GuiEdit的使用

#include "stdafx.h"

#include "GuiButton.h"

#include "GuiDrawLayer.h"

#include "resource.h"

class  CGuiEdit : public CEdit

{

// Construction

public:

       CGuiEdit();

       enum Mask{

              MASK_HOUR12=0,

              MASK_HOUR24=1,

              MASK_HOURFREE=2,

              MASK_IPADDRESS=3,

              MASK_DATEDDMMYYYY=4,

              MASK_DATEMMDDYYYY=5,

              MASK_DATEYYYYDDMM=6,

              MASK_DATEYYYYMMDD=7,

              MASK_FREEMASK=8

       };

// Attributes

public:

       void SetToolTip(LPCTSTR    lpMsg);

       BOOL AddButton(HICON hIcon,UINT nID,CMenu* m_menu=NULL,CString mToolTip=_T(""));

       void RecalLayout();

       void SetMask(CString mszMask,CString mszShowMask,Mask enTypeMask=MASK_FREEMASK);

       void ValidMask(UINT nChar);

       int  GetNextPos(int start);

       BOOL IsValidChar(UINT nChar,int nStartPos);

       BOOL ValSpecialKey(int nStartPos,     int nEndPos);

       BOOL IsPosMask(int StartPos);

       void DeleteString(int nStartPos,int  nEndPos );

       void AjustaCadena(int nStartPos,int  nEndPos );

       int  NumCharNoMask();

       int  FindLasCharR();

       void DeleteAndAjust(int nStartPos,int  nEndPos );

       int  DifCharReal(int start, int fin);

       BOOL IsValPos(UINT nChar,int pos);

       //CString GetMask();

// Operations

protected:

       virtual void PreSubclassWindow();

       virtual BOOL PreTranslateMessage(MSG* pMsg);

public:

       CGuiButton m_bnt;

       CToolTipCtrl m_tooltipCtrl;

       CString m_szMask;

       CString m_szShowMask;

       Mask    m_enMask;

       CString StrToUse;

       CString m_cadResult;

       int          m_KeySpecial;

public:

       virtual ~CGuiEdit();

 

       // Generated message map functions

protected:

       //{{AFX_MSG(CGuiEdit)

       afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);

       afx_msg void OnPaint();

       afx_msg void OnSysColorChange();

       afx_msg void OnNcPaint();

       afx_msg void OnSize(UINT nType, int cx, int cy);

       afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);

       afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);

       afx_msg void OnSetFocus(CWnd* pOldWnd);

       //}}AFX_MSG

 

       DECLARE_MESSAGE_MAP()

};

CGuiEdit::CGuiEdit()

{

       m_szMask=_T("");

       m_szShowMask=_T("");

       StrToUse=_T("()-,.@#AaXx/:\\"); //caracteres para armar la mascara

       m_cadResult=_T("");

       m_enMask=MASK_FREEMASK;

       m_KeySpecial=0;

}

 

CGuiEdit::~CGuiEdit()

{

}

 

 

BEGIN_MESSAGE_MAP(CGuiEdit, CEdit)

       //{{AFX_MSG_MAP(CGuiEdit)

       ON_WM_CREATE()

       ON_WM_PAINT()

       ON_WM_SYSCOLORCHANGE()

       ON_WM_NCPAINT()

       ON_WM_SIZE()

       ON_WM_NCCALCSIZE()

       ON_WM_CHAR()

       ON_WM_KEYDOWN()

       ON_WM_SETFOCUS()

       //}}AFX_MSG_MAP

END_MESSAGE_MAP()

 

/////////////////////////////////////////////////////////////////////////////

// CGuiEdit message handlers

 

void CGuiEdit::PreSubclassWindow()

{

       CEdit::PreSubclassWindow();

}

 

int CGuiEdit::OnCreate(LPCREATESTRUCT lpCreateStruct)

{

       if (CEdit::OnCreate(lpCreateStruct) == -1)

              return -1;

       m_tooltipCtrl.Create(this,TTS_ALWAYSTIP);

       m_tooltipCtrl.Activate(TRUE);

       m_tooltipCtrl.BringWindowToTop();

       return 0;

