class: ColladaLoader
Package: flare.loaders
Class: public class ColladaLoader
Inheritance: ColladaLoaderàPivot3Dàflash.events.EventDispatcher
Implements: ILibraryExternalItem
The ColladaLoader class allows to import Collada (DAE) files.
Constructor Detail
ColladaLoader () Constructor
public function ColladaLoader(request:*, parent:Pivot3D = null, sceneContext:Scene3D = null, texturesFolder:String = null, flipNormals:Boolean = false, cullFace:String)
Parameters
request:*
parent:Pivot3D (default = null)
sceneContext:Scene3D (default = null)
texturesFolder:String (default = null)
flipNormals:Boolean (default = false)
cullFace:String (default = NaN)
class: Flare3DLoader
Package: flare.loaders
Class: public class Flare3DLoader
Inheritance: Flare3DloaderàPivot3Dàflash.events.EventDispatcher
Implements ILibraryExternalItem
The Flare3DLoader class is the base class to load F3D files.
Property Detail
activeCamera property
activeCamera:Camera3D [read-only]
Implementation
public function get activeCamera():Camera3D
bytesLoaded property
bytesLoaded:uint [read-only]
Implementation
public function get bytesLoaded():uint
bytesTotal property
bytesTotal:uint [read-only]
Implementation
public function get bytesTotal():uint
loaded property
loaded:Boolean [read-only]
Implementation
public function get loaded():Boolean
Constructor Detail
Flare3DLoader () Constructor
public function Flare3DLoader(request:*, parent:Pivot3D = null, sceneContext:Scene3D = null)
Parameters
request:*
parent:Pivot3D (default = null)
sceneContext:Scene3D (default = null)
Method Detail
close () method
public function close():void
load () method
public function load():void
class: Flare3DLoader1
Package: flare.loaders
Class: public class Flare3DLoader1
Inheritance: Flare3DLoader1àPivot3Dàflash.events.EventDispatcher
Implements: ILibraryExternalItem
The Flare3DLoader1 class is the base class to load F3D-V1 files.
Property Detail
activeCamera |
property |
activeCamera:Camera3D [read-only]
Implementation
public function get activeCamera():Camera3D
loaded |
property |
loaded:Boolean [read-only]
Implementation
public function get loaded():Boolean
Constructor Detail
Flare3DLoader1 |
() |
Constructor |
public function Flare3DLoader1(request:*, parent:Pivot3D = null, sceneContext:Scene3D = null)
Creates a new Flare3DLoader loader.
Parameters
request:* — Path of the file to be loaded, ByteArray or Class.
parent:Pivot3D (default = null) — When a F3D file is loaded, this may contain multiple 3d objects. The Flare3DLoader object can be the container for all these objects or another parent can be specified (either a scene or another Pivot3D to contain them). The default value is ‘null’. If another parent is specified, the Flare3DLoader object will remain empty.
sceneContext:Scene3D (default = null)
class:Flare3DLoader2
Package: flare.loaders
Class: public class Flare3DLoader2
Inheritance: Flare3DLoader2àPivot3Dàflash.events.EventDispatcher
Implements: ILibraryExternalItem
The Flare3DLoader2 class is the base class to load F3D-V2 files.
Property Detail
activeCamera property
public var activeCamera:Camera3D
bytesLoaded property
bytesLoaded:uint [read-only]
Implementation
public function get bytesLoaded():uint
bytesTotal property
bytesTotal:uint [read-only]
Implementation
public function get bytesTotal():uint
loaded property
loaded:Boolean [read-only]
Implementation
public function get loaded():Boolean
Constructor Detail
Flare3DLoader2 () Constructor
public function Flare3DLoader2(request:*, parent:Pivot3D = null, sceneContext:Scene3D = null)
Parameters
request:*
parent:Pivot3D (default = null)
sceneContext:Scene3D (default = null)
Method Detail
close () method
public function close():void
dispose () method
override public function dispose():void
load () method
public function load():void
loadAsync () method
public function loadAsync(count:int = 10):void
Parameters
count:int (default = 10)
class: Flare3DLoader3
Package: flare.loaders
Class: public class Flare3DLoader3
Inheritance: Flare3DLoader3àPivot3Dàflash.events.EventDispatcher
Implements:ILibraryExternalItem
The Flare3DLoader2 class is the base class to load F3D-V2 files.
Property Detail
activeCamera property
public var activeCamera:Camera3D
bytesLoaded property
bytesLoaded:uint [read-only]
Implementation
public function get bytesLoaded():uint
bytesTotal property
bytesTotal:uint [read-only]
Implementation
public function get bytesTotal():uint
loaded property
loaded:Boolean [read-only]
Implementation
public function get loaded():Boolean
Constructor Detail
Flare3DLoader3 () Constructor
public function Flare3DLoader3(request:*, parent:Pivot3D = null, sceneContext:Scene3D = null)
Parameters
request:*
parent:Pivot3D (default = null)
sceneContext:Scene3D (default = null)
Method Detail
close () method
public function close():void
dispose () method
override public function dispose():void
load () method
public function load():void
loadAsync () method
public function loadAsync():void