Nebula入门学习——day4 nGQL中的图查询和其他算法

MATCH

MATCH语句提供基于模式(pattern)匹配的搜索功能。

一个MATCH语句定义了一个搜索模式,用该模式匹配存储在 Nebula Graph 中的数据,然后用RETURN子句检索数据。

本文示例使用测试数据集 basketballplayer 进行演示。

 

我自己最喜欢用的是:

(root@nebula) [basketballplayer]> MATCH (v) RETURN v LIMIT 10
+-----------------------------------------------------------+
| v                                                         |
+-----------------------------------------------------------+
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) |
| ("player106" :player{age: 25, name: "Kyle Anderson"})     |
| ("player115" :player{age: 40, name: "Kobe Bryant"})       |
| ("player129" :player{age: 37, name: "Dwyane Wade"})       |
| ("player138" :player{age: 38, name: "Paul Gasol"})        |
| ("team209" :team{name: "Timberwolves"})                   |
| ("team225" :team{name: "Bucks"})                          |
| ("team226" :team{name: "Magic"})                          |
| ("player108" :player{age: 36, name: "Boris Diaw"})        |
| ("player122" :player{age: 30, name: "DeAndre Jordan"})    |
+---------------------------------------

 

 

语法

GOLOOKUP等其他查询语句相比,MATCH的语法更灵活。MATCH语句采用的路径类型是trail,即遍历时只有点可以重复,边不可以重复。

MATCH 语法如下:

MATCH <pattern> [<clause_1>]  RETURN <output>  [<clause_2>];
  • pattern:pattern 的详细说明请参见模式MATCH语句支持匹配一个或多个模式,多个模式之间用英文逗号(,)分隔。例如(a)-[]->(b),(c)-[]->(d)
  • clause_1:支持WHEREWITHUNWINDOPTIONAL MATCH子句,也可以使用MATCH作为子句。
  • output:定义需要返回的输出。可以使用AS设置输出的别名。
  • clause_2:支持ORDER BYLIMIT子句。

注意事项

除以下三种情况之外,请确保 MATCH 语句有至少一个索引可用。

  • MATCH语句中WHERE子句使用 id() 函数指定了点的 VID,不需要创建索引即可执行。
  • 当遍历所有点边时,例如MATCH (v) RETURN v LIMIT N,不需要创建索引,但必须使用LIMIT限制输出结果数量。
  • 当遍历指定 Tag 的点或指定 Edge Type 的边时,例如MATCH (v:player) RETURN v LIMIT N,不需要创建索引,但必须使用LIMIT限制输出结果数量。

Note

目前 match 语句无法查询到悬挂边。

历史版本兼容性

从 3.0.0 版本开始,为了区别不同 Tag 的属性,返回属性时必须额外指定 Tag 名称。即从RETURN <变量名>.<属性名>改为RETURN <变量名>.<Tag名>.<属性名>

示例

创建索引

# 在 Tag player 的 name 属性和 Edge type follow 上创建索引。
nebula> CREATE TAG INDEX IF NOT EXISTS name ON player(name(20));
nebula> CREATE EDGE INDEX IF NOT EXISTS follow_index on follow();

# 重建索引使其生效。
nebula> REBUILD TAG INDEX name;
+------------+
| New Job Id |
+------------+
| 121        |
+------------+

nebula> REBUILD EDGE INDEX follow_index;
+------------+
| New Job Id |
+------------+
| 122        |
+------------+

# 确认重建索引成功。
nebula> SHOW JOB 121;
+----------------+---------------------+------------+----------------------------+----------------------------+-------------+
| Job Id(TaskId) | Command(Dest)       | Status     | Start Time                 | Stop Time                  | Error Code  |
+----------------+---------------------+------------+----------------------------+----------------------------+-------------+
| 121            | "REBUILD_TAG_INDEX" | "FINISHED" | 2021-05-27T02:18:02.000000 | 2021-05-27T02:18:02.000000 | "SUCCEEDED" |
| 0              | "storaged1"         | "FINISHED" | 2021-05-27T02:18:02.000000 | 2021-05-27T02:18:02.000000 | "SUCCEEDED" |
| 1              | "storaged0"         | "FINISHED" | 2021-05-27T02:18:02.000000 | 2021-05-27T02:18:02.000000 | "SUCCEEDED" |
| 2              | "storaged2"         | "FINISHED" | 2021-05-27T02:18:02.000000 | 2021-05-27T02:18:02.000000 | "SUCCEEDED" |
+----------------+---------------------+------------+----------------------------+----------------------------+-------------+

nebula> SHOW JOB 122;
+----------------+----------------------+------------+----------------------------+----------------------------+-------------+
| Job Id(TaskId) | Command(Dest)        | Status     | Start Time                 | Stop Time                  | Error Code  |
+----------------+----------------------+------------+----------------------------+----------------------------+-------------+
| 122            | "REBUILD_EDGE_INDEX" | "FINISHED" | 2021-05-27T02:18:11.000000 | 2021-05-27T02:18:11.000000 | "SUCCEEDED" |
| 0              | "storaged1"          | "FINISHED" | 2021-05-27T02:18:11.000000 | 2021-05-27T02:18:21.000000 | "SUCCEEDED" |
| 1              | "storaged0"          | "FINISHED" | 2021-05-27T02:18:11.000000 | 2021-05-27T02:18:21.000000 | "SUCCEEDED" |
| 2              | "storaged2"          | "FINISHED" | 2021-05-27T02:18:11.000000 | 2021-05-27T02:18:21.000000 | "SUCCEEDED" |
+----------------+----------------------+------------+----------------------------+----------------------------+-------------+
==》什么鬼。。。job清单如何查看???

匹配点

历史版本兼容性

从 Nebula Graph 3.0.0 开始,支持MATCH (v) RETURN v LIMIT n,不需要创建索引; 但是必须使用 LIMIT 限制输出结果数量。

不可以直接执行 MATCH (v) RETURN v

用户可以在一对括号中使用自定义变量来表示模式中的点。例如(v)

nebula> MATCH (v) \
        RETURN v \
        LIMIT 3;
+-----------------------------------------------------------+
| v                                                         |
+-----------------------------------------------------------+
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) |
| ("player106" :player{age: 25, name: "Kyle Anderson"})     |
| ("player115" :player{age: 40, name: "Kobe Bryant"})       |
+-----------------------------------------------------------+

如果不指定tag则有返回同时有team和player:
(root@nebula) [basketballplayer]> MATCH (v) RETURN v LIMIT 100
+---------------------------------------------------------------+
| v                                                             |
+---------------------------------------------------------------+
| ("player114" :player{age: 39, name: "Tracy McGrady"})         |
| ("player150" :player{age: 20, name: "Luka Doncic"})           |
| ("team204" :team{name: "Spurs"})                              |
| ("team218" :team{name: "Raptors"})                            |
| ("team229" :team{name: "Heat"})                               |
| ("player105" :player{age: 31, name: "Danny Green"})           |
| ("player109" :player{age: 34, name: "Tiago Splitter"})        |
| ("player111" :player{age: 38, name: "David West"})            |
| ("player118" :player{age: 30, name: "Russell Westbrook"})     |

 

匹配 Tag

历史版本兼容性

在 Nebula Graph 3.0.0 之前,匹配 Tag 的前提是 Tag 本身有索引或者 Tag 的某个属性有索引,否则,用户无法基于该 Tag 执行 MATCH 语句。从 Nebula Graph 3.0.0 开始,匹配 Tag 可以不创建索引,但需要使用 LIMIT 限制输出结果数量。

用户可以在点的右侧用:<tag_name>表示模式中的 Tag。

nebula> MATCH (v:player) \
        RETURN v \
        LIMIT 3;
+-----------------------------------------------------------+
| v                                                         |
+-----------------------------------------------------------+
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) |
| ("player106" :player{age: 25, name: "Kyle Anderson"})     |
| ("player115" :player{age: 40, name: "Kobe Bryant"})       |
+-----------------------------------------------------------+
...

