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AVPlayer的使用+简单的播放器Demo

学习内容

先上项目地址,一个简单的AVPlayerDemo: https://github.com/practiceqian/QCAVPlayerDemo

AVPlayer学习

  1. 几个播放器相关的类

    • AVPlayer、AVURLAsset、AVPlayerItem、AVPlayerLayer

      //控制播放器的播放、暂停、播放速度
      @property (nonatomic,strong) AVPlayer * player;
      //管理资源对象,提供播放数据源
      @property (nonatomic,strong) AVPlayerItem* playItem;
      //负责显示视频,如果没有添加该类,只有声音没有画面
      @property (nonatomic,strong) AVPlayerLayer* playerLayer;
      
  2. 构建一个简单的播放器

    • //一个UIImageView,构建播放器的显示区域
      self.playerView = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height/3)];
      [self.view addSubview:self.playerView];
      
      //播放资源
      NSURL* playUrl = [NSURL URLWithString:@"http://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"];
      self.playItem = [AVPlayerItem playerItemWithURL:playUrl];
      //播放器实例
      self.player = [AVPlayer playerWithPlayerItem:self.playItem];
      //显示区域
      self.playerLayer = [AVPlayerLayer playerLayerWithPlayer:self.player];
      self.playerLayer.frame = self.playerView.bounds;
      //将显示区域添加到UIImageView上
      [self.playerView.layer addSublayer:self.playerLayer];
      //开始播放
      [self.player play];
      
    • 效果如图

      • 可以在UIImageView的容器中看到画面,但是此时依然不能控制播放的进度等
  3. 使用AVPlayer控制播放行为

    • //播放
      [self.player play];
      //暂停
      [self.player pause];
      //控制播放速度
      self.player.rate = 2.0
      
  4. 使用AVPlayerItem控制播放状态

    • //三种播放状态
      typedef NS_ENUM(NSInteger, AVPlayerItemStatus) {
      	AVPlayerItemStatusUnknown = 0,	//未知
      	AVPlayerItemStatusReadyToPlay = 1,	//准备播放
      	AVPlayerItemStatusFailed = 2	//播放失败
      };
      
      
    • 使用KVO进行监听播放状态

      //对status进行监听
      [self.playItem addObserver:self forKeyPath:@"status" options:NSKeyValueObservingOptionNew context:nil];
      //监听的回调
      - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSKeyValueChangeKey,id> *)change context:(void *)context{
          if ([object isKindOfClass:[AVPlayerItem class]]) {
              if ([keyPath isEqualToString:@"status"]) {
                //根据播放的三种状态进行处理
                  switch (self.playItem.status) {
                      case AVPlayerItemStatusUnknown:
                          NSLog(@"播放状态未知");
                          break;
                      case AVPlayerItemStatusReadyToPlay:
                          NSLog(@"准备播放");
                          break;
                      case AVPlayerItemStatusFailed:
                          NSLog(@"播放失败");
                          break;;
                      default:
                          break;
                  }
              }
          }
      }
      
    • 获取播放时间

      • //CMTime是以分数的形式表示时间,value表示分子,timescale表示分母,flags是位掩码,表示时间的指定状态。
        typedef struct{
            CMTimeValue    value;     // 帧数
            CMTimeScale    timescale;  // 帧率(影片每秒有几帧)
            CMTimeFlags    flags;        
            CMTimeEpoch    epoch;    
        } CMTime;
        
      • //获取当前的播放时间
        float currentTime = self.playItem.currentTime.value/self.playItem.currentTime.timescale;
        //获取视频的总时间(一般在准备播放状态时获取)
        float totalTime = CMTimeGetSeconds(self.playItem.duration);
        
    • 监听播放的进度

      • __weak typeof(self) weakSelf = self;
        //CMTimeMake(1,1),一秒钟监听一次
        [self.player addPeriodicTimeObserverForInterval:CMTimeMake(1, 1) queue:nil usingBlock:^(CMTime time) {
          AVPlayerItem* item = weakSelf.playItem;
          float curTime = item.currentTime.value/item.currentTime.timescale;
          NSLog(@"当前时间:%.0f",curTime);
        }];
        
    • 监听缓冲的进度

      [self.playItem addObserver:self forKeyPath:@"loadedTimeRanges" options:NSKeyValueObservingOptionNew context:nil];
      ---------------------------------------------------------------
        if ([keyPath isEqualToString:@"loadedTimeRanges"]){
        NSArray *array = self.playItem.loadedTimeRanges;
        CMTimeRange timeRange = [array.firstObject CMTimeRangeValue];//本次缓冲时间范围
        float startSeconds = CMTimeGetSeconds(timeRange.start);
        float durationSeconds = CMTimeGetSeconds(timeRange.duration); NSTimeInterval totalBuffer = startSeconds + durationSeconds;//缓冲总长度
        NSLog(@"当前已缓冲时间:%f",totalBuffer);
      }
      
    • 监听已缓存时间充足/不足

      [self.playerItem addObserver:self forKeyPath:@"playbackLikelyToKeepUp" options:NSKeyValueObservingOptionNew context:nil];
      ---------------------------------------------------------------------
      [self.playerItem addObserver:self forKeyPath:@"playbackBufferEmpty" options:NSKeyValueObservingOptionNew context:nil];
      
    • 最后的demo


最后欢迎关注我的iOS学习总结——每天学一点iOS:https://github.com/practiceqian/one-day-one-iOS-summary

posted on 2020-05-18 23:30  pricechen  阅读(1271)  评论(0编辑  收藏  举报