lgP1558 色板游戏

有编号为1~T的T种颜色和一块长为L的色板,每块色板只有一个颜色,最初均为颜色1,有O次操作:

  • C x y z,将区间[x,y]的色板涂成颜色z。
  • P x y,询问区间[x,y]有多少种不同的颜色。

范围:1<=L<=1e5, 1<=T<=30, 1<=O<=1e5。

分析:线段树维护区间内有哪些颜色,因为颜色种数少,可以用状压或者bitset。

#include <bits/stdc++.h>
using llong = long long;

template<class Info, class Tag>
struct LazySegmentTree {
	int n;
	std::vector<Info> info;
	std::vector<Tag> tag;
	LazySegmentTree():n(0) {}
	LazySegmentTree(int _n, Info v=Info()) {
		init(_n, v);
	}
	template<class T>
	LazySegmentTree(std::vector<T> v) {
		init(v);
	}
	void init(int _n, Info v=Info()) {
		init(std::vector<Info>(_n, v));
	}
	template<class T>
	void init(std::vector<T> v) {
		n = v.size();
		info.assign(4 << std::__lg(n), Info());
		tag.assign(4 << std::__lg(n), Tag());
		std::function<void(int,int,int)> build = [&](int x, int l, int r) {
			if (l + 1 == r) {
				info[x] = v[l];
				return;
			}
			int m = (l + r) / 2;
			build(2*x+1, l, m);
			build(2*x+2, m, r);
			pushup(x);
		};
		build(0, 0, n);
	}
	void pushup(int x) {
		info[x] = info[2*x+1] + info[2*x+2];
	}
	void apply(int x, const Tag &t) {
		info[x].apply(t);
		tag[x].apply(t);
	}
	void pushdown(int x) {
		apply(2*x+1, tag[x]);
		apply(2*x+2, tag[x]);
		tag[x] = Tag();
	}
	void assign(int x, int l, int r, int p, const Info &v) {
		if (l + 1 == r) {
			info[x] = v;
			return;
		}
		int m = (l + r) / 2;
		pushdown(x);
		if (p < m) {
			assign(2*x+1, l, m, p, v);
		} else {
			assign(2*x+2, m, r, p, v);
		}
		pushup(x);
	}
	void assign(int p, const Info &v) {
		assign(0, 0, n, p, v);
	}
	void add(int x, int l, int r, int p, const Info &v) {
		if (l + 1 == r) {
			info[x] += v;
			return;
		}
		int m = (l + r) / 2;
		pushdown(x);
		if (p < m) {
			add(2*x+1, l, m, p, v);
		} else {
			add(2*x+2, m, r, p, v);
		}
		pushup(x);
	}
	void add(int p, const Info &v) {
		add(0, 0, n, p, v);
	}
	Info rangeQuery(int x, int l, int r, int L, int R) {
		if (R <= l || r <= L) {
			return Info();
		}
		if (L <= l && r <= R) {
			return info[x];
		}
		int m = (l + r) / 2;
		pushdown(x);
		return rangeQuery(2*x+1, l, m, L, R) + rangeQuery(2*x+2, m, r, L, R);
	}
	Info rangeQuery(int L, int R) {
		return rangeQuery(0, 0, n, L, R);
	}
	void rangeApply(int x, int l, int r, int L, int R, const Tag &t) {
		if (R <= l || r <= L) {
			return;
		}
		if (L <= l && r <= R) {
			apply(x, t);
			return;
		}
		int m = (l + r) / 2;
		pushdown(x);
		rangeApply(2*x+1, l, m, L, R, t);
		rangeApply(2*x+2, m, r, L, R, t);
		pushup(x);
	}
	void rangeApply(int L, int R, const Tag &t) {
		return rangeApply(0, 0, n, L, R, t);
	}
	template<class F>
	int findFirst(int x, int l, int r, int L, int R, F && pred) {
		if (R <= l || r <= L) {
			return -1;
		}
		if (L <= l && r <= R && !pred(info[x])) {
			return -1;
		}
		if (l + 1 == r) {
			return l;
		}
		int m = (l + r) / 2;
		pushdown(x);
		int res = findFirst(2*x+1, l, m, L, R, pred);
		if (res == -1) {
			res = findFirst(2*x+2, m, r, L, R, pred);
		}
		return res;
	}
	template<class F>
	int findFirst(int L, int R, F &&pred) {
		return findFirst(0, 0, n, L, R, pred);
	}
	template<class F>
	int findLast(int x, int l, int r, int L, int R, F &&pred) {
		if (R <= l || r <= L) {
			return -1;
		}
		if (L <= l && r <= R && !pred(info[x])) {
			return -1;
		}
		if (l + 1 == r) {
			return l;
		}
		int m = (l + r) / 2;
		pushdown(x);
		int res = findLast(2*x+2, m, r, L, R, pred);
		if (res == -1) {
			res = findLast(2*x+1, l, m, L, R, pred);
		}
		return res;
	}
	template<class F>
	int findLast(int L, int R, F &&pred) {
		return findLast(0, 0, n, L, R, pred);
	}
	void print(int x, int l, int r) {
		std::cerr << x << "(" << l << "," << r << ") " << info[x] << " " << tag[x] << "\n";
		if (l + 1 < r) {
			int m = (l + r) / 2;
			print(2*x+1, l, m);
			print(2*x+2, m, r);
		}
	}
	void print() {
		std::cerr << "-----------------------------\n";
		print(0, 0, n);
	}
};

struct Tag {
	int c;
	Tag(int C=0):c(C) {}
	void apply(Tag t) {
		if (t.c) {
			c = t.c;
		}
	}
	friend std::ostream& operator<<(std::ostream &out, Tag &tag) {
		out << "tag:(" << tag.c << ")";
		return out;
	}
};

struct Info {
	std::bitset<32> color;
	Info() {}
	void apply(Tag t) {
		if (t.c) {
			color.reset();
			color.set(t.c);
		}
	}
	friend Info operator+(const Info &a, const Info &b) {
		Info ans;
		ans.color = a.color | b.color;
		return ans;
	}
	friend std::ostream& operator<<(std::ostream &out, Info &info) {
		out << "info:(" << info.color.to_string() << ")";
		return out;
	}
};

void solve() {
	int L, T, O;
	std::cin >> L >> T >> O;
	std::vector<Info> A(L);
	for (int i = 0; i < L; i++) {
		A[i].color.set(1);
	}
	LazySegmentTree<Info,Tag> tr(A);
	for (int i = 0; i < O; i++) {
		std::string op;
		int x, y, z;
		std::cin >> op >> x >> y;
		if (x > y) std::swap(x, y);
		if (op == "C") {
			std::cin >> z;
			tr.rangeApply(x-1, y, Tag(z));
		} else if (op == "P") {
			std::cout << tr.rangeQuery(x-1, y).color.count() << "\n";
		}
	}
}

int main() {
	std::cin.tie(0)->sync_with_stdio(0);
	int t = 1;
	while (t--) solve();
	return 0;
}
posted @ 2024-07-14 14:11  chenfy27  阅读(7)  评论(0编辑  收藏  举报