iOS开发常用宏(网友搜集)
#define LOADIMAGE(file,ext) [UIImage imageWithContentsOfFile:[[NSBundle mainBundle]pathForResource:file ofType:ext]]
例如:imageView.image = LOADIMAGE(@"文件名",@"png");
#define NavigationBar_HEIGHT 44//导航栏高度
#define SCREEN_WIDTH ([UIScreen mainScreen].bounds.size.width)//屏幕宽度
#define SCREEN_HEIGHT ([UIScreen mainScreen].bounds.size.height)//屏幕高度
#define SAFE_RELEASE(x) [x release];x=nil//安全释放
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]//ios系统版本
#define CurrentSystemVersion ([[UIDevice currentDevice] systemVersion]) //当前系统版本
#define CurrentLanguage ([[NSLocale preferredLanguages] objectAtIndex:0])
//当前系统语言
#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]//背景颜色
#define isRetina ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 960), [[UIScreen mainScreen] currentMode].size) : NO)//判断是否是retina屏
#define iPhone5 ([UIScreen instancesRespondToSelector:@selector(currentMode)] ? CGSizeEqualToSize(CGSizeMake(640, 1136), [[UIScreen mainScreen] currentMode].size) : NO)//判断是否是iphone5
#define isPad (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)//判断是否是ipad;
#if TARGET_OS_IPHONE
//iPhone Device
#endif
#if TARGET_IPHONE_SIMULATOR
//iPhone Simulator
#endif
//ARC
#if __has_feature(objc_arc)
//compiling with ARC
#else
// compiling without ARC
#endif
//G-C-D
#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]//用户默认信息
#pragma mark - degrees/radian functions
#define degreesToRadian(x) (M_PI * (x) / 180.0)
#define radianToDegrees(radian) (radian*180.0)/(M_PI)
#pragma mark - color functions
#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:1]//三色
#define RGBACOLOR(r,g,b,a) [UIColor colorWithRed:(r)/255.0f green:(g)/255.0f blue:(b)/255.0f alpha:(a)]//三色和透明度
#define ITTDEBUG
#define ITTLOGLEVEL_INFO 10
#define ITTLOGLEVEL_WARNING 3
#define ITTLOGLEVEL_ERROR 1
#ifndef ITTMAXLOGLEVEL
#ifdef DEBUG
#define ITTMAXLOGLEVEL ITTLOGLEVEL_INFO
#else
#define ITTMAXLOGLEVEL ITTLOGLEVEL_ERROR
#endif
#endif
// The general purpose logger. This ignores logging levels.
#ifdef ITTDEBUG
#define ITTDPRINT(xx, ...)
NSLog
(@
"%s(%d): "
xx, __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)
#else
#define ITTDPRINT(xx, ...) ((
void
)0)
#endif
// Prints the current method's name.
#define ITTDPRINTMETHODNAME() ITTDPRINT(@"%s", __PRETTY_FUNCTION__)
// Log-level based logging macros.
#if ITTLOGLEVEL_ERROR <= ITTMAXLOGLEVEL
#define ITTDERROR(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDERROR(xx, ...) ((
void
)0)
#endif
#if ITTLOGLEVEL_WARNING <= ITTMAXLOGLEVEL
#define ITTDWARNING(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDWARNING(xx, ...) ((
void
)0)
#endif
#if ITTLOGLEVEL_INFO <= ITTMAXLOGLEVEL
#define ITTDINFO(xx, ...) ITTDPRINT(xx, ##__VA_ARGS__)
#else
#define ITTDINFO(xx, ...) ((
void
)0)
#endif
#ifdef ITTDEBUG
#define ITTDCONDITIONLOG(condition, xx, ...) {
if
((condition)) { \
ITTDPRINT(xx, ##__VA_ARGS__); \
} \
} ((
void
)0)
#else
#define ITTDCONDITIONLOG(condition, xx, ...) ((
void
)0)
#endif
#define ITTAssert(condition, ...) \
do
{ \
if
(!(condition)) { \
[[
NSAssertionHandler
currentHandler] \
handleFailureInFunction:[
NSString
stringWithUTF8String:__PRETTY_FUNCTION__] \
file:[
NSString
stringWithUTF8String:__FILE__] \
lineNumber:__LINE__ \
description:__VA_ARGS__]; \
} \
} while(0)
#define _po(o) DLOG(@"%@", (o))
#define _pn(o) DLOG(@"%d", (o))
#define _pf(o) DLOG(@"%f", (o))
#define _ps(o) DLOG(@"CGSize: {%.0f, %.0f}", (o).width, (o).height)
#define _pr(o) DLOG(@"NSRect: {{%.0f, %.0f}, {%.0f, %.0f}}", (o).origin.x, (o).origin.x, (o).size.width, (o).size.height)
#define DOBJ(obj) DLOG(@"%s: %@", #obj, [(obj) description])
#define MARK NSLog(@"\nMARK: %s, %d", __PRETTY_FUNCTION__, __LINE__)