What are the differences between Flyweight and Object Pool patterns?
What are the differences between Flyweight and Object Pool patterns?
They differ in the way they are used.
Pooled objects can simultaneously be used by a single "client" only. For that, a pooled object must be checked out from the pool, then it can be used by a client, and then the client must return the object back to the pool. Multiple instances of identical objects may exist, up to the maximal capacity of the pool.
In contrast, a Flyweight object is singleton, and it can be used simultaneously by multiple clients.
As for concurrent access, pooled objects can be mutable and they usually don't need to be thread safe, as typically, only one thread is going to use a specific instance at the same time. Flyweight must either be immutable (the best option), or implement thread safety. (Frankly, I'm not sure if a mutable Flyweight is still Flyweight :))
As for performance and scalability, pools can become bottlenecks, if all the pooled objects are in use and more clients need them, threads will become blocked waiting for available object from the pool. This is not the case with Flyweight.
Flyweight vs object pool patterns: When is each useful?
One difference in that flyweights are commonly immutable instances, while resources acquired from the pool usually are mutable.
So you create flyweights to avoid the cost of repeatedly create multiple instances of objects containing the same state (because they are all the same, you just create only one and reuse it throughout all places in your app), while resources in a pool are particular resources that you want to control individually and possibly have different state, but you don't want to pay the cost of creation and destruction because they are all initialized in the same state.
作者:Chuck Lu GitHub |
【推荐】国内首个AI IDE,深度理解中文开发场景,立即下载体验Trae
【推荐】编程新体验,更懂你的AI,立即体验豆包MarsCode编程助手
【推荐】抖音旗下AI助手豆包,你的智能百科全书,全免费不限次数
【推荐】轻量又高性能的 SSH 工具 IShell:AI 加持,快人一步
· 记一次.NET内存居高不下排查解决与启示
· 探究高空视频全景AR技术的实现原理
· 理解Rust引用及其生命周期标识(上)
· 浏览器原生「磁吸」效果!Anchor Positioning 锚点定位神器解析
· 没有源码,如何修改代码逻辑?
· 全程不用写代码,我用AI程序员写了一个飞机大战
· DeepSeek 开源周回顾「GitHub 热点速览」
· MongoDB 8.0这个新功能碉堡了,比商业数据库还牛
· 记一次.NET内存居高不下排查解决与启示
· 白话解读 Dapr 1.15:你的「微服务管家」又秀新绝活了
2016-03-18 ASP.NET MVC 4 Content Map
2016-03-18 ASP.NET Overview
2016-03-18 ASP.NET 4 and Visual Studio 2010
2015-03-18 QuickStart下的CommandFilter项目 github上自己修改过的版本
2015-03-18 演练:实现支持基于事件的异步模式的组件