}

 

void CGuiEdit::OnPaint()

{

       CClientDC dc(this);

    Default();

       RecalLayout();

}

 

void CGuiEdit::OnSysColorChange()

{

       CEdit::OnSysColorChange();

}

 

 

 

BOOL CGuiEdit::AddButton(HICON hIcon,UINT nID,CMenu* m_menu,CString mToolTip)

{

       if (!m_bnt.Create(_T(""), WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON | BS_OWNERDRAW,

              CRect(0,0,0,0), this, nID))

              return FALSE;

 

       m_bnt.SetImage(hIcon);

       m_bnt.SetToolTip(mToolTip);

       m_bnt.SetStyleBorder(CGuiButton::STYLE_SEMIFLAT);

       m_bnt.SetMenu(m_menu);

       RecalLayout();

       return TRUE;

 

      

}

 

void CGuiEdit::RecalLayout()

{

       CRect rc;

       GetClientRect(rc);

       if (!m_bnt.GetSafeHwnd()) return;

       CSize msz= m_bnt.GetSizeButton();

       rc.left=rc.right-msz.cx+1;

       m_bnt.MoveWindow(&rc);

}

 

 

void CGuiEdit::SetToolTip(LPCTSTR lpMsg)

{

       CRect rc;

       LPCTSTR m_lpMsg=lpMsg;

       if (GetSafeHwnd ()== NULL) return;

       if (m_lpMsg != NULL)

       {

              if (m_tooltipCtrl.GetSafeHwnd () == NULL)

              {

                     m_tooltipCtrl.Create(this,TTS_ALWAYSTIP);

                     m_tooltipCtrl.Activate(TRUE);

                     m_tooltipCtrl.AddTool(this,lpMsg);

              }

              else

              {

                     m_tooltipCtrl.UpdateTipText(lpMsg,this);   

              }

       }

       else

       {

              if (m_tooltipCtrl.GetSafeHwnd () == NULL)

              {

                     m_tooltipCtrl.Create(this,TTS_ALWAYSTIP);

                     m_tooltipCtrl.AddTool(this,lpMsg);

              }

              else

                     m_tooltipCtrl.UpdateTipText(lpMsg,this);   

              m_tooltipCtrl.Activate(FALSE);

       }

      

 

}

 

void CGuiEdit::OnNcPaint()

{

       CRect rcWindow;

       CRect rcClient;

       CWindowDC  dc(this);

       GetWindowRect(&rcWindow);

       GetClientRect(&rcClient);

       CBrush cbr;

       cbr.CreateSolidBrush(GuiDrawLayer::GetRGBColorFace());

       rcClient.OffsetRect(-rcWindow.TopLeft());

    rcWindow.OffsetRect(-rcWindow.TopLeft());

    ScreenToClient(rcWindow);

       rcClient.OffsetRect(-rcWindow.left,-rcWindow.top);

       dc.ExcludeClipRect(rcClient);  

       rcWindow.OffsetRect(-rcWindow.left, -rcWindow.top);

       int ibotton=rcWindow.bottom;

       rcWindow.top=rcWindow.bottom;

       dc.FillRect(rcWindow,&cbr);

       rcWindow.top=0;

       dc.FillRect(rcWindow,&cbr);

       dc.Draw3dRect(rcWindow,GuiDrawLayer::GetRGBColorFace(),GuiDrawLayer::GetRGBColorFace());

       rcWindow.DeflateRect(1,1);

       dc.Draw3dRect(rcWindow,GuiDrawLayer::GetRGBCaptionXP(),GuiDrawLayer::GetRGBCaptionXP());

}

 

 

void CGuiEdit::OnChar(UINT nChar, UINT nRepCnt, UINT nFlags)

{

       // TODO: Add your message handler code here and/or call default

       if (!m_szMask.IsEmpty())

       {

              ValidMask(nChar);

              if (nChar == 8) return;

              switch(m_enMask)

              {

             

              case MASK_HOUR12:

//                   EvalHour(nChar,12);

                            break;

              case MASK_HOUR24:

