摘要: 1 using UnityEngine; 2 using UnityEditor; 3 using System.Collections.Generic; 4 5 public class CopyAllComponent : EditorWindow 6 { 7 static Component[] copiedComponents; 8 [MenuItem(... 阅读全文
posted @ 2016-05-22 21:31 bzyzhang 阅读(1084) 评论(0) 推荐(0) 编辑
摘要: 1 using System; 2 3 namespace Decorator 4 { 5 /// <summary> 6 /// 作者:bzyzhang 7 /// 时间:2016/5/21 22:56:57 8 /// 博客地址:http://www.cnblogs.com/bzyzhang/ 阅读全文
posted @ 2016-05-22 09:34 bzyzhang 阅读(105) 评论(0) 推荐(0) 编辑