需要匹配拥有多个 Tag 的点,可以用英文冒号(:)。

nebula> CREATE TAG actor (name string, age int);
nebula> INSERT VERTEX actor(name, age) VALUES "player100":("Tim Duncan", 42);
nebula> MATCH (v:player:actor) \
        RETURN v \
        LIMIT 10;
+----------------------------------------------------------------------------------------+
| v                                                                                      |
+----------------------------------------------------------------------------------------+
| ("player100" :actor{age: 42, name: "Tim Duncan"} :player{age: 42, name: "Tim Duncan"}) |
+----------------------------------------------------------------------------------------+

匹配点的属性

Note

匹配点的属性的前提是 Tag 本身有对应属性的索引,否则,用户无法执行 MATCH 语句匹配该属性。

用户可以在 Tag 的右侧用{<prop_name>: <prop_value>}表示模式中点的属性。

# 使用属性 name 搜索匹配的点。
nebula> MATCH (v:player{name:"Tim Duncan"}) \
        RETURN v;
+----------------------------------------------------+
| v                                                  |
+----------------------------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"}) |
+----------------------------------------------------+

使用WHERE子句也可以实现相同的操作:

nebula> MATCH (v:player) \
        WHERE v.player.name == "Tim Duncan" \
        RETURN v;
+----------------------------------------------------+
| v                                                  |
+----------------------------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"}) |
+----------------------------------------------------+

openCypher 兼容性

在 openCypher 9 中,=是相等运算符,在 nGQL 中,==是相等运算符,=是赋值运算符。

匹配点 ID

用户可以使用点 ID 去匹配点。id()函数可以检索点的 ID。

nebula> MATCH (v) \
        WHERE id(v) == 'player101' \
        RETURN v;
+-----------------------------------------------------+
| v                                                   |
+-----------------------------------------------------+
| ("player101" :player{age: 36, name: "Tony Parker"}) |
+-----------------------------------------------------+

要匹配多个点的 ID,可以用WHERE id(v) IN [vid_list]

nebula> MATCH (v:player { name: 'Tim Duncan' })--(v2) \
        WHERE id(v2) IN ["player101", "player102"] \
        RETURN v2;
+-----------------------------------------------------------+
| v2                                                        |
+-----------------------------------------------------------+
| ("player101" :player{age: 36, name: "Tony Parker"})       |
| ("player101" :player{age: 36, name: "Tony Parker"})       |
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) |
+-----------------------------------------------------------+

匹配连接的点

用户可以使用--符号表示两个方向的边,并匹配这些边连接的点。

历史版本兼容性

在 nGQL 1.x 中,--符号用于行内注释,从 nGQL 2.x 起,--符号表示出边或入边,不再用于注释。

nebula> MATCH (v:player{name:"Tim Duncan"})--(v2:player) \
        RETURN v2.player.name AS Name;
+---------------------+
| Name                |
+---------------------+
| "Manu Ginobili"     |
| "Manu Ginobili"     |
| "Dejounte Murray"   |
...

用户可以在--符号上增加<>符号指定边的方向。

# -->表示边从 v 开始,指向 v2。对于点 v 来说是出边,对于点 v2 来说是入边。
nebula> MATCH (v:player{name:"Tim Duncan"})-->(v2:player) \
        RETURN v2.player.name AS Name;
+-----------------+
| Name            |
+-----------------+
| "Tony Parker"   |
| "Manu Ginobili" |
+-----------------+

如果需要判断目标点,可以使用CASE表达式。

nebula> MATCH (v:player{name:"Tim Duncan"})--(v2) \
        RETURN \
        CASE WHEN v2.team.name IS NOT NULL \
        THEN v2.team.name  \
        WHEN v2.player.name IS NOT NULL \
        THEN v2.player.name END AS Name;

+---------------------+
| Name                |
+---------------------+
| "Manu Ginobili"     |
| "Manu Ginobili"     |
| "Spurs"             |
| "Dejounte Murray"   |
...

如果需要扩展模式,可以增加更多点和边。

nebula> MATCH (v:player{name:"Tim Duncan"})-->(v2)<--(v3) \
        RETURN v3.player.name AS Name;
+---------------------+
| Name                |
+---------------------+
| "Dejounte Murray"   |
| "LaMarcus Aldridge" |
| "Marco Belinelli"   |
...

如果不需要引用点,可以省略括号中表示点的变量。

nebula> MATCH (v:player{name:"Tim Duncan"})-->()<--(v3) \
        RETURN v3.player.name AS Name;
+---------------------+
| Name                |
+---------------------+
| "Dejounte Murray"   |
| "LaMarcus Aldridge" |
| "Marco Belinelli"   |
...

匹配路径

连接起来的点和边构成了路径。用户可以使用自定义变量命名路径。

nebula> MATCH p=(v:player{name:"Tim Duncan"})-->(v2) \
        RETURN p;  ==》一直没有找到,原来是要这样写!!!【【常用!!!!】】
+--------------------------------------------------------------------------------------------------------------------------------------+
| p                                                                                                                                    |
+--------------------------------------------------------------------------------------------------------------------------------------+
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:serve@0 {end_year: 2016, start_year: 1997}]->("team204" :team{name: "Spurs"})> |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})>   |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player125" :player{age: 41, name: "Manu Ginobili"})> |
+--------------------------------------------------------------------------------------------------------------------------------------+

openCypher 兼容性

在 nGQL 中,@符号表示边的 rank,在 openCypher 中,没有 rank 概念。

匹配边

历史版本兼容性

在 Nebula Graph 3.0.0 之前,匹配边的前提是边本身有对应属性的索引,否则,用户无法基于边执行 MATCH 语句。从 Nebula Graph 3.0.0 开始,匹配边可以不创建索引,但需要使用 LIMIT 限制输出结果数量,并且必须指定边的方向。

nebula> MATCH ()<-[e]-() \
        RETURN e \
        LIMIT 3;
+----------------------------------------------------+
| e                                                  |
+----------------------------------------------------+
| [:follow "player101"->"player102" @0 {degree: 90}] |
| [:follow "player103"->"player102" @0 {degree: 70}] |
| [:follow "player135"->"player102" @0 {degree: 80}] |
+----------------------------------------------------+

匹配 Edge type

和点一样,用户可以用:<edge_type>表示模式中的 Edge type,例如-[e:follow]-

历史版本兼容性

在 Nebula Graph 3.0.0 之前,匹配 Edge Type 的前提是 Edge type 本身有对应属性的索引,否则,用户无法基于 Edge Type 执行 MATCH 语句。从 Nebula Graph 3.0.0 开始,匹配 Edge Type 可以不创建索引,但需要使用 LIMIT 限制输出结果数量,并且必须指定边的方向。

nebula> MATCH ()-[e:follow]->() \
        RETURN e \
        limit 3; ==》原来不用上面的方式,也可以返回边!!!像我下面这样,不指定edge type也是可以的!!!【【常用!!!!】】
+----------------------------------------------------+
| e                                                  |
+----------------------------------------------------+
| [:follow "player102"->"player100" @0 {degree: 75}] |
| [:follow "player102"->"player101" @0 {degree: 75}] |
| [:follow "player129"->"player116" @0 {degree: 90}] |
+----------------------------------------------------+

(root@nebula) [basketballplayer]> MATCH ()-[e:follow]->() \
                               ->         RETURN e \
                               ->         limit 3;
+----------------------------------------------------+
| e                                                  |
+----------------------------------------------------+
| [:follow "player102"->"player100" @0 {degree: 75}] |
| [:follow "player102"->"player101" @0 {degree: 75}] |
| [:follow "player129"->"player116" @0 {degree: 90}] |
+----------------------------------------------------+
Got 3 rows (time spent 1350/1667 us)

