c# 添加图片水印,可以指定水印位置+生成缩略图(转载)
于是我把Gallery里的代码整理了下。如下:
图片上传函数,进行判断是否加水印,做出两种处理方式:

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/// <summary>
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/// 上传图片代码
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/// </summary>
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/// <param name="image_file">HtmlInputFile控件</param>
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/// <param name="ImgPath">存放的文件夹绝对位置</param>
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/// <param name="ImgLink">生成的图片的名称带后缀</param>
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/// <returns></returns>
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public bool UpPic(System.Web.UI.HtmlControls.HtmlInputFile image_file,string ImgPath,string ImgLink )
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{
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if(image_file.PostedFile.FileName!=null && image_file.PostedFile.FileName.Trim()!="")
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{
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try
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{
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if( !System.IO.Directory.Exists(ImgPath))
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{
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System.IO.Directory.CreateDirectory( ImgPath);
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}
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//生成缩略图
this.GreateMiniImage((ImgPath+ "\\"+"old_"+ImgLink),(ImgPath+ "\\"+"mini_"+ImgLink),50,50);
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//如果显示水印
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if(ShowWatermark)
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{
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image_file.PostedFile.SaveAs(ImgPath+ "\\" +"old_"+ImgLink);
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//加水印
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this.addWaterMark((ImgPath+ "\\"+"old_"+ImgLink),(ImgPath+ "\\"+ImgLink));
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}
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else
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{
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image_file.PostedFile.SaveAs(ImgPath+ "\\" +ImgLink);
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}
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return true;
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}
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catch
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{
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return false;
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}
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}
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else
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{
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return false;
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}
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}
加水印的函数如下:
填加图片函数,需要下面两个函数的支持,当然也可以写到一起,不过那看起来就很冗长了。
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/// <summary>
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/// 添加图片水印
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/// </summary>
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/// <param name="oldpath">原图片绝对地址</param>
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/// <param name="newpath">新图片放置的绝对地址</param>
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private void addWaterMark(string oldpath,string newpath)
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{
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try
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{
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System.Drawing.Image image = System.Drawing.Image.FromFile(oldpath);
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Bitmap b = new Bitmap(image.Width, image.Height,PixelFormat.Format24bppRgb);
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Graphics g = Graphics.FromImage(b);
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g.Clear(Color.White);
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g.SmoothingMode = SmoothingMode.HighQuality;
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g.InterpolationMode = InterpolationMode.High;
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g.DrawImage(image, 0, 0, image.Width, image.Height);
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if(如果需要填加水印)
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{
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switch(水印类型)
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{
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//是图片的话
case "WM_IMAGE":
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this.addWatermarkImage( g,Page.Server.MapPath(Watermarkimgpath),WatermarkPosition,image.Width,image.Height);
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break;
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//如果是文字
case "WM_TEXT":
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this.addWatermarkText( g, WatermarkText,WatermarkPosition
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,image.Width,image.Height);
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break;
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}
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b.Save(newpath);
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b.Dispose();
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image.Dispose();
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}
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}
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catch
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{
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if(File.Exists(oldpath))
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{
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File.Delete(oldpath);
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}
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}
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finally
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{
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if(File.Exists(oldpath))
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{
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File.Delete(oldpath);
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}
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}
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}

