基于WSAAsyncSelect模型的两台计算机之间的通信

任务目标

编写Win32程序模拟实现基于WSAAsyncSelect模型的两台计算机之间的通信,要求编程实现服务器端与客户端之间双向数据传递。客户端向服务器端发送“请输出从1到1000内所有的质数”,服务器回应客户端给出结果。

效果图

核心代码

服务器端:
#include <stdio.h>
#include <winsock2.h>
#pragma comment(lib, "WS2_32")	// 链接到WS2_32.lib
#include<math.h>
#define WM_SOCKET WM_USER + 101		// 自定义消息
class CInitSock	
{
	public:
	CInitSock(BYTE minorVer = 2, BYTE majorVer = 2)
	{
		// 初始化WS2_32.dll
		WSADATA wsaData;
		WORD sockVersion = MAKEWORD(minorVer, majorVer);
		if(::WSAStartup(sockVersion, &wsaData) != 0)
		   return;
	}
	~CInitSock()
	{	
		::WSACleanup();	
	}
};
CInitSock theSock;       //加载套接字库
LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
bool isprime(int p){//判断p是否为质数
   int sq=(int)sqrt(p);
   bool flag=true;
   int i;
   for(i=2;i<=sq;i++){
	   if(p%i==0){
		   flag=false;
		   break;
	   }
   }
   if(!flag&&i<=sq)
      return false;
   else 
	  return true;

};
char * getallprime(int n){ //将num以内的所有质数放在同一字符串中
	char  szprime[4096] = "质数:" ;
	int len=strlen(szprime)+strlen(",");
	for(int i=2 ; i <= n ; i++ ){
		if(isprime(i)){
		    char sznum[10];
			itoa(i,sznum,10);
			char * sztemp=strcat(szprime,sznum);
			len+=strlen(sznum);
			szprime[len-1]=',';
			len+=strlen(",");
		}
	}
	//printf("%s\n",szprime);
  return szprime;	
};
int main()
{
	char szClassName[] = "MainWClass";	
	WNDCLASSEX wndclass;
	// 用描述主窗口的参数填充WNDCLASSEX结构
	wndclass.cbSize = sizeof(wndclass);	
	wndclass.style = CS_HREDRAW|CS_VREDRAW;	
	wndclass.lpfnWndProc = WindowProc;	
	wndclass.cbClsExtra = 0;		
	wndclass.cbWndExtra = 0;		
	wndclass.hInstance = NULL;		
	wndclass.hIcon = ::LoadIcon(NULL, IDI_APPLICATION);	
	wndclass.hCursor = ::LoadCursor(NULL, IDC_ARROW);		
	wndclass.hbrBackground = (HBRUSH)::GetStockObject(WHITE_BRUSH);	
	wndclass.lpszMenuName = NULL;		
	wndclass.lpszClassName = szClassName ;
	wndclass.hIconSm = NULL;	
	::RegisterClassEx(&wndclass); 
	// 创建主窗口
	HWND hWnd = ::CreateWindowEx( 
		0,						
		szClassName,			
		"",	
		WS_OVERLAPPEDWINDOW,	
		CW_USEDEFAULT,	
		CW_USEDEFAULT,		
		CW_USEDEFAULT,	
		CW_USEDEFAULT,			
		NULL,				
		NULL,		
		NULL,	
		NULL);	
	
	if(hWnd == NULL)
	{
		::MessageBox(NULL, "创建窗口出错!", "error", MB_OK);
		return -1;
	}

	USHORT nPort = 4567;	// 此服务器监听的端口号

	// 创建监听套节字
	SOCKET sListen = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);	
	sockaddr_in sin;
	sin.sin_family = AF_INET;
	sin.sin_port = htons(nPort);
	sin.sin_addr.S_un.S_addr = INADDR_ANY;
	// 绑定套节字到本地机器
	if(::bind(sListen, (sockaddr*)&sin, sizeof(sin)) == SOCKET_ERROR)
	{
		printf(" Failed bind() \n");
		return -1;
	}

