关于cocos2d框架的一些问题如下<转载资料有兴趣可以围观>
cocos2d 是一个 Python 用来开发 2D 游戏和其他图形化交互应用的框架。
主要特性
- 界面流程控制: Manage the flow control between different scenes in an easy way
- 精灵: Fast and easy sprites
- 动作: Just tell sprites what you want them to do. Composable actions like move, rotate, scale and much more
- 特效: Effects like waves, twirl, lens and much more
- 地图平铺: Support for rectangular and hexagonal tiled maps
- 视线: Move from scene to scene with style
- 菜单: Built in classes to create menus
- 文字渲染:Label and HTMLLabel with action support
- 文档完善: Programming Guide + API Reference + Video Tutorials + Lots of simple tests showing how to use it
- 内嵌Python解释器: For debugging purposes
- BSD 授权: Just use it
- Pyglet Based: No external dependencies
- OpenGL Based: Hardware Acceleration
cocos2d框架介绍:http://blog.csdn.net/xhfjiao/article/details/6858270 <以上资料均属转载>
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