JDK (SE, EE)中的GOF模式。

引子:Stack Overflow的一个问题,不过写的太全面了。:)

 

Creational patterns

Abstract factory (recognizable by creational methods returning an abstract/interface type)
Builder (recognizable by creational methods returning the instance itself)
Factory method (recognizable by creational methods returning a concrete type)
Prototype (recognizable by creational methods returning a different instance of itself with the same properties)
Singleton (recognizable by creational methods returning the same instance (usually of itself) every time)

Structural patterns
Adapter (recognizable by creational methods taking an instance of different abstract/interface type and returning an implementation of own/another abstract/interface type which decorates/overrides the given instance)
Bridge (recognizable by creational methods taking an instance of different abstract/interface type and returning an implementation of own abstract/interface type which delegates/uses the given instance)
  • None comes to mind yet. A fictive example would be new LinkedHashMap(LinkedHashSet<K>, List<V>) which returns an unmodifiable linked map which doesn’t clone the items, but uses them. The java.util.Collections#newSetFromMap() and singletonXXX() methods however comes close.
Composite (recognizable by behavioral methods taking an instance of same abstract/interface type)
Decorator (recognizable by creational methods taking an instance of same abstract/interface type)
Facade (recognizable by behavioral methods which internally uses instances of different independent abstract/interface types)
Flyweight (recognizable by creational methods returning a cached instance, a bit the “multiton” idea)
Proxy (recognizable by creational methods which returns an implementation of given abstract/interface type which in turn delegates/uses a different implementation of given abstract/interface type)

The Wikipedia example is IMHO a bit poor, lazy loading has actually completely nothing to do with the proxy pattern at all.


Behavioral patterns
Chain of responsibility (recognizable by behavioral methods which (indirectly) invokes the same method in another implementation of same abstract/interface type in a queue)
Command (recognizable by behavioral methods in an abstract/interface type which invokes a method in an implementation of a different abstract/interface type which has been encapsulated by the command implementation during its creation)
Interpreter (recognizable by behavioral methods returning a structurally different instance/type of the given instance/type; note that parsing/formatting is not part of the pattern, determining the pattern and how to apply it is)
Iterator (recognizable by behavioral methods sequentially returning instances of a different type from a queue)
Mediator (recognizable by behavioral methods taking an instance of different abstract/interface type (usually using the command pattern) which delegates/uses the given instance)
Memento (recognizable by behavioral methods which internally changes the state of the whole instance)
Observer (or Publish/Subscribe) (recognizable by behavioral methods which invokes a method on an instance of another abstract/interface type, depending on own state)
State (recognizable by behavioral methods which changes its behavior depending on the instance’s state which can be controlled externally)
Strategy (recognizable by behavioral methods in an abstract/interface type which invokes a method in an implementation of a different abstract/interface type which has been passed-in as method argument into the strategy implementation)
Template method (recognizable by behavioral methods which already have a “default” behavior defined by an abstract type)
Visitor (recognizable by two different abstract/interface types which has methods defined which takes each the other abstract/interface type; the one actually calls the method of the other and the other executes the desired strategy on it)
posted @ 2011-08-03 14:27  蜡笔小王  阅读(377)  评论(0编辑  收藏  举报