摘要: 1.动画的调用CCAnimation *pAnimation = CPalaceControl::Instance()->InitSimpleAnimation(ANIMATION_TRIBUTE_POSTION, 8, PalaceConfig::ANIMATION_TIME_PER_FRAME, true); if (NULL == pAnimation) { return false; } pSpQuan->runAction(CCRepeatForever::actionWithAction(CCAnimate::actionWithAnimation(pAnimation 阅读全文
posted @ 2014-03-23 14:19 一个橙子~ 阅读(224) 评论(0) 推荐(0) 编辑