Tue, 24 May 2022 17:06:49 CST

(root@nebula) [basketballplayer]> MATCH ()-[e]->()         RETURN e         limit 3;
+-----------------------------------------------------------------------+
| e                                                                     |
+-----------------------------------------------------------------------+
| [:serve "player102"->"team203" @0 {end_year: 2015, start_year: 2006}] |
| [:serve "player102"->"team204" @0 {end_year: 2019, start_year: 2015}] |
| [:follow "player102"->"player100" @0 {degree: 75}]                    |
+-----------------------------------------------------------------------+
Got 3 rows (time spent 1314/1635 us)

Tue, 24 May 2022 17:06:56 CST

 

匹配边的属性

Note

匹配边的属性的前提是 Edge type 本身有对应属性的索引,否则,用户无法执行 MATCH 语句匹配该属性。

用户可以用{<prop_name>: <prop_value>}表示模式中 Edge type 的属性,例如[e:follow{likeness:95}]

nebula> MATCH (v:player{name:"Tim Duncan"})-[e:follow{degree:95}]->(v2) \
        RETURN e;
+--------------------------------------------------------+
| e                                                      |
+--------------------------------------------------------+
| [:follow "player100"->"player101" @0 {degree: 95}]     |
| [:follow "player100"->"player125" @0 {degree: 95}]     |
+--------------------------------------------------------+

匹配多个 Edge type

使用|可以匹配多个 Edge type,例如[e:follow|:serve]。第一个 Edge type 前的英文冒号(:)不可省略,后续 Edge type 前的英文冒号可以省略,例如[e:follow|serve]

nebula> MATCH (v:player{name:"Tim Duncan"})-[e:follow|:serve]->(v2) \
        RETURN e;
+---------------------------------------------------------------------------+
| e                                                                         |
+---------------------------------------------------------------------------+
| [:follow "player100"->"player101" @0 {degree: 95}]                        |
| [:follow "player100"->"player125" @0 {degree: 95}]                        |
| [:serve "player100"->"team204" @0 {end_year: 2016, start_year: 1997}]     |
+---------------------------------------------------------------------------+

匹配多条边

用户可以扩展模式,匹配路径中的多条边。

nebula> MATCH (v:player{name:"Tim Duncan"})-[]->(v2)<-[e:serve]-(v3) \
        RETURN v2, v3;
+----------------------------------+-----------------------------------------------------------+
| v2                               | v3                                                        |
+----------------------------------+-----------------------------------------------------------+
| ("team204" :team{name: "Spurs"}) | ("player104" :player{age: 32, name: "Marco Belinelli"})   |
| ("team204" :team{name: "Spurs"}) | ("player101" :player{age: 36, name: "Tony Parker"})       |
| ("team204" :team{name: "Spurs"}) | ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) |
...

匹配定长路径

用户可以在模式中使用:<edge_type>*<hop>匹配定长路径。hop必须是一个非负整数。

nebula> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*2]->(v2) \
        RETURN DISTINCT v2 AS Friends;
+-----------------------------------------------------------+
| Friends                                                   |
+-----------------------------------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"})        |
| ("player125" :player{age: 41, name: "Manu Ginobili"})     |
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) |
+-----------------------------------------------------------+

我们看看边上面的匹配结果是如何发生的:
(root@nebula) [basketballplayer]> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*2]->(v2)         RETURN p;

+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| p                                                                                                                                                                                                                      |
+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})-[:follow@0 {degree: 95}]->("player125" :player{age: 41, name: "Manu Ginobili"})>     |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})-[:follow@0 {degree: 95}]->("player100" :player{age: 42, name: "Tim Duncan"})>        |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player125" :player{age: 41, name: "Manu Ginobili"})-[:follow@0 {degree: 90}]->("player100" :player{age: 42, name: "Tim Duncan"})>      |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})-[:follow@0 {degree: 90}]->("player102" :player{age: 33, name: "LaMarcus Aldridge"})> |
+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+

 

如果hop为 0,模式会匹配路径上的起始点。

nebula> MATCH (v:player{name:"Tim Duncan"}) -[*0]-> (v2) \
        RETURN v2;
+----------------------------------------------------+
| v2                                                 |
+----------------------------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"}) |
+----------------------------------------------------+

匹配变长路径

用户可以在模式中使用:<edge_type>*[minHop..maxHop]匹配变长路径。

Note

设置边界时,minHopmaxHop 至少存在其中一个。

Caution

如果未设置 maxHop 可能会导致 graph 服务 OOM,请谨慎执行该命令。

参数说明
minHop 可选项。表示路径的最小长度。minHop必须是一个非负整数,默认值为 1。
maxHop 可选项。表示路径的最大长度。maxHop必须是一个非负整数,默认值为无穷大。
nebula> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*]->(v2) \
        RETURN v2 AS Friends;
+-----------------------------------------------------------+
| Friends                                                   |
+-----------------------------------------------------------+
| ("player125" :player{age: 41, name: "Manu Ginobili"})     |
| ("player101" :player{age: 36, name: "Tony Parker"})       |
...

nebula> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*1..3]->(v2) \
        RETURN v2 AS Friends;
+-----------------------------------------------------------+
| Friends                                                   |
+-----------------------------------------------------------+
| ("player101" :player{age: 36, name: "Tony Parker"})       |
| ("player125" :player{age: 41, name: "Manu Ginobili"})     |
| ("player100" :player{age: 42, name: "Tim Duncan"})        |
...

nebula> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*1..]->(v2) \
        RETURN v2 AS Friends;
+-----------------------------------------------------------+
| Friends                                                   |
+-----------------------------------------------------------+
| ("player125" :player{age: 41, name: "Manu Ginobili"})     |
| ("player101" :player{age: 36, name: "Tony Parker"})       |
| ("player100" :player{age: 42, name: "Tim Duncan"})        |
...

两跳之内匹配:【如果不建索引,是没法搞的啊!!!当心!!!】
(root@nebula) [basketballplayer]> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*1..2]->(v2)         RETURN p;
+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| p                                                                                                                                                                                                                      |
+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player125" :player{age: 41, name: "Manu Ginobili"})>                                                                                   |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})>                                                                                     |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})-[:follow@0 {degree: 95}]->("player125" :player{age: 41, name: "Manu Ginobili"})>     |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})-[:follow@0 {degree: 95}]->("player100" :player{age: 42, name: "Tim Duncan"})>        |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player125" :player{age: 41, name: "Manu Ginobili"})-[:follow@0 {degree: 90}]->("player100" :player{age: 42, name: "Tim Duncan"})>      |
| <("player100" :player{age: 42, name: "Tim Duncan"})-[:follow@0 {degree: 95}]->("player101" :player{age: 36, name: "Tony Parker"})-[:follow@0 {degree: 90}]->("player102" :player{age: 33, name: "LaMarcus Aldridge"})> |
+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+

 

用户可以使用DISTINCT关键字聚合重复结果。

nebula> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*1..3]->(v2:player) \
        RETURN DISTINCT v2 AS Friends, count(v2);==》注意是两条独立语句!!!
+-----------------------------------------------------------+-----------+
| Friends                                                   | count(v2) |
+-----------------------------------------------------------+-----------+
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) | 1         |
| ("player100" :player{age: 42, name: "Tim Duncan"})        | 4         |
| ("player101" :player{age: 36, name: "Tony Parker"})       | 3         |
| ("player125" :player{age: 41, name: "Manu Ginobili"})     | 3         |
+-----------------------------------------------------------+-----------+

如果minHop0,模式会匹配路径上的起始点。与上个示例相比,下面的示例设置minHop0,因为它是起始点,所以结果集中"Tim Duncan"比上个示例多计算一次。

nebula> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow*0..3]->(v2:player) \
        RETURN DISTINCT v2 AS Friends, count(v2);
+-----------------------------------------------------------+-----------+
| Friends                                                   | count(v2) |
+-----------------------------------------------------------+-----------+
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) | 1         |
| ("player100" :player{age: 42, name: "Tim Duncan"})        | 5         |
| ("player125" :player{age: 41, name: "Manu Ginobili"})     | 3         |
| ("player101" :player{age: 36, name: "Tony Parker"})       | 3         |
+-----------------------------------------------------------+-----------+

