设计模式---组合模式

简述

  • 类型:结构型
  • 目的:将对象集合组合成树形结构,使客户端可以以一致的方式处理单个对象(叶子节点)组合对象(根节点)

话不多说,上优化案例。

优化案例

最初版v0

不使用组合模式。
现有一个文件和目录的管理模块。如样例。

public class File { // 文件类
    private String path;
    private Directory parent;
    
    public File(Directory dir, String path) {
        if (dir == null)
            throw new RuntimeException("输入的dir不正确!");
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.parent = dir;
        this.path = dir.getPath() + path;
        dir.add(this);
    }
    
    public String getPath() {
        return this.path;
    }
}

public class Directory { // 目录类
    private String path;
    private List<Directory> dirs = new ArrayList<>();
    private List<File> files = new ArrayList<>();
    
    public Directory(String path) {
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.path = path;
    }
    
    public Directory(Directory parent, String path) {
        if (parent == null)
            throw new RuntimeException("输入的parent不正确!");
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.path = parent.getPath() + path;
        parent.add(this);
    }
    
    public boolean add(File target) {
        for (File file : files)
            // 不能创建同名文件
            if (target.getPath().equals(file.getPath())) return false;
        files.add(target);
        return true;
    }
    
    public boolean add(Directory target) {
        for (Directory dir : dirs)
            // 不能创建同名目录
            if (target.getPath().equals(dir.getPath())) return false;
        dirs.add(target);
        return true;
    }
    
    public boolean remove(Directory target) {
        for (Directory dir : dirs)
            if (target.getPath().equals(dir.getPath())) {
                dirs.remove(dir);
                return true;
            }
        return false;
    }
    
    public boolean remove(File target) {
        for (File file : files)
            if (target.getPath().equals(file.getPath())) {
                files.remove(file);
                return true;
            }
        return false;
    }
    
    public String getPath() {
        return this.path;
    }
    
    public List<Directory> getDirs() {
        return this.dirs;
    }
    
    public List<File> getFiles() {
        return this.files;
    }
}

不使用组合模式,我们来看看客户端的使用。

public class Client { // 客户端
    public static void main(String[] args) {
        // 创建各级目录
        Directory root = new Directory("/root");
        Directory home = new Directory(root, "/home");
        Directory user1 = new Directory(home, "/user1");
        Directory text = new Directory(user1, "/text");
        Directory image = new Directory(user1, "/image");
        Directory png = new Directory(image, "/png");
        Directory gif = new Directory(image, "/gif");
        // 创建文件
        File f1 = new File(text, "/f1.txt");
        File f2 = new File(text, "/f2.txt");
        File f3 = new File(png, "/f3.png");
        File f4 = new File(gif, "/f4.gif");
        File f5 = new File(png, "/f5.png");
        // 输出root下的文件或者目录路径
        print(root);
    }
    
    // 前序遍历目录下路径
    public static void print(Directory root) {
        System.out.println(root.getPath());
        List<Directory> dirs = root.getDirs();
        List<File> files = root.getFiles();
        for (int i = 0; i < dirs.size(); i ++) {
            print(dirs.get(i));
        }
        for (int i = 0; i < files.size(); i ++) {
            System.out.println(files.get(i).getPath());
        }
    }
}

可以看到print方法的实现比较复杂,因为FileDirectory是完全不同类型,所以只能对其分别处理。

如何让客户端对于FileDirectory采用一致的处理方式?用组合模式啊!!!

修改版v1(透明组合模式)

public interface Node { // 从File和Directory中抽象出Node类
    boolean add(Node node);
    boolean remove(Node node);
    List<Node> getChildren();
    String getPath();
}

public class File implements Node {
    private String path;
    private Node parent;
    
    public File(Node parent, String path) {
        if (parent == null)
            throw new RuntimeException("输入的dir不正确!");
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.parent = parent;
        this.path = parent.getPath() + path;
        parent.add(this);
    }
    
    public boolean add(Node node) { // 因为不是容器,所以重写这个方法无意义
        throw new RuntimeException("不支持此方法!");
    }
    
    public boolean remove(Node node) { // 同上
        throw new RuntimeException("不支持此方法!");
    }
    
    public List<Node> getChildren() { // 同上
        throw new RuntimeException("不支持此方法!");
    }
    
    public String getPath() {
        return this.path;
    }
}

public class Directory implements Node {
    private String path;
    private List<Node> children = new ArrayList<>();
    
    public Directory(String path) {
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.path = path;
    }
    
    public Directory(Node parent, String path) {
        if (parent == null)
            throw new RuntimeException("输入的parent不正确!");
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.path = parent.getPath() + path;
        parent.add(this);
    }
    
    public boolean add(Node target) {
        for (Node node : children)
            // 不能创建同名文件
            if (target.getPath().equals(node.getPath())) return false;
        children.add(target);
        return true;
    }
    