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/// <summary>
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/// 加水印文字
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/// </summary>
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/// <param name="picture">imge 对象</param>
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/// <param name="_watermarkText">水印文字内容</param>
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/// <param name="_watermarkPosition">水印位置</param>
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/// <param name="_width">被加水印图片的宽</param>
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/// <param name="_height">被加水印图片的高</param>
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private void addWatermarkText( Graphics picture,string _watermarkText,string _watermarkPosition,int _width,int _height)
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{
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int[] sizes = new int[]{16,14,12,10,8,6,4};
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Font crFont = null;
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SizeF crSize = new SizeF();
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for (int i=0 ;i<7; i++)
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{
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crFont = new Font("arial", sizes[i], FontStyle.Bold);
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crSize = picture.MeasureString(_watermarkText, crFont);
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if((ushort)crSize.Width < (ushort)_width)
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break;
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}
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float xpos = 0;
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float ypos = 0;
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switch(_watermarkPosition)
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{
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case "WM_TOP_LEFT":
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xpos = ((float)_width * (float).01) + (crSize.Width / 2);
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ypos = (float)_height * (float).01;
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break;
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case "WM_TOP_RIGHT":
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xpos = ((float)_width * (float).99) - (crSize.Width / 2);
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ypos = (float)_height * (float).01;
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break;
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case "WM_BOTTOM_RIGHT":
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xpos = ((float)_width * (float).99) - (crSize.Width / 2);
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ypos = ((float)_height * (float).99) - crSize.Height;
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break;
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case "WM_BOTTOM_LEFT":
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xpos = ((float)_width * (float).01) + (crSize.Width / 2);
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ypos = ((float)_height * (float).99) - crSize.Height;
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break;
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}
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StringFormat StrFormat = new StringFormat();
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StrFormat.Alignment = StringAlignment.Center;
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SolidBrush semiTransBrush2 = new SolidBrush(Color.FromArgb(153, 0, 0,0));
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picture.DrawString(_watermarkText, crFont, semiTransBrush2, xpos+1, ypos+1, StrFormat);
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SolidBrush semiTransBrush = new SolidBrush(Color.FromArgb(153, 255, 255, 255));
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picture.DrawString(_watermarkText, crFont, semiTransBrush, xpos, ypos, StrFormat);
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semiTransBrush2.Dispose();
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semiTransBrush.Dispose();
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}
//代码已经修改,可以按比率还填加图片水印,不过如果背景图片和水印图片太不成比率的话(指水印图片要大于背景图片的1/4),出来的效果不是很好。

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/// <summary>
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/// 加水印图片
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/// </summary>
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/// <param name="picture">imge 对象</param>
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/// <param name="WaterMarkPicPath">水印图片的地址</param>
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/// <param name="_watermarkPosition">水印位置</param>
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/// <param name="_width">被加水印图片的宽</param>
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/// <param name="_height">被加水印图片的高</param>
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private void addWatermarkImage( Graphics picture,string WaterMarkPicPath,string _watermarkPosition,int _width,int _height)
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{
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Image watermark = new Bitmap(WaterMarkPicPath);
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ImageAttributes imageAttributes = new ImageAttributes();
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ColorMap colorMap = new ColorMap();
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colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
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colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
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ColorMap[] remapTable = {colorMap};
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imageAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
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float[][] colorMatrixElements = {
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new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
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new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
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new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
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new float[] {0.0f, 0.0f, 0.0f, 0.3f, 0.0f},
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new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
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};
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ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements);
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imageAttributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
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int xpos = 0;
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int ypos = 0;
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int WatermarkWidth=0;
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int WatermarkHeight=0;
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double bl=1d;
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//计算水印图片的比率
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//取背景的1/4宽度来比较
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if((_width>watermark.Width*4)&&(_height>watermark.Height*4))
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{
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bl=1;
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}
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else if((_width>watermark.Width*4)&&(_height<watermark.Height*4))
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{
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bl=Convert.ToDouble(_height/4)/Convert.ToDouble(watermark.Height);
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}else
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if((_width<watermark.Width*4)&&(_height>watermark.Height*4))
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{
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bl=Convert.ToDouble(_width/4)/Convert.ToDouble(watermark.Width);
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}
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else
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{
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if((_width*watermark.Height)>(_height*watermark.Width))
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{
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bl=Convert.ToDouble(_height/4)/Convert.ToDouble(watermark.Height);
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}
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else
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{
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bl=Convert.ToDouble(_width/4)/Convert.ToDouble(watermark.Width);
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}
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}
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WatermarkWidth=Convert.ToInt32(watermark.Width*bl);
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WatermarkHeight=Convert.ToInt32(watermark.Height*bl);
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switch(_watermarkPosition)
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{
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case "WM_TOP_LEFT":
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xpos = 10;
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ypos = 10;
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break;
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case "WM_TOP_RIGHT":
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xpos = _width - WatermarkWidth - 10;
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ypos = 10;
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break;
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case "WM_BOTTOM_RIGHT":
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xpos = _width - WatermarkWidth - 10;
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ypos = _height -WatermarkHeight - 10;
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break;
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case "WM_BOTTOM_LEFT":
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xpos = 10;
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ypos = _height - WatermarkHeight - 10;
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break;
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}
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picture.DrawImage(watermark, new Rectangle(xpos, ypos, WatermarkWidth, WatermarkHeight), 0, 0, watermark.Width, watermark.Height, GraphicsUnit.Pixel, imageAttributes);
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watermark.Dispose();
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imageAttributes.Dispose();
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}
生成缩略图函数