匹配多个 Edge type 的变长路径

用户可以在变长或定长模式中指定多个 Edge type。hopminHopmaxHop对所有 Edge type 都生效。

nebula> MATCH p=(v:player{name:"Tim Duncan"})-[e:follow|serve*2]->(v2) \
        RETURN DISTINCT v2;
+-----------------------------------------------------------+
| v2                                                        |
+-----------------------------------------------------------+
| ("team204" :team{name: "Spurs"})                          |
| ("player100" :player{age: 42, name: "Tim Duncan"})        |
| ("team215" :team{name: "Hornets"})                        |
| ("player125" :player{age: 41, name: "Manu Ginobili"})     |
| ("player102" :player{age: 33, name: "LaMarcus Aldridge"}) |
+-----------------------------------------------------------+

匹配多个模式

用户可以用英文逗号(,)分隔多个模式。

nebula> MATCH (v1:player{name:"Tim Duncan"}), (v2:team{name:"Spurs"}) \
        RETURN v1,v2;
+----------------------------------------------------+----------------------------------+
| v1                                                 | v2                               |
+----------------------------------------------------+----------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"}) | ("team204" :team{name: "Spurs"}) |
+----------------------------------------------------+----------------------------------+

多MATCH检索

不同的模式有不同的筛选条件时,可以使用多MATCH,会返回模式完全匹配的行。

nebula> MATCH (m)-[]->(n) WHERE id(m)=="player100" \
        MATCH (n)-[]->(l) WHERE id(n)=="player125" \
        RETURN id(m),id(n),id(l);
+-------------+-------------+-------------+
| id(m)       | id(n)       | id(l)       |
+-------------+-------------+-------------+
| "player100" | "player125" | "team204"   |
| "player100" | "player125" | "player100" |
+-------------+-------------+-------------+

OPTIONAL MATCH检索

参见OPTIONAL MATCH

Performance

Nebula Graph 3.1.0 中MATCH语句的性能和资源占用得到了优化.但对性能要求较高时,仍建议使用 GO, LOOKUP, |FETCH 等来替代MATCH

 

OPTIONAL MATCH

OPTIONAL MATCH通常与MATCH语句一起使用,作为MATCH语句的可选项去匹配命中的模式,如果没有命中对应的模式,对应的列返回NULL

openCypher 兼容性

本文操作仅适用于 nGQL 中的 openCypher 方式。

示例

MATCH语句中使用OPTIONAL MATCH的示例如下:

nebula> MATCH (m)-[]->(n) WHERE id(m)=="player100" \
        OPTIONAL MATCH (n)-[]->(l) WHERE id(n)=="player125" \
        RETURN id(m),id(n),id(l);
+-------------+-------------+-------------+
| id(m)       | id(n)       | id(l)       |
+-------------+-------------+-------------+
| "player100" | "team204"   | __NULL__    |
| "player100" | "player101" | __NULL__    |
| "player100" | "player125" | "team204"   |
| "player100" | "player125" | "player100" |
+-------------+-------------+-------------+

而使用多MATCH,不使用OPTIONAL MATCH时,会返回模式完全匹配的行。示例如下:

nebula> MATCH (m)-[]->(n) WHERE id(m)=="player100" \
        MATCH (n)-[]->(l) WHERE id(n)=="player125" \
        RETURN id(m),id(n),id(l);
+-------------+-------------+-------------+
| id(m)       | id(n)       | id(l)       |
+-------------+-------------+-------------+
| "player100" | "player125" | "team204"   |
| "player100" | "player125" | "player100" |
+-------------+-------------+-------------+

LOOKUP

LOOKUP根据索引遍历数据。用户可以使用LOOKUP实现如下功能:

  • 根据WHERE子句搜索特定数据。
  • 通过 Tag 列出点:检索指定 Tag 的所有点 ID。
  • 通过 Edge type 列出边:检索指定 Edge type 的所有边的起始点、目的点和 rank。
  • 统计包含指定 Tag 的点或属于指定 Edge type 的边的数量。

OpenCypher 兼容性

本文操作仅适用于原生 nGQL。

注意事项

  • 索引会导致写性能大幅降低(降低 90%甚至更多)。请不要随意在生产环境中使用索引,除非很清楚使用索引对业务的影响。
  • 通过Explain命令查看选择的索引。

    历史版本兼容性

    在 2.5.0 版本之前,如果用LOOKUP语句基于指定属性查询时该属性没有索引,系统将报错,而不会使用其它索引。

前提条件

请确保LOOKUP语句有至少一个索引可用。

如果已经存在相关的点、边或属性,必须在新创建索引后重建索引,才能使其生效。

 

Lookup语法

 
LOOKUP ON {<vertex_tag> | <edge_type>}  ==》这玩意专门针对边的搜索???
[WHERE <expression> [AND <expression> ...]]
YIELD <return_list> [AS <alias>]; ==》为啥是yield而不是return???

<return_list>
    <prop_name> [AS <col_alias>] [, <prop_name> [AS <prop_alias>] ...];
  • WHERE <expression>:指定遍历的过滤条件,还可以结合布尔运算符 AND 和 OR 一起使用。详情请参见 WHERE
  • YIELD:定义需要返回的输出。详情请参见 YIELD
  • AS:设置别名。

WHERE 语句限制

LOOKUP语句中使用WHERE子句,不支持如下操作:

  • $-$^
  • 在关系表达式中,不支持运算符两边都有字段名,例如tagName.prop1 > tagName.prop2
  • 不支持运算表达式和函数表达式中嵌套 AliasProp 表达式。
  • 不支持 XOR 运算符。
  • 不支持除STARTS WITH之外的字符串操作。
  • 不支持图模式

检索点

返回 Tag 为playernameTony Parker的点。

 
nebula> CREATE TAG INDEX IF NOT EXISTS index_player ON player(name(30), age);==》是name和age都会建立索引?

nebula> REBUILD TAG INDEX index_player;
+------------+
| New Job Id |
+------------+
| 15         |
+------------+

nebula> LOOKUP ON player \
        WHERE player.name == "Tony Parker" \
        YIELD id(vertex);
+---------------+
| id(VERTEX)    |
+---------------+
| "player101"   |
+---------------+

nebula> LOOKUP ON player \
        WHERE player.name == "Tony Parker" \
        YIELD properties(vertex).name AS name, properties(vertex).age AS age;
+---------------+-----+
| name          | age |
+---------------+-----+
| "Tony Parker" | 36  |
+---------------+-----+

nebula> LOOKUP ON player \
        WHERE player.age  > 45 \
        YIELD id(vertex);
+-------------+
| id(VERTEX)  |
+-------------+
| "player144" |
| "player140" |
+-------------+

nebula> LOOKUP ON player \
        WHERE player.name STARTS WITH "B" \
        AND player.age IN [22,30] \
        YIELD properties(vertex).name, properties(vertex).age;
+-------------------------+------------------------+
| properties(VERTEX).name | properties(VERTEX).age |
+-------------------------+------------------------+
| "Ben Simmons"           | 22                     |
| "Blake Griffin"         | 30                     |
+-------------------------+------------------------+

nebula> LOOKUP ON player \
        WHERE player.name == "Kobe Bryant"\
        YIELD id(vertex) AS VertexID, properties(vertex).name AS name |\
        GO FROM $-.VertexID OVER serve \
        YIELD $-.name, properties(edge).start_year, properties(edge).end_year, properties($$).name;
+---------------+-----------------------------+---------------------------+---------------------+
| $-.name       | properties(EDGE).start_year | properties(EDGE).end_year | properties($$).name |
+---------------+-----------------------------+---------------------------+---------------------+
| "Kobe Bryant" | 1996                        | 2016                      | "Lakers"            |
+---------------+-----------------------------+---------------------------+---------------------+

