new Map的妙用

const actions = new Map([
  [1, ['processing','IndexPage']],
  [2, ['fail','FailPage']],
  [3, ['fail','FailPage']],
  [4, ['success','SuccessPage']],
  [5, ['cancel','CancelPage']],
  ['default', ['other','Index']]
])
 
/** * 按钮点击事件 * @param {number} status 活动状态:1 开团进行中 2 开团失败 3 商品售罄 4 开团成功 5 系统取消 */
 
const onButtonClick = (status)=>{ let action = actions.get(status) || actions.get('default') sendLog(action[0]) jumpTo(action[1]) }
 
 

这样写用到了es6里的Map对象,是不是更爽了?Map对象和Object对象有什么区别呢?

  1. 一个对象通常都有自己的原型,所以一个对象总有一个"prototype"键。
  2. 一个对象的键只能是字符串或者Symbols,但一个Map的键可以是任意值。
  3. 你可以通过size属性很容易地得到一个Map的键值对个数,而对象的键值对个数只能手动确认。


const actions = new Map([
  ['guest_1', ()=>{/*do sth*/}],
  ['guest_2', ()=>{/*do sth*/}],
  ['guest_3', ()=>{/*do sth*/}],
  ['guest_4', ()=>{/*do sth*/}],
  ['guest_5', ()=>{/*do sth*/}],
  ['master_1', ()=>{/*do sth*/}],
  ['master_2', ()=>{/*do sth*/}],
  ['master_3', ()=>{/*do sth*/}],
  ['master_4', ()=>{/*do sth*/}],
  ['master_5', ()=>{/*do sth*/}],
  ['default', ()=>{/*do sth*/}],
])
/** * 按钮点击事件 * @param {string} identity 身份标识:guest客态 master主态 * @param {number} status 活动状态:1 开团进行中 2 开团失败 3 开团成功 4 商品售罄 5 有库存未开团 */
 
const onButtonClick = (identity,status)=>{
    let action = actions.get(`${identity}_${status}`) || actions.get('default')
  action.call(this)
}

当然上述代码如果用Object对象来实现也是类似的:

const actions = {
  'guest_1':()=>{/*do sth*/},
  'guest_2':()=>{/*do sth*/},
  //....
}

const onButtonClick = (identity,status)=>{
  let action = actions[`${identity}_${status}`] || actions['default']
  action.call(this)
}


如果有些同学觉得把查询条件拼成字符串有点别扭,那还有一种方案,就是用Map对象,以Object对象作为key:

const actions = new Map([
  [{identity:'guest',status:1},()=>{/*do sth*/}],
  [{identity:'guest',status:2},()=>{/*do sth*/}],
  //...
])

const onButtonClick = (identity,status)=>{
  let action = [...actions].filter(([key,value])=>(key.identity == identity && key.status == status))
  action.forEach(([key,value])=>value.call(this))
}

我们现在再将难度升级一点点,假如guest情况下,status1-4的处理逻辑都一样怎么办,最差的情况是这样:

const actions = new Map([
  [{identity:'guest',status:1},()=>{/* functionA */}],
  [{identity:'guest',status:2},()=>{/* functionA */}],
  [{identity:'guest',status:3},()=>{/* functionA */}],
  [{identity:'guest',status:4},()=>{/* functionA */}],
  [{identity:'guest',status:5},()=>{/* functionB */}],
  //...
])

好一点的写法是将处理逻辑函数进行缓存:
const actions = ()=>{
  const functionA = ()=>{/*do sth*/}
  const functionB = ()=>{/*do sth*/}
  return new Map([
    [{identity:'guest',status:1},functionA],
    [{identity:'guest',status:2},functionA],
    [{identity:'guest',status:3},functionA],
    [{identity:'guest',status:4},functionA],
    [{identity:'guest',status:5},functionB],
  //... ])
}
const onButtonClick = (identity,status)=>{
  let action = [...actions()].filter(([key,value])=>(key.identity == identity && key.status == status))
  action.forEach(([key,value])=>value.call(this))
 
}
 
 
这样写已经能满足日常需求了,但认真一点讲,上面重写了4次functionA还是有点不爽,假如判断条件变得特别复杂,比如identity有3种状态,status有10种状态,那你需要定义30条处理逻辑,而往往这些逻辑里面很多都是相同的,这似乎也是笔者不想接受的,那可以这样实现:

const actions = ()=>{
const functionA=()=>{console.log('A')}
const functionB=()=>{console.log('B')}
return new Map(
[
[/^guest_[1-4]$/,functionA],
[/^guest_5$/,functionB]
]
)
};
const abc = (identity,status)=>{
let action = [...actions()].filter(([key,value])=>{
return key.test(`${identity}_${status}`)
})
action.forEach(([key,value])=>value.call(this))
}
abc('guest',5)
 
这里Map的优势更加凸显,可以用正则类型作为key了,这样就有了无限可能,假如需求变成,凡是guest情况都要发送一个日志埋点,不同status情况也需要单独的逻辑处理,那我们可以这样写:

const actions = ()=>{
  const functionA = ()=>{/*do sth*/}
  const functionB = ()=>{/*do sth*/}
  const functionC = ()=>{/*send log*/}
  return new Map([
    [/^guest_[1-4]$/,functionA],
    /^guest_5$/,functionB],
    /^guest_.*$/,functionC], //... ])
}

const onButtonClick = (identity,status)=>{ let action = [...actions()].filter(([key,value])=>(key.test(`${identity}_${status}`))) action.forEach(([key,value])=>value.call(this)) }






 


 


 

posted @ 2018-11-08 15:17  小小公举  阅读(1824)  评论(1编辑  收藏  举报