随笔分类 - 30-设计模式
摘要:<! +++ title = "编程模型" description = "1. 事件驱动; 2. 消息驱动; 3. 数据驱动" date = "2022 01 03" tags = ["usual"] categories = ["3 syntax","30 设计模式"] series = [] k
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摘要:<! +++ title = "【笔记】常见的架构风格" description = "1. 传统的架构风格; 2. 基于连接件的架构风格划分; 3. 基于场景的架构风格划分; 4. 特定领域架构模型" date = "2022 01 03" tags = [] categories = ["3 s
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摘要:<! +++ title = "【笔记】经典的5种架构模型" description = "1. 分层架构; 2. 事件驱动架构; 3. 微内核架构" date = "2022 01 03" tags = [] categories = ["3 syntax","30 设计模式"] series =
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摘要:<! +++ title = "【笔记】常见的设计模式及示例" description = "1. 创建型; 2. 结构型; 3. 行为型" date = "2022 01 03" tags = ["usual"] categories = ["3 syntax","30 设计模式"] series
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