检索边

返回 Edge type 为followdegree90的边。

 
nebula> CREATE EDGE INDEX IF NOT EXISTS index_follow ON follow(degree);

nebula> REBUILD EDGE INDEX index_follow;
+------------+
| New Job Id |
+------------+
| 62         |
+------------+

nebula> LOOKUP ON follow \
        WHERE follow.degree == 90 YIELD edge AS e;
+----------------------------------------------------+
| e                                                  |
+----------------------------------------------------+
| [:follow "player109"->"player125" @0 {degree: 90}] |
| [:follow "player118"->"player120" @0 {degree: 90}] |
| [:follow "player118"->"player131" @0 {degree: 90}] |
...

nebula> LOOKUP ON follow \
        WHERE follow.degree == 90 \
        YIELD properties(edge).degree;
+-------------------------+
| properties(EDGE).degree |
+-------------------------+
| 90                      |
| 90                      |
...

nebula> LOOKUP ON follow \
        WHERE follow.degree == 60 \
        YIELD dst(edge) AS DstVID, properties(edge).degree AS Degree |\
        GO FROM $-.DstVID OVER serve \
        YIELD $-.DstVID, properties(edge).start_year, properties(edge).end_year, properties($$).name;
+-------------+-----------------------------+---------------------------+---------------------+
| $-.DstVID   | properties(EDGE).start_year | properties(EDGE).end_year | properties($$).name |
+-------------+-----------------------------+---------------------------+---------------------+
| "player105" | 2010                        | 2018                      | "Spurs"             |
| "player105" | 2009                        | 2010                      | "Cavaliers"         |
| "player105" | 2018                        | 2019                      | "Raptors"           |
+-------------+-----------------------------+---------------------------+---------------------+

通过 Tag 列出所有的对应的点/通过 Edge type 列出边

如果需要通过 Tag 列出所有的点,或通过 Edge type 列出边,则 Tag、Edge type 或属性上必须有至少一个索引。

例如一个 Tag player有属性nameage,为了遍历所有包含 Tag player的点 ID,Tag player、属性name或属性age中必须有一个已经创建索引。

  • 查找所有 Tag 为player的点 VID。
     
  • nebula> CREATE TAG IF NOT EXISTS player(name string,age int);
    
    nebula> CREATE TAG INDEX IF NOT EXISTS player_index on player();
    
    nebula> REBUILD TAG INDEX player_index;
    +------------+
    | New Job Id |
    +------------+
    | 66         |
    +------------+
    
    nebula> INSERT VERTEX player(name,age) \
            VALUES "player100":("Tim Duncan", 42), "player101":("Tony Parker", 36);
    
    # 列出所有的 player。类似于 MATCH (n:player) RETURN id(n) /*, n */。
    
    nebula> LOOKUP ON player YIELD id(vertex);
    +-------------+
    | id(VERTEX)  |
    +-------------+
    | "player100" |
    | "player101" |
    ...
    
  • 查找 Edge type 为follow的所有边的信息。
     
  • nebula> CREATE EDGE IF NOT EXISTS follow(degree int);
    
    nebula> CREATE EDGE INDEX IF NOT EXISTS follow_index on follow();
    
    nebula> REBUILD EDGE INDEX follow_index;
    +------------+
    | New Job Id |
    +------------+
    | 88         |
    +------------+
    
    nebula> INSERT EDGE follow(degree) \
            VALUES "player100"->"player101":(95);
    
    # 列出所有的 follow 边。类似于 MATCH (s)-[e:follow]->(d) RETURN id(s), rank(e), id(d) /*, type(e) */。
    
    nebula)> LOOKUP ON follow YIELD edge AS e;
    +-----------------------------------------------------+
    | e                                                   |
    +-----------------------------------------------------+
    | [:follow "player105"->"player100" @0 {degree: 70}]  |
    | [:follow "player105"->"player116" @0 {degree: 80}]  |
    | [:follow "player109"->"player100" @0 {degree: 80}]  |
    ...
    

统计点或边

统计 Tag 为player的点和 Edge type 为follow的边。

 
nebula> LOOKUP ON player YIELD id(vertex)|\
        YIELD COUNT(*) AS Player_Number;
+---------------+
| Player_Number |
+---------------+
| 51            |
+---------------+

nebula> LOOKUP ON follow YIELD edge AS e| \
        YIELD COUNT(*) AS Follow_Number;
+---------------+
| Follow_Number |
+---------------+
| 81            |
+---------------+

Note

使用 SHOW STATS命令也可以统计点和边。

 

感觉没有讲出lookup的应用场景和精髓!!!

 

GO

GO从给定起始点开始遍历图。GO语句采用的路径类型是walk,即遍历时点和边都可以重复。

openCypher 兼容性

本文操作仅适用于原生 nGQL。

语法

 
GO [[<M> TO] <N> STEPS ] FROM <vertex_list>
OVER <edge_type_list> [{REVERSELY | BIDIRECT}]
[ WHERE <conditions> ]
YIELD [DISTINCT] <return_list> ==》还是yield而不是return
[{ SAMPLE <sample_list> | <limit_by_list_clause> }]
[| GROUP BY {<col_name> | expression> | <position>} YIELD <col_name>]
[| ORDER BY <expression> [{ASC | DESC}]]
[| LIMIT [<offset>,] <number_rows>];

<vertex_list> ::=
    <vid> [, <vid> ...]

<edge_type_list> ::=
   <edge_type> [, <edge_type> ...]
   | *

<return_list> ::=
    <col_name> [AS <col_alias>] [, <col_name> [AS <col_alias>] ...]
  • <N> STEPS:指定跳数。如果没有指定跳数,默认值N1如果N0,Nebula Graph 不会检索任何边。
  • M TO N STEPS:遍历M~N跳的边。如果M0,输出结果和M1相同,即GO 0 TO 2GO 1 TO 2是相同的。
  • <vertex_list>:用逗号分隔的点 ID 列表,或特殊的引用符$-.id。详情参见管道符
  • <edge_type_list>:遍历的 Edge type 列表。
  • REVERSELY | BIDIRECT:默认情况下检索的是<vertex_list>的出边(正向),REVERSELY表示反向,即检索入边;BIDIRECT 为双向,即检索正向和反向,通过返回 <edge_type>._type 字段判断方向,其正数为正向,负数为反向。
  • WHERE <conditions>:指定遍历的过滤条件。用户可以在起始点、目的点和边使用WHERE子句,还可以结合ANDORNOTXOR一起使用。详情参见 WHERE

    Note

    遍历多个 Edge type 时,WHERE子句有一些限制。例如不支持WHERE edge1.prop1 > edge2.prop2

  • YIELD [DISTINCT] <return_list>:定义需要返回的输出。<return_list>建议使用 Schema 函数,当前支持src(edge)dst(edge)type(edge)等,暂不支持嵌套函数。详情参见 YIELD
  • SAMPLE <sample_list>:用于在结果集中取样。详情参见 SAMPLE
  • <limit_by_list_clause>:用于在遍历过程中逐步限制输出数量。详情参见 LIMIT
  • GROUP BY:根据指定属性的值将输出分组。详情参见 GROUP BY。分组后需要再次使用YIELD定义需要返回的输出。
  • ORDER BY:指定输出结果的排序规则。详情参见 ORDER BY

    Note

    没有指定排序规则时,输出结果的顺序不是固定的。

  • LIMIT [<offset>,] <number_rows>]:限制输出结果的行数。详情参见 LIMIT

示例

 
# 返回 player102 所属队伍。
nebula> GO FROM "player102" OVER serve YIELD dst(edge); ==》默认1跳
+-----------+
| dst(EDGE) |
+-----------+
| "team203" |
| "team204" |
+-----------+
 
