摘要: using UnityEngine; using System.Collections; public class CameraFollow : MonoBehaviour { public Transform target; // The distance in the x-z plane to the target public float distance = 10.0f; //... 阅读全文
posted @ 2015-04-01 13:19 bzyzhang 阅读(263) 评论(0) 推荐(0) 编辑