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/// <summary>
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/// 生成缩略图
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/// </summary>
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/// <param name="oldpath">原图片地址</param>
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/// <param name="newpath">新图片地址</param>
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/// <param name="tWidth">缩略图的宽</param>
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/// <param name="tHeight">缩略图的高</param>
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private void GreateMiniImage(string oldpath,string newpath,int tWidth, int tHeight)
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{
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try
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{
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System.Drawing.Image image = System.Drawing.Image.FromFile(oldpath);
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double bl=1d;
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if((image.Width<=image.Height)&&(tWidth>=tHeight))
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{
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bl=Convert.ToDouble(image.Height)/Convert.ToDouble(tHeight);
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}
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else if((image.Width>image.Height)&&(tWidth<tHeight))
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{
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bl=Convert.ToDouble(image.Width)/Convert.ToDouble(tWidth);
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}
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else
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if((image.Width<=image.Height)&&(tWidth<=tHeight))
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{
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if(image.Height/tHeight>=image.Width/tWidth)
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{
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bl=Convert.ToDouble(image.Width)/Convert.ToDouble(tWidth);
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}
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else
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{
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bl=Convert.ToDouble(image.Height)/Convert.ToDouble(tHeight);
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}
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}
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else
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{
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if(image.Height/tHeight>=image.Width/tWidth)
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{
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bl=Convert.ToDouble(image.Height)/Convert.ToDouble(tHeight);
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}
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else
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{
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bl=Convert.ToDouble(image.Width)/Convert.ToDouble(tWidth);
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}
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}
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Bitmap b = new Bitmap(image ,Convert.ToInt32(image.Width/bl), Convert.ToInt32(image.Height/bl));
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b.Save(newpath);
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b.Dispose();
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image.Dispose();
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}
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catch
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{
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}
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}
如果你能耐着心读到这里,你可以分辨一下,这两个加水印的函数和网上别人的代码有什么不同了。你也可以发现为什么网上的代码不能运行通过了。你只要动下小手,调试下就知道原因了。
最后做得效果很好,附上帅图1,2,3
带图片水印的。
带文字水印
你看看效果不错吧,这些水印都是设为放在右下角的。至于带图片的那张怎么位置
图片上传函数,进行判断是否加水印,做出两种处理方式:

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this.GreateMiniImage((ImgPath+ "\\"+"old_"+ImgLink),(ImgPath+ "\\"+"mini_"+ImgLink),50,50);
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加水印的函数如下:
填加图片函数,需要下面两个函数的支持,当然也可以写到一起,不过那看起来就很冗长了。

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case "WM_IMAGE":
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case "WM_TEXT":
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生成缩略图函数

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如果你能耐着心读到这里,你可以分辨一下,这两个加水印的函数和网上别人的代码有什么不同了。你也可以发现为什么网上的代码不能运行通过了。你只要动下小手,调试下就知道原因了。
最后做得效果很好,附上帅图1,2,3


你看看效果不错吧,这些水印都是设为放在右下角的。