Creating a Custom Mesh Component in UE4 | Part 2: Implementing the Vertex Factory

转自:https://medium.com/realities-io/creating-a-custom-mesh-component-in-ue4-part-2-implementing-the-vertex-factory-4e21e51a1e10

Introduction

 

FDeformMeshVertexFactory

FDeformMeshVertexFactoryShaderParameters

The Vertex Factory Shader File

Done!

Resources

posted @ 2022-02-15 11:31  引擎之旅  阅读(370)  评论(1编辑  收藏  举报