val properties = jobIdToActiveJob(jobId).properties

    runningStages += stage
    // SparkListenerStageSubmitted should be posted before testing whether tasks are
    // serializable. If tasks are not serializable, a SparkListenerStageCompleted event
    // will be posted, which should always come after a corresponding SparkListenerStageSubmitted
    // event.
    stage match {
      case s: ShuffleMapStage =>
        outputCommitCoordinator.stageStart(stage = s.id, maxPartitionId = s.numPartitions - 1)
      case s: ResultStage =>
        outputCommitCoordinator.stageStart(
          stage = s.id, maxPartitionId = s.rdd.partitions.length - 1)
    }
    val taskIdToLocations: Map[Int, Seq[TaskLocation]] = try {
      stage match {
        case s: ShuffleMapStage =>
          partitionsToCompute.map { id => (id, getPreferredLocs(stage.rdd, id))}.toMap
        case s: ResultStage =>
          val job = s.activeJob.get
          partitionsToCompute.map { id =>
            val p = s.partitions(id)
            (id, getPreferredLocs(stage.rdd, p))
          }.toMap
      }
    } catch {
      case NonFatal(e) =>
        stage.makeNewStageAttempt(partitionsToCompute.size)
        listenerBus.post(SparkListenerStageSubmitted(stage.latestInfo, properties))
        abortStage(stage, s"Task creation failed: $e\n${e.getStackTraceString}", Some(e))
        runningStages -= stage
        return
    }

    stage.makeNewStageAttempt(partitionsToCompute.size, taskIdToLocations.values.toSeq)
    listenerBus.post(SparkListenerStageSubmitted(stage.latestInfo, properties))

    // TODO: Maybe we can keep the taskBinary in Stage to avoid serializing it multiple times.
    // Broadcasted binary for the task, used to dispatch tasks to executors. Note that we broadcast
    // the serialized copy of the RDD and for each task we will deserialize it, which means each
    // task gets a different copy of the RDD. This provides stronger isolation between tasks that
    // might modify state of objects referenced in their closures. This is necessary in Hadoop
    // where the JobConf/Configuration object is not thread-safe.
    var taskBinary: Broadcast[Array[Byte]] = null
    try {
      // For ShuffleMapTask, serialize and broadcast (rdd, shuffleDep).
      // For ResultTask, serialize and broadcast (rdd, func).
      val taskBinaryBytes: Array[Byte] = stage match {
        case stage: ShuffleMapStage =>
          closureSerializer.serialize((stage.rdd, stage.shuffleDep): AnyRef).array()
        case stage: ResultStage =>
          closureSerializer.serialize((stage.rdd, stage.func): AnyRef).array()
      }

      taskBinary = sc.broadcast(taskBinaryBytes)
    } catch {
      // In the case of a failure during serialization, abort the stage.
      case e: NotSerializableException =>
        abortStage(stage, "Task not serializable: " + e.toString, Some(e))
        runningStages -= stage

        // Abort execution
        return
      case NonFatal(e) =>
        abortStage(stage, s"Task serialization failed: $e\n${e.getStackTraceString}", Some(e))
        runningStages -= stage
        return
    }

    val tasks: Seq[Task[_]] = try {
      stage match {
        case stage: ShuffleMapStage =>
          partitionsToCompute.map { id =>
            val locs = taskIdToLocations(id)
            val part = stage.rdd.partitions(id)
            new ShuffleMapTask(stage.id, stage.latestInfo.attemptId,
              taskBinary, part, locs, stage.internalAccumulators)
          }

        case stage: ResultStage =>
          val job = stage.activeJob.get
          partitionsToCompute.map { id =>
            val p: Int = stage.partitions(id)
            val part = stage.rdd.partitions(p)
            val locs = taskIdToLocations(id)
            new ResultTask(stage.id, stage.latestInfo.attemptId,
              taskBinary, part, locs, id, stage.internalAccumulators)
          }
      }
    } catch {
      case NonFatal(e) =>
        abortStage(stage, s"Task creation failed: $e\n${e.getStackTraceString}", Some(e))
        runningStages -= stage
        return
    }

    if (tasks.size > 0) {
      logInfo("Submitting " + tasks.size + " missing tasks from " + stage + " (" + stage.rdd + ")")
      stage.pendingPartitions ++= tasks.map(_.partitionId)
      logDebug("New pending partitions: " + stage.pendingPartitions)
      taskScheduler.submitTasks(new TaskSet(
        tasks.toArray, stage.id, stage.latestInfo.attemptId, jobId, properties))
      stage.latestInfo.submissionTime = Some(clock.getTimeMillis())
    } else {
      // Because we posted SparkListenerStageSubmitted earlier, we should mark
      // the stage as completed here in case there are no tasks to run
      markStageAsFinished(stage, None)

      val debugString = stage match {
        case stage: ShuffleMapStage =>
          s"Stage ${stage} is actually done; " +
            s"(available: ${stage.isAvailable}," +
            s"available outputs: ${stage.numAvailableOutputs}," +
            s"partitions: ${stage.numPartitions})"
        case stage : ResultStage =>
          s"Stage ${stage} is actually done; (partitions: ${stage.numPartitions})"
      }
      logDebug(debugString)
    }
  }
submitMissingTasks

TaskSet保存了Stage包含的一组完全相同的Task,每个Task的处理逻辑完全相同,不同的是处理的数据,每个Task负责一个Partition。

最后就是将一个TaskSet提交出去了,至此DAG阶段的处理就全部完成了。

posted @ 2017-09-25 16:18  楚时邀月  阅读(816)  评论(0编辑  收藏  举报