websocket

import 'package:flutter/material.dart';
import 'package:web_socket_channel/io.dart';

void main()=>runApp(MyApp());

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: HomePage(),
);
}
}

class HomePage extends StatefulWidget {
@override
_HomePageState createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
TextEditingController _controller=TextEditingController();
IOWebSocketChannel channel;
String _text='...';
@override
void initState() {
// TODO: implement initState
channel=IOWebSocketChannel.connect('ws://echo.websocket.org');
super.initState();
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text('websocket demo'),),
body: Padding(
padding:EdgeInsets.all(18),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Form(
child: TextField(
controller: _controller,
decoration: InputDecoration(
labelText: 'please input your mind',
),
),
),
StreamBuilder(
stream: channel.stream,
builder:(context,snapshot){
if (snapshot.hasError) {
_text = "网络不通...";
} else if (snapshot.hasData) {
_text = "echo: "+snapshot.data;
}
return Padding(
padding: const EdgeInsets.symmetric(vertical: 24.0),
child: Text(_text),);
},
)
],
),
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.send),
onPressed: upload,
),
);
}
void upload(){
if(_controller.text.isNotEmpty){
channel.sink.add(_controller.text);
}
}
@override
void dispose() {
// TODO: implement dispose
channel.sink.close();
super.dispose();
}
}

posted @ 2019-05-09 09:44  braveheart007  阅读(151)  评论(0编辑  收藏  举报