摘要: void CPlay::ScoreTwoPaint(){if(999999<ScoreTwo)ScoreTwo=999999;int PlayTwoScoreSW=ScoreTwo/100000;int PlayTwoScoreW=(ScoreTwo/10000)%10;int PlayTwoScoreQ=(ScoreTwo/1000)%10;int PlayTwoScoreB=(ScoreTwo/100)%10;int PlayTwoScoreS=(ScoreTwo/10)%10;int PlayTwoScoreG=ScoreTwo%10;PlayTwoScoreXY.x=320;Pl 阅读全文
posted @ 2011-10-31 01:10 byfei 阅读(198) 评论(0) 推荐(0) 编辑
摘要: void CPlay::ScoreTwoPaint(){if(999999<ScoreTwo)ScoreTwo=999999;int PlayTwoScoreSW=ScoreTwo/100000;int PlayTwoScoreW=(ScoreTwo/10000)%10;int PlayTwoScoreQ=(ScoreTwo/1000)%10;int PlayTwoScoreB=(ScoreTwo/100)%10;int PlayTwoScoreS=(ScoreTwo/10)%10;int PlayTwoScoreG=ScoreTwo%10;PlayTwoScoreXY.x=320;Pl 阅读全文
posted @ 2011-10-31 01:01 byfei 阅读(227) 评论(0) 推荐(0) 编辑