# 返回距离 player102 两跳的朋友。
nebula> GO 2 STEPS FROM "player102" OVER follow YIELD dst(edge);
+-------------+
| dst(EDGE)   |
+-------------+
| "player101" |
| "player125" |
| "player100" |
| "player102" |
| "player125" |
+-------------+
 
# 添加过滤条件。
nebula> GO FROM "player100", "player102" OVER serve \
        WHERE properties(edge).start_year > 1995 \  ==》引起property返回hash map
        YIELD DISTINCT properties($$).name AS team_name, properties(edge).start_year AS start_year, properties($^).name AS player_name;

+-----------------+------------+---------------------+
| team_name       | start_year | player_name         |
+-----------------+------------+---------------------+
| "Spurs"         | 1997       | "Tim Duncan"        |
| "Trail Blazers" | 2006       | "LaMarcus Aldridge" |
| "Spurs"         | 2015       | "LaMarcus Aldridge" |
+-----------------+------------+---------------------+
 
# 遍历多个 Edge type。属性没有值时,会显示 UNKNOWN_PROP。
nebula> GO FROM "player100" OVER follow, serve \
        YIELD properties(edge).degree, properties(edge).start_year;
+-------------------------+-----------------------------+
| properties(EDGE).degree | properties(EDGE).start_year |
+-------------------------+-----------------------------+
| 95                      | UNKNOWN_PROP                |
| 95                      | UNKNOWN_PROP                |
| UNKNOWN_PROP            | 1997                        |
+-------------------------+-----------------------------+
 
# 返回 player100 入方向的邻居点。
nebula> GO FROM "player100" OVER follow REVERSELY \
        YIELD src(edge) AS destination;
+-------------+
| destination |
+-------------+
| "player101" |
| "player102" |
...

# 该 MATCH 查询与上一个 GO 查询具有相同的语义。
nebula> MATCH (v)<-[e:follow]- (v2) WHERE id(v) == 'player100' \
        RETURN id(v2) AS destination;
+-------------+
| destination |
+-------------+
| "player101" |
| "player102" |
...
 
# 查询 player100 的朋友和朋友所属队伍。
nebula> GO FROM "player100" OVER follow REVERSELY \
        YIELD src(edge) AS id | \
        GO FROM $-.id OVER serve \
        WHERE properties($^).age > 20 \
        YIELD properties($^).name AS FriendOf, properties($$).name AS Team;
+---------------------+-----------------+
| FriendOf            | Team            |
+---------------------+-----------------+
| "Boris Diaw"        | "Spurs"         |
| "Boris Diaw"        | "Jazz"          |
| "Boris Diaw"        | "Suns"          |
...

# 该 MATCH 查询与上一个 GO 查询具有相同的语义。==》写起来更直观!!!不像上面那样,还需要自己去画图绕下。。。
nebula> MATCH (v)<-[e:follow]- (v2)-[e2:serve]->(v3)  \
        WHERE id(v) == 'player100' \
        RETURN v2.player.name AS FriendOf, v3.team.name AS Team;
+---------------------+-----------------+
| FriendOf            | Team            |
+---------------------+-----------------+
| "Boris Diaw"        | "Spurs"         |
| "Boris Diaw"        | "Jazz"          |
| "Boris Diaw"        | "Suns"          |
...
 
# 查询 player100 1~2 跳内的朋友。
nebula> GO 1 TO 2 STEPS FROM "player100" OVER follow \
        YIELD dst(edge) AS destination;
+-------------+
| destination |
+-------------+
| "player101" |
| "player125" |
...

# 该 MATCH 查询与上一个 GO 查询具有相同的语义。
nebula> MATCH (v) -[e:follow*1..2]->(v2) \
        WHERE id(v) == "player100" \
        RETURN id(v2) AS destination;
+-------------+
| destination |
+-------------+
| "player100" |
| "player102" |
...
 
# 根据年龄分组。
nebula> GO 2 STEPS FROM "player100" OVER follow \
        YIELD src(edge) AS src, dst(edge) AS dst, properties($$).age AS age \
        | GROUP BY $-.dst \
        YIELD $-.dst AS dst, collect_set($-.src) AS src, collect($-.age) AS age;
+-------------+----------------------------+----------+
| dst         | src                        | age      |
+-------------+----------------------------+----------+
| "player125" | ["player101"]              | [41]     |
| "player100" | ["player125", "player101"] | [42, 42] |
| "player102" | ["player101"]              | [33]     |
+-------------+----------------------------+----------+
 
# 分组并限制输出结果的行数。
nebula> $a = GO FROM "player100" OVER follow YIELD src(edge) AS src, dst(edge) AS dst; \
        GO 2 STEPS FROM $a.dst OVER follow \
        YIELD $a.src AS src, $a.dst, src(edge), dst(edge) \
        | ORDER BY $-.src | OFFSET 1 LIMIT 2;
+-------------+-------------+-------------+-------------+
| src         | $a.dst      | src(EDGE)   | dst(EDGE)   |
+-------------+-------------+-------------+-------------+
| "player100" | "player125" | "player100" | "player101" |
| "player100" | "player101" | "player100" | "player125" |
+-------------+-------------+-------------+-------------+
 
# 在多个边上通过 IS NOT EMPTY 进行判断。
nebula> GO FROM "player100" OVER follow WHERE properties($$).name IS NOT EMPTY YIELD dst(edge);
+-------------+
| dst(EDGE)   |
+-------------+
| "player125" |
| "player101" |
+-------------+

 

FETCH

FETCH可以获取指定点或边的属性值

openCypher 兼容性

本文操作仅适用于原生 nGQL。

获取点的属性值

语法

 
FETCH PROP ON {<tag_name>[, tag_name ...] | *}
<vid> [, vid ...]
YIELD <return_list> [AS <alias>];
参数说明
tag_name Tag 名称。
* 表示当前图空间中的所有 Tag。
vid 点 ID。
YIELD 定义需要返回的输出。详情请参见 YIELD
AS 设置别名。

基于 Tag 获取点的属性值

FETCH语句中指定 Tag 获取对应点的属性值。

 
nebula> FETCH PROP ON player "player100" YIELD properties(vertex);
+-------------------------------+
| properties(VERTEX)            |
+-------------------------------+
| {age: 42, name: "Tim Duncan"} |
+-------------------------------+

获取点的指定属性值

使用YIELD子句指定返回的属性。

 
nebula> FETCH PROP ON player "player100" \
        YIELD properties(vertex).name AS name;
+--------------+
| name         |
+--------------+
| "Tim Duncan" |
+--------------+

获取多个点的属性值

指定多个点 ID 获取多个点的属性值,点之间用英文逗号(,)分隔。

 
nebula> FETCH PROP ON player "player101", "player102", "player103" YIELD properties(vertex);
+--------------------------------------+
| properties(VERTEX)                   |
+--------------------------------------+
| {age: 33, name: "LaMarcus Aldridge"} |
| {age: 40, name: "Tony Parker"}       |
| {age: 32, name: "Rudy Gay"}          |
+--------------------------------------+

基于多个 Tag 获取点的属性值

FETCH语句中指定多个 Tag 获取属性值。Tag 之间用英文逗号(,)分隔。

 
# 创建新 Tag t1。
nebula> CREATE TAG IF NOT EXISTS t1(a string, b int);

# 为点 player100 添加 Tag t1。
nebula> INSERT VERTEX t1(a, b) VALUES "player100":("Hello", 100);

# 基于 Tag player 和 t1 获取点 player100 上的属性值。
nebula> FETCH PROP ON player, t1 "player100" YIELD vertex AS v;
+----------------------------------------------------------------------------+
| v                                                                          |
+----------------------------------------------------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"} :t1{a: "Hello", b: 100}) |
+----------------------------------------------------------------------------+