    public boolean remove(Node target) {
        for (Node node : children)
            if (target.getPath().equals(node.getPath())) {
                children.remove(node);
                return true;
            }
        return false;
    }
    
    public String getPath() {
        return this.path;
    }
    
    public List<Node> getChildren() {
        return this.children;
    }
}

通过在FileDirectory的高层新增Node接口,面向接口编程加上FileDirectory形成的树形结构使得客户端可以很自然地一致处理FileDirectory。来看看客户端代码。

public class Client {
    public static void main(String[] args) {
        // 创建各级目录
        Node root = new Directory("/root");
        Node home = new Directory(root, "/home");
        Node user1 = new Directory(home, "/user1");
        Node text = new Directory(user1, "/text");
        Node image = new Directory(user1, "/image");
        Node png = new Directory(image, "/png");
        Node gif = new Directory(image, "/gif");
        // 创建文件
        Node f1 = new File(text, "/f1.txt");
        Node f2 = new File(text, "/f2.txt");
        Node f3 = new File(png, "/f3.png");
        Node f4 = new File(gif, "/f4.gif");
        Node f5 = new File(png, "/f5.png");
        // 输出root下的文件或者目录路径
        print(root);
    }
    
    public static void print(Node root) {
        System.out.println(root.getPath());
        List<Node> nodes = root.getChildren();
        for (int i = 0; i < nodes.size(); i ++) {
            Node node = nodes.get(i);
            if (node instanceof File) {
                System.out.println(node.getPath());
                continue;
            }
            print(node);
        }
    }
}

别高兴的太早了,虽然我们实现了最初的需求,但是有一处的代码不是很健康。在File中有三个方法实际上并没有被实现,有些臃肿。

修改版v2(安全组合模式)

public interface Node { // 从File和Directory中抽象出Node类
    String getPath(); // 删除累赘的方法
}

public class File implements Node {
    private String path;
    private Node parent;
    
    public File(Directory parent, String path) {
        if (parent == null)
            throw new RuntimeException("输入的dir不正确!");
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.parent = parent;
        this.path = parent.getPath() + path;
        parent.add(this);
    }
    
    public String getPath() {
        return this.path;
    }
}

public class Directory implements Node {
    private String path;
    private List<Node> children = new ArrayList<>();
    
    public Directory(String path) {
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.path = path;
    }
    
    public Directory(Directory parent, String path) {
        if (parent == null)
            throw new RuntimeException("输入的parent不正确!");
        if (path == null || path == "")
            throw new RuntimeException("输入的path不正确!");
        this.path = parent.getPath() + path;
        parent.add(this);
    }
    
    public boolean add(Node target) {
        for (Node node : children)
            // 不能创建同名文件
            if (target.getPath().equals(node.getPath())) return false;
        children.add(target);
        return true;
    }
    
    public boolean remove(Node target) {
        for (Node node : children)
            if (target.getPath().equals(node.getPath())) {
                children.remove(node);
                return true;
            }
        return false;
    }
    
    public String getPath() {
        return this.path;
    }
    
    public List<Node> getChildren() {
        return this.children;
    }
}

修改Node接口的抽象方法后代码清爽了很多。客户端调用需要稍微修改下。

public class Client {
    public static void main(String[] args) {
        // 创建各级目录
        Directory root = new Directory("/root");
        Directory home = new Directory(root, "/home");
        Directory user1 = new Directory(home, "/user1");
        Directory text = new Directory(user1, "/text");
        Directory image = new Directory(user1, "/image");
        Directory png = new Directory(image, "/png");
        Directory gif = new Directory(image, "/gif");
        // 创建文件
        File f1 = new File(text, "/f1.txt");
        File f2 = new File(text, "/f2.txt");
        File f3 = new File(png, "/f3.png");
        File f4 = new File(gif, "/f4.gif");
        File f5 = new File(png, "/f5.png");
        // 输出root下的文件或者目录路径
        print(root);
    }
    
    public static void print(Directory root) {
        System.out.println(root.getPath());
        List<Node> nodes = root.getChildren();
        for (int i = 0; i < nodes.size(); i ++) {
            Node node = nodes.get(i);
            if (nodes.get(i) instanceof File) {
                System.out.println(node.getPath());
                continue;
            }
            print((Directory) node); // 增加强转
        }
    }
}

其实透明组合模式和安全组合模式看着用就好了,其实问题不大的。

总结

优点

  1. 让客户端可以一致地处理单一对象和组合对象。

缺点

  1. 局限性太强,只有可以构成树形结构的对象集合才可以使用。

适用场景

  1. 只有在对象集合可以组合成树形结构时才可以使用。
posted @ 2022-09-27 23:54  spoonb  阅读(474)  评论(0编辑  收藏  举报