//                   EvalHour(nChar,24);

                     break;

              case MASK_HOURFREE:

              //     EvalHour(nChar);

                     break;

              case MASK_IPADDRESS:

                     break;

              case MASK_DATEDDMMYYYY:

                     break;

              case        MASK_DATEMMDDYYYY:

                     break;

              case MASK_DATEYYYYDDMM:

                     break;

              case MASK_DATEYYYYMMDD:

                     break;

              case MASK_FREEMASK:

                     break;

              }

              return;

       }

       CEdit::OnChar(nChar, nRepCnt, nFlags);

}

 

void CGuiEdit::DeleteString(int nStartPos,int  nEndPos )

{

       for (int i=nStartPos; i <= nEndPos; i++)

              m_szShowMask.SetAt(i,m_cadResult.GetAt(i)); 

       int nNext = GetNextPos(nStartPos);

       SetWindowText(m_szShowMask);

       if (nNext > 0)

              SetSel(nNext-1,nNext-1);     

       m_KeySpecial=0;

 

}

 

void CGuiEdit::DeleteAndAjust(int nStartPos,int  nEndPos )

{

       int nNext=nStartPos;

       int difchar=DifCharReal(nStartPos, nEndPos);

 

       if (IsPosMask(nStartPos))

              nNext = GetNextPos(nStartPos);  

       while(nNext < nNext+difchar)

       {

              AjustaCadena(nNext,nNext+difchar);

              difchar-=1;

       }

 

}

 

void CGuiEdit::AjustaCadena(int nStartPos,int  nEndPos )

{

      

       int numCharMove=0;

       int LastChar=FindLasCharR(); //el ultimo caracter valido de la cadena

       int LastCharDel=LastChar;

       int init =nStartPos;

       for (int i=nStartPos; i <= LastChar; i++)

       {

                     int nNext = GetNextPos(nStartPos);

                     if (IsValidChar(m_szShowMask.GetAt(nNext),nNext) || m_szShowMask.GetAt(nNext)==m_cadResult.GetAt(i))//el caracter se puede mover a esa posicion               

                     {

                            //se mueve el caracter

                            m_szShowMask.SetAt(nStartPos,m_szShowMask.GetAt(nNext));                  

                            //se reemplaza la ultima posicion despues del ultimo caracter con el

                            //equivalente en la mascara

                            //obtenemos la proxima posicion donde se moveria el proximo caracter

                            nStartPos = GetNextPos(nStartPos);

                            numCharMove++;

                     }

             

       }

       DeleteString(LastCharDel,LastCharDel);

       SetSel(init,init);    

       m_KeySpecial=0;

 

}

 

int CGuiEdit::FindLasCharR()

{

       for (int i=m_szShowMask.GetLength()-1;i> -1; i--)

       {

              if (m_szShowMask.GetAt(i) ==' ' || IsPosMask(i))

                     continue;

              else

                     return i;

       }

      

       return i;  

}

 

 

 

int CGuiEdit::NumCharNoMask()

{

       int numEfect=0;

       for (int i=0;i<m_cadResult.GetLength()-1; i++)

              if (!IsPosMask(m_cadResult.GetAt(i)))

                     numEfect++;

       return numEfect;

}

 

int CGuiEdit::DifCharReal(int start, int fin)

{

       int numEfect=0;

       for (int i=start;i<fin; i++)

              if (!IsPosMask(i))

                     numEfect++;

       return numEfect;

}

 

//1 -- DEL

//2 -- BACK

void CGuiEdit::ValidMask(UINT nChar)

{

       int nStartPos;

       int ntempStartpos;

       int nEndPos;

       int nNext;

       GetSel( nStartPos, nEndPos );

       ntempStartpos=nStartPos;

 

       if (nStartPos != nEndPos)

              if (m_KeySpecial == 1)

              {

                     DeleteAndAjust(nStartPos,nEndPos);

                     return;

              }

 

             

 

       if (ntempStartpos > m_cadResult.GetLength()-1)

              ntempStartpos=m_cadResult.GetLength()-1;

       if (!IsValidChar(nChar,ntempStartpos) && m_KeySpecial ==0 ||

                           nChar == 32 || nChar == 8)