用户可以在FETCH语句中组合多个 Tag 和多个点。

 
nebula> FETCH PROP ON player, t1 "player100", "player103" YIELD vertex AS v;
+----------------------------------------------------------------------------+
| v                                                                          |
+----------------------------------------------------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"} :t1{a: "Hello", b: 100}) |
| ("player103" :player{age: 32, name: "Rudy Gay"})                           |
+----------------------------------------------------------------------------+

在所有标签中获取点的属性值

FETCH语句中使用*获取当前图空间所有标签里,点的属性值。

 
nebula> FETCH PROP ON * "player100", "player106", "team200" YIELD vertex AS v;
+----------------------------------------------------------------------------+
| v                                                                          |
+----------------------------------------------------------------------------+
| ("player100" :player{age: 42, name: "Tim Duncan"} :t1{a: "Hello", b: 100}) |
| ("player106" :player{age: 25, name: "Kyle Anderson"})                      |
| ("team200" :team{name: "Warriors"})                                        |
+----------------------------------------------------------------------------+

获取边的属性值

语法

 
FETCH PROP ON <edge_type> <src_vid> -> <dst_vid>[@<rank>] [, <src_vid> -> <dst_vid> ...]
YIELD <output>;
参数说明
edge_type Edge type 名称。
src_vid 起始点 ID,表示边的起点。
dst_vid 目的点 ID,表示边的终点。
rank 边的 rank。可选参数,默认值为0。起始点、目的点、Edge type 和 rank 可以唯一确定一条边。
YIELD 定义需要返回的输出。详情请参见 YIELD

获取边的所有属性值

 
# 获取连接 player100 和 team204 的边 serve 的所有属性值。
nebula> FETCH PROP ON serve "player100" -> "team204" YIELD properties(edge);
+------------------------------------+
| properties(EDGE)                   |
+------------------------------------+
| {end_year: 2016, start_year: 1997} |
+------------------------------------+

获取边的指定属性值

使用YIELD子句指定返回的属性。

 
nebula> FETCH PROP ON serve "player100" -> "team204"    \
        YIELD properties(edge).start_year;
+-----------------------------+
| properties(EDGE).start_year |
+-----------------------------+
| 1997                        |
+-----------------------------+

获取多条边的属性值

指定多个边模式 (<src_vid> -> <dst_vid>[@<rank>]) 获取多个边的属性值。模式之间用英文逗号(,)分隔。

 
nebula> FETCH PROP ON serve "player100" -> "team204", "player133" -> "team202" YIELD edge AS e;
+-----------------------------------------------------------------------+
| e                                                                     |
+-----------------------------------------------------------------------+
| [:serve "player100"->"team204" @0 {end_year: 2016, start_year: 1997}] |
| [:serve "player133"->"team202" @0 {end_year: 2011, start_year: 2002}] |
+-----------------------------------------------------------------------+

基于 rank 获取属性值

如果有多条边,起始点、目的点和 Edge type 都相同,可以通过指定 rank 获取正确的边属性值。

 
# 插入不同属性值、不同 rank 的边。
nebula> insert edge serve(start_year,end_year) \
        values "player100"->"team204"@1:(1998, 2017);==》这个是啥?rank吧?

nebula> insert edge serve(start_year,end_year) \
        values "player100"->"team204"@2:(1990, 2018);

# 默认返回 rank 为 0 的边。
nebula> FETCH PROP ON serve "player100" -> "team204" YIELD edge AS e;
+-----------------------------------------------------------------------+
| e                                                                     |
+-----------------------------------------------------------------------+
| [:serve "player100"->"team204" @0 {end_year: 2016, start_year: 1997}] |
+-----------------------------------------------------------------------+

# 要获取 rank 不为 0 的边,请在 FETCH 语句中设置 rank。
nebula> FETCH PROP ON serve "player100" -> "team204"@1 YIELD edge AS e;
+-----------------------------------------------------------------------+
| e                                                                     |
+-----------------------------------------------------------------------+
| [:serve "player100"->"team204" @1 {end_year: 2017, start_year: 1998}] |
+-----------------------------------------------------------------------+

复合语句中使用 FETCH

FETCH与原生 nGQL 结合使用是一种常见的方式,例如和GO一起。

 
# 返回从点 player101 开始的 follow 边的 degree 值。
nebula> GO FROM "player101" OVER follow \
        YIELD src(edge) AS s, dst(edge) AS d \
        | FETCH PROP ON follow $-.s -> $-.d \
        YIELD properties(edge).degree;
+-------------------------+
| properties(EDGE).degree |
+-------------------------+
| 95                      |
| 90                      |
| 95                      |
+-------------------------+

用户也可以通过自定义变量构建类似的查询。

 
nebula> $var = GO FROM "player101" OVER follow \
        YIELD src(edge) AS s, dst(edge) AS d; \
        FETCH PROP ON follow $var.s -> $var.d \
        YIELD properties(edge).degree;
+-------------------------+
| properties(EDGE).degree |
+-------------------------+
| 95                      |
| 90                      |
| 95                      |
+-------------------------+

更多复合语句的详情,请参见复合查询(子句结构)


 

索引介绍

Nebula Graph 支持两种类型索引:原生索引和全文索引。

和一般数据库意义上的索引概念不同,Nebula Graph中的索引没有加速查询的功能,是用于定位到数据的必要前置条件。==》从这里可看出图数据库的内在实现,索引定位到V、E,然后才使用图的查找算法。

原生索引

原生索引可以基于指定的属性查询数据,有如下特点:

  • 包括 Tag 索引和 Edge type 索引。
  • 必须手动重建索引(REBUILD INDEX)。
  • 支持创建同一个 Tag 或 Edge type 的多个属性的索引(复合索引),但是不能跨 Tag 或 Edge type。

原生索引操作

全文索引

全文索引是基于Elastic Search来实现的,用于对字符串属性进行前缀搜索、通配符搜索、正则表达式搜索和模糊搜索,有如下特点:

  • 只允许创建一个属性的索引。
  • 只能创建指定长度(不超过 256 字节)字符串的索引。
  • 不支持逻辑操作,例如ANDORNOT

Note

如果需要进行整个字符串的匹配,请使用原生索引。

全文索引操作

在对全文索引执行任何操作之前,请确保已经部署全文索引。详情请参见部署全文索引部署 listener。==》是和ES配合使用的,ES建立索引,nebula图存储,二者交互实现全文检索。

部署完成后,Elasticsearch 集群上会自动创建全文索引。不支持重建或修改全文索引。如果需要删除全文索引,请在 Elasticsearch 集群上手动删除。

使用全文索引请参见使用全文索引查询

全文检索的一个示例:

 

示例¶

//创建图空间。
nebula> CREATE SPACE IF NOT EXISTS basketballplayer (partition_num=3,replica_factor=1, vid_type=fixed_string(30));

//登录文本搜索客户端。
nebula> SIGN IN TEXT SERVICE (127.0.0.1:9200, HTTP);

//切换图空间。
nebula> USE basketballplayer;

//添加 listener 到 Nebula Graph 集群。
nebula> ADD LISTENER ELASTICSEARCH 192.168.8.5:9789;

//创建 Tag。
nebula> CREATE TAG IF NOT EXISTS player(name string, age int);

//创建原生索引。
nebula> CREATE TAG INDEX IF NOT EXISTS name ON player(name(20));

//重建原生索引。
nebula> REBUILD TAG INDEX;

//创建全文索引,索引名称需要以 nebula 开头。
nebula> CREATE FULLTEXT TAG INDEX nebula_index_1 ON player(name);

//重建全文索引。
nebula> REBUILD FULLTEXT INDEX;

//查看全文索引。
nebula> SHOW FULLTEXT INDEXES;
+------------------+-------------+-------------+--------+
| Name             | Schema Type | Schema Name | Fields |
+------------------+-------------+-------------+--------+
| "nebula_index_1" | "Tag"       | "player"    | "name" |
+------------------+-------------+-------------+--------+