	// 将套接字设为窗口通知消息类型。
	::WSAAsyncSelect(sListen, hWnd, WM_SOCKET, FD_ACCEPT|FD_CLOSE);

	// 进入监听模式
	::listen(sListen, 5);

	// 从消息队列中取出消息
	MSG msg;	
	while(::GetMessage(&msg, NULL, 0, 0))
	{
		// 转化键盘消息
		::TranslateMessage(&msg);
		// 将消息发送到相应的窗口函数
		::DispatchMessage(&msg);
	}
	// 当GetMessage返回0时程序结束
	return msg.wParam;
}


LRESULT CALLBACK WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
	switch (uMsg)
	{	
	case WM_SOCKET:
		{
			// 取得有事件发生的套节字句柄
			SOCKET s = wParam;
			// 查看是否出错
			if(WSAGETSELECTERROR(lParam))
			{
				::closesocket(s);
				return 0;
			}
			// 处理发生的事件
			switch(WSAGETSELECTEVENT(lParam))
			{
			case FD_ACCEPT:		// 监听中的套接字检测到有连接进入
				{
					SOCKET client = ::accept(s, NULL, NULL);
					::WSAAsyncSelect(client, hWnd, WM_SOCKET, FD_READ|FD_WRITE|FD_CLOSE);
				}
				break;
			case FD_WRITE:
				{
				}
				break;
			case FD_READ:
				{
					char szText[1024] = { 0 };
					if(::recv(s, szText, 1024, 0) == -1)
						::closesocket(s);
					else
					{
						printf("接收数据:%s", szText);
						char * szReply=getallprime(1000); //得到1000以内的所有质数
						::send(s, szReply, strlen(szReply), 0); //响应客户端,回以szReply
					}
				}
				break;
			case FD_CLOSE:
				{ 
					::closesocket(s);
				}
				break;
			}
		}
		return 0;
	case WM_DESTROY:
		::PostQuitMessage(0) ;
		return 0 ;
	}

	// 将我们不处理的消息交给系统做默认处理
	return ::DefWindowProc(hWnd, uMsg, wParam, lParam);
}

客户端:
#include <stdio.h>
#include <winsock2.h>
#pragma comment(lib, "WS2_32")	// 链接到WS2_32.lib
class CInitSock	
{
	public:
	CInitSock(BYTE minorVer = 2, BYTE majorVer = 2)
	{
		// 初始化WS2_32.dll
		WSADATA wsaData;
		WORD sockVersion = MAKEWORD(minorVer, majorVer);
		if(::WSAStartup(sockVersion, &wsaData) != 0)
		   return;
	}
	~CInitSock()
	{	
		::WSACleanup();	
	}
};
CInitSock theSock;       //加载套接字库

int main()
{
	// 创建套节字
	SOCKET s = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
	if(s == INVALID_SOCKET)
	{
		printf(" Failed socket() \n");
		return 0;
	}
	
	// 也可以在这里调用bind函数绑定一个本地地址,无则系统将会自动安排
	
	// 填写远程地址信息
	sockaddr_in servAddr; 
	servAddr.sin_family = AF_INET;
	servAddr.sin_port = htons(4567);
	//要连接的服务器地址
	servAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");//没有联网,直接使用127.0.0.1即可
	
	if(::connect(s, (sockaddr*)&servAddr, sizeof(servAddr)) == -1)
	{
		printf(" Failed connect() \n");
		return 0;
	}
		//发送数据
	char buf[] = "请输出从1到1000内所有的质数";
	printf("发送数据:%s\n",buf);
	send(s, buf, strlen(buf), 0);
	Sleep(6);
	// 接收数据
	char buff[3000];
	int nRecv = ::recv(s, buff, 3000, 0);
	if(nRecv > 0)
	{
		buff[nRecv] = '\0';
		printf("接收到数据:\n%s\n", buff);
	}
	
	// 关闭套节字
	::closesocket(s);
	return 0;
}
posted @ 2019-04-21 15:58  波士地盘  阅读(554)  评论(0编辑  收藏  举报