       {

              if (m_KeySpecial == 1)

              {

                     //si esta un caracter no valido de la mascara

                     //emita un pito y ubique el proximo valido.

                     if (IsPosMask(ntempStartpos))

                     {

                            Beep(500,1);

                            nNext = GetNextPos(ntempStartpos);

                            SetSel(nNext,nNext);    

                            m_KeySpecial=0;

                            return;

                     }

                     else

                     {

                            AjustaCadena(nStartPos,nEndPos );    

                            m_KeySpecial=0;

                     }

              }

              else if(m_KeySpecial == 0)

              {

                     //primero verificar que no sea un caracter de la mascara por

                     //ejemplo ( - etc..

                     nNext = GetNextPos(ntempStartpos);

                     if (IsValidChar(nChar,nNext))

                     {

                            m_szShowMask.SetAt(nNext,nChar);

                            nNext = GetNextPos(nNext);

                            SetWindowText(m_szShowMask);

                            SetSel(nNext,nNext);    

                     }

                     else //el caracter se desconoce

                            SetSel(ntempStartpos,ntempStartpos); 

              }

              else

              {  //si es back se debe encontrar la proxima posici髇 y

                 //eliminar dicho espacio

                            nNext = GetNextPos(nStartPos);

                            m_szShowMask.SetAt(nNext,m_cadResult.GetAt(nNext));

                            SetWindowText(m_szShowMask);

                            SetSel(nNext,nNext);    

                            m_KeySpecial=0;                

              }

             

       }

       else

       {    

              //entrada de datos normal

              if (!IsValPos(nChar,ntempStartpos))

                     return;

              m_szShowMask.SetAt(ntempStartpos,nChar);

              nNext = GetNextPos(ntempStartpos);

              SetWindowText(m_szShowMask);

              SetSel(nNext, nNext);

              if (ntempStartpos==m_szMask.GetLength()-1)

                     SetSel(nNext+1, nNext+1);

             

       }

}

 

BOOL CGuiEdit::IsPosMask(int nStartPos)

{

       TCHAR Char =m_szMask.GetAt(nStartPos);

       if (Char == '#' || Char == '0')

                     return FALSE;

       else if (Char == 'A' || Char == 'a')

                     return FALSE;

       return TRUE;

 

}

 

BOOL CGuiEdit::IsValidChar(UINT nChar,int nStartPos)

{

      

       TCHAR Char =m_szMask.GetAt(nStartPos);

      

       if (Char == '#' || Char == '0')

       {

              if( !isdigit( nChar ))

                     return FALSE;

       }

       else if (Char == 'A' || Char == 'a')

       {

              if( !isalpha( nChar ))

                     return FALSE;

       }

       else

              return FALSE;

       return TRUE; 

}

 

int CGuiEdit::GetNextPos(int start)

{

       if (m_KeySpecial == 2)

       {

              for (int i= start-1; i>-1;i--)

              {

                     if (m_szMask.GetAt(i) == '#' ||

                            m_szMask.GetAt(i) == '0' ||

                            m_szMask.GetAt(i) == 'A' ||

                            m_szMask.GetAt(i) == 'a'

                            )

                     return i;

              }

 

       }

 

      

       for (int i= start+1; i< m_szMask.GetLength();i++)

       {

              TCHAR m=m_szMask.GetAt(i);

              if (m_szMask.GetAt(i) == '#' ||

                     m_szMask.GetAt(i) == '0' ||

                     m_szMask.GetAt(i) == 'A' ||

                     m_szMask.GetAt(i) == 'a'

                     )

                     return i;

       }

       return start;

}

 

 

void CGuiEdit::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)

{

       // TODO: Add your message handler code here and/or call default

       if (!m_szMask.IsEmpty())

       {

             

              if (nChar == VK_DELETE)

              {

                     m_KeySpecial=1;

                     AfxCallWndProc(this, m_hWnd, WM_CHAR, ' ', 1);

                     return;

              }

              if (nChar == VK_BACK)