//插入测试数据。
nebula> INSERT VERTEX player(name, age) VALUES \
  "Russell Westbrook": ("Russell Westbrook", 30), \
  "Chris Paul": ("Chris Paul", 33),\
  "Boris Diaw": ("Boris Diaw", 36),\
  "David West": ("David West", 38),\
  "Danny Green": ("Danny Green", 31),\
  "Tim Duncan": ("Tim Duncan", 42),\
  "James Harden": ("James Harden", 29),\
  "Tony Parker": ("Tony Parker", 36),\
  "Aron Baynes": ("Aron Baynes", 32),\
  "Ben Simmons": ("Ben Simmons", 22),\
  "Blake Griffin": ("Blake Griffin", 30);

//测试查询
nebula> LOOKUP ON player WHERE PREFIX(player.name, "B") YIELD id(vertex);
+-----------------+
| id(VERTEX)      |
+-----------------+
| "Boris Diaw"    |
| "Ben Simmons"   |
| "Blake Griffin" |
+-----------------+

nebula> LOOKUP ON player WHERE WILDCARD(player.name, "*ri*") YIELD player.name, player.age;
+-----------------+-----+
| name            | age |
+-----------------+-----+
| "Chris Paul"    | 33  |
| "Boris Diaw"    | 36  |
| "Blake Griffin" | 30  |
+-----------------+-----+

nebula> LOOKUP ON player WHERE WILDCARD(player.name, "*ri*") | YIELD count(*);
+----------+
| count(*) |
+----------+
| 3        |
+----------+

nebula> LOOKUP ON player WHERE REGEXP(player.name, "R.*") YIELD player.name, player.age;
+---------------------+-----+
| name                | age |
+---------------------+-----+
| "Russell Westbrook" | 30  |
+---------------------+-----+

nebula> LOOKUP ON player WHERE REGEXP(player.name, ".*") YIELD id(vertex);
+---------------------+
| id(VERTEX)          |
+---------------------+
| "Danny Green"       |
| "David West"        |
| "Russell Westbrook" |
+---------------------+
...

nebula> LOOKUP ON player WHERE FUZZY(player.name, "Tim Dunncan", AUTO, OR) YIELD player.name;
+--------------+
| name         |
+--------------+
| "Tim Duncan" |
+--------------+

//删除全文索引。
nebula> DROP FULLTEXT INDEX nebula_index_1;

 

GET SUBGRAPH

GET SUBGRAPH语句检索指定 Edge type 的起始点可以到达的点和边的信息,返回子图信息

语法

 
GET SUBGRAPH [WITH PROP] [<step_count> STEPS] FROM {<vid>, <vid>...}
[{IN | OUT | BOTH} <edge_type>, <edge_type>...]
YIELD [VERTICES AS <vertex_alias>] [, EDGES AS <edge_alias>];
  • WITH PROP:展示属性。不添加本参数则隐藏属性。
  • step_count:指定从起始点开始的跳数,返回从 0 到step_count跳的子图。必须是非负整数。默认值为 1。
  • vid:指定起始点 ID。
  • edge_type:指定 Edge type。可以用INOUTBOTH来指定起始点上该 Edge type 的方向。默认为BOTH
  • YIELD:定义需要返回的输出。可以仅返回点或边。必须设置别名。

Note

GET SUBGRAPH语句检索的路径类型为trail即检索的路径只有点可以重复,边不可以重复。详情请参见路径

示例

以下面的示例图进行演示。

A sample graph for GET SUBGRAPH

插入测试数据:

 
nebula> CREATE SPACE IF NOT EXISTS subgraph(partition_num=15, replica_factor=1, vid_type=fixed_string(30));
nebula> USE subgraph;
nebula> CREATE TAG IF NOT EXISTS player(name string, age int);
nebula> CREATE TAG IF NOT EXISTS team(name string);
nebula> CREATE EDGE IF NOT EXISTS follow(degree int);
nebula> CREATE EDGE IF NOT EXISTS serve(start_year int, end_year int);
nebula> INSERT VERTEX player(name, age) VALUES "player100":("Tim Duncan", 42);
nebula> INSERT VERTEX player(name, age) VALUES "player101":("Tony Parker", 36);
nebula> INSERT VERTEX player(name, age) VALUES "player102":("LaMarcus Aldridge", 33);
nebula> INSERT VERTEX team(name) VALUES "team203":("Trail Blazers"), "team204":("Spurs");
nebula> INSERT EDGE follow(degree) VALUES "player101" -> "player100":(95);
nebula> INSERT EDGE follow(degree) VALUES "player101" -> "player102":(90);
nebula> INSERT EDGE follow(degree) VALUES "player102" -> "player100":(75);
nebula> INSERT EDGE serve(start_year, end_year) VALUES "player101" -> "team204":(1999, 2018),"player102" -> "team203":(2006,  2015);
  • 查询从点player101开始、0~1 跳、所有 Edge type 的子图。
     
  • nebula> GET SUBGRAPH 1 STEPS FROM "player101" YIELD VERTICES AS nodes, EDGES AS relationships;
    +-------------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
    | nodes                                                                   | relationships                                                                                                               |
    +-------------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
    | [("player101" :player{})]                                               | [[:serve "player101"->"team204" @0 {}], [:follow "player101"->"player100" @0 {}], [:follow "player101"->"player102" @0 {}]] |==》这个我能够理解!!!下面的为啥team204也冒出来了??
    | [("team204" :team{}), ("player100" :player{}), ("player102" :player{})] | [[:follow "player102"->"player100" @0 {}]]                                                                                  |
    +-------------------------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
    

    返回的子图如下。

    GET SUBGRAPH FROM "player101"

  • 查询从点player101开始、0~1 跳、follow类型的入边的子图。
     
  • nebula> GET SUBGRAPH 1 STEPS FROM "player101" IN follow YIELD VERTICES AS nodes, EDGES AS relationships;
    +---------------------------+---------------+
    | nodes                     | relationships |
    +---------------------------+---------------+
    | [("player101" :player{})] | []            |
    | []                        | []            |
    +---------------------------+---------------+
    

    因为player101没有follow类型的入边。所以仅返回点player101

  • 查询从点player101开始、0~1 跳、serve类型的出边的子图,同时展示边的属性。
     
  • nebula> GET SUBGRAPH WITH PROP 1 STEPS FROM "player101" OUT serve YIELD VERTICES AS nodes, EDGES AS relationships;
    +-------------------------------------------------------+-------------------------------------------------------------------------+
    | nodes                                                 | relationships                                                           |
    +-------------------------------------------------------+-------------------------------------------------------------------------+
    | [("player101" :player{age: 36, name: "Tony Parker"})] | [[:serve "player101"->"team204" @0 {end_year: 2018, start_year: 1999}]] |
    | [("team204" :team{name: "Spurs"})]                    | []                                                                      |
    +-------------------------------------------------------+-------------------------------------------------------------------------+
    

    返回的子图如下。

    GET SUBGRAPH FROM "101" OUT serve

FAQ

为什么返回结果中会出现超出step_count跳数之外的关系?

为了展示子图的完整性,会在满足条件的所有点上额外查询一跳。例如下图。

FAQ

  • GET SUBGRAPH 1 STEPS FROM "A";查询的满足结果的路径是A->BB->AA->C为了子图的完整性,会在满足结果的点上额外查询一跳,即B->C。==》啥情况,,,没有看懂为啥这么做。。。
  • GET SUBGRAPH 1 STEPS FROM "A" IN follow;查询的满足结果的路径是B->A在满足结果的点上额外查询一跳,即A->B

如果只是查询满足条件的路径或点,建议使用 MATCHGO 语句。例如:

 
nebula> MATCH p= (v:player) -- (v2) WHERE id(v)=="A" RETURN p;

nebula> GO 1 STEPS FROM "A" OVER follow YIELD src(edge),dst(edge);

为什么返回结果中会出现低于step_count跳数的关系?

查询到没有多余子图数据时会停止查询,且不会返回空值。

 
nebula> GET SUBGRAPH 100 