对象序列化
1.序列化为二进制流
using System; using System.Collections.Generic; using System.Text; using System.Runtime.Serialization.Formatters.Binary; using System.IO; namespace Common.Serialization.Byte { public class ByteSerializer { /// <summary> /// 对象转换为二进制流 /// </summary> /// <param name="obj">要序列化的对象</param> /// <returns>对象序列化后的二进制流</returns> public static byte[] Serialize(object obj) { if (obj == null) {return null;} MemoryStream ms = new MemoryStream(); try { BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize(ms, obj); return ms.ToArray(); } finally { ms.Close(); } } /// <summary> /// 二进制流转换为对象 /// </summary> /// <param name="buffer">二进制流缓存</param> /// <returns>反序列化后的对象</returns> public static object Deserialize(byte[] buffer) { if ((buffer == null) || (buffer.Length == 0)) { return null; } MemoryStream ms = new MemoryStream(buffer); try { BinaryFormatter formatter = new BinaryFormatter(); return formatter.Deserialize(ms); } finally { ms.Close(); } } } }
2.序列化为XML
using System; using System.Text; using System.IO; namespace Common.Serialization.Xml { public class XmlSerialization { /// <summary> /// 对象转换为XML字符串 /// </summary> /// <param name="obj">要序列化的对象</param> /// <returns>对象序列化后的XML字符串</returns> public static string Serialize(object obj) { if (obj == null) { return null; } MemoryStream ms = new MemoryStream(); try { System.Xml.Serialization.XmlSerializer formatter = new System.Xml.Serialization.XmlSerializer(obj.GetType()); formatter.Serialize(ms, obj); return Encoding.Default.GetString(ms.ToArray()); } finally { ms.Close(); } } /// <summary> /// XML字符串转换为对象 /// </summary> /// <param name="xml">XML字符串</param> /// <param name="targetType">要反序列化为的对象类型</param> /// <returns>反序列化后的对象</returns> public static object Deserialize(string xml, Type targetType) { if ((xml == null) || (xml.Length == 0)) { return null; } MemoryStream ms = new MemoryStream(Encoding.Default.GetBytes(xml)); try { System.Xml.Serialization.XmlSerializer formatter = new System.Xml.Serialization.XmlSerializer(targetType); return formatter.Deserialize(ms); } finally { ms.Close(); } } } }
3.序列化为JSON
using System; using System.Text; using System.IO; using System.Runtime.Serialization.Json; namespace Common.Serialization.Json { public class JsonSerializer { /// <summary> /// 对象转换为JSON字符串 /// </summary> /// <param name="obj">要序列化的对象</param> /// <returns>对象序列化后的JSON字符串</returns> public static string Serialize(object obj) { if (obj == null) {return null;} MemoryStream ms = new MemoryStream(); try { DataContractJsonSerializer formatter = new DataContractJsonSerializer(obj.GetType()); formatter.WriteObject(ms, obj); return Encoding.UTF8.GetString(ms.ToArray()); } finally { ms.Close(); } } /// <summary> /// JSON字符串转换为对象 /// </summary> /// <param name="json">JSON字符串</param> /// <param name="targetType">要反序列化为的对象类型</param> /// <returns>反序列化后的对象</returns> public static object Deserialize(string json, Type targetType) { if ((json == null) || (json.Length == 0)) {return null;} MemoryStream ms = new MemoryStream(Encoding.UTF8.GetBytes(json)); try { DataContractJsonSerializer formatter = new DataContractJsonSerializer(targetType); return formatter.ReadObject(ms); } finally { ms.Close(); } } } }