判断物体是否在视角内(根据摄像机判断)
public bool isRendering = false;
private float lastTime = 0.0F;
private float curtTime = 0.0F;
void Update()
{
isRendering=curtTime!=lastTime?true:false;
lastTime=curtTime;
if(isRendering){
Debug.Log("在视角之内");
}
}
void OnWillRenderObject()
{
curtTime=Time.time;
}