              {

                     m_KeySpecial=2;

                     return;

              }

              if(nChar == VK_RIGHT)

              {

                     int nStartPos, nEndPos;

                     GetSel( nStartPos, nEndPos );

                     m_KeySpecial=3;

                     //controlar que si no existen caracteres validos hacia

                     //adelante el cursor debe detenerce.

                     if (!ValSpecialKey(nStartPos,nEndPos))

                     {

                            SetSel(nStartPos,nStartPos); 

                            return;

                     }

                    

              }

 

      

       }

       CEdit::OnKeyDown(nChar, nRepCnt, nFlags);

}

 

BOOL  CGuiEdit::ValSpecialKey(int nStartPos, int nEndPos)

{

       int nNext=nStartPos;

       TCHAR Char =m_szMask.GetAt(nStartPos);

       if (m_KeySpecial == 3)

       {

              nNext = GetNextPos(nStartPos);

              if (m_szShowMask.GetAt(nNext) == m_cadResult.GetAt(nNext))    

              {

                     m_KeySpecial=0;  

                     return FALSE;

              }

       }

       m_KeySpecial=0;  

       return TRUE;

 

 

}

void CGuiEdit::SetMask(CString mszMask,CString mszShowMask,Mask enTypeMask)

{

       m_szMask=mszMask;

       m_szShowMask=mszShowMask;

       m_enMask=enTypeMask;

       m_cadResult=mszShowMask;

       SetWindowText(m_szShowMask);

       SetLimitText( m_szMask.GetLength()+1);

       int nNext = GetNextPos(0);

       SetSel(nNext, nNext);

}

 

BOOL CGuiEdit::PreTranslateMessage(MSG* pMsg)

{

       // TODO: Add your specialized code here and/or call the base class

       if (pMsg->lParam == WM_MOUSEMOVE)

              m_tooltipCtrl.RelayEvent(pMsg);

       return CEdit::PreTranslateMessage(pMsg);

}

 

void CGuiEdit::OnSize(UINT nType, int cx, int cy)

{

       CEdit::OnSize(nType, cx, cy);

       RecalLayout();      

       // TODO: Add your message handler code here

      

}

 

BOOL CGuiEdit::IsValPos(UINT nChar,int pos)

{

       if (IsValidChar(nChar,pos))

       {

              if (pos > 0)

              {

                     m_KeySpecial=2;

                     int nNext=GetNextPos(pos);

                     m_KeySpecial=0;

                     if (m_szShowMask.GetAt(nNext) == m_cadResult.GetAt(nNext) && pos > nNext)              

                     {

                            SetSel(nNext,nNext);

                            return FALSE;

                     }

                     else

                            return TRUE;  //todo Ok

              }

              else return TRUE;

       }

       return FALSE;

}

 

void CGuiEdit::OnSetFocus(CWnd* pOldWnd)

{

       CEdit::OnSetFocus(pOldWnd);

       int nNext=GetNextPos(0);

       SetSel(nNext,nNext);

      

}

class CMyDialog : public CDialog

{

public:

       CMyDialog();

private:

       CGuiEdit m_wndEdit;

public:

       virtual BOOL OnInitDialog();

       virtual void DoDataExchange(CDataExchange* pDX);

};

CMyDialog::CMyDialog() : CDialog(IDD_DIALOG1)

{

 

}

BOOL CMyDialog::OnInitDialog()

{

       if(!CDialog::OnInitDialog())

       {

              return FALSE;

       }

       m_wndEdit.SetToolTip("I am Edit");

       return TRUE;

}

void CMyDialog::DoDataExchange(CDataExchange* pDX)

{

       CDialog::DoDataExchange(pDX);

       DDX_Control(pDX,IDC_EDIT1,m_wndEdit);

}

class CMyWinApp : public CWinApp

{

public:

       virtual BOOL InitInstance();

};

CMyWinApp theApp;

BOOL CMyWinApp::InitInstance()

{

       CMyDialog dlg;

       dlg.DoModal();

       return TRUE;

}

posted @ 2013-01-17 16:33  中国男孩  阅读(244)  评论(0编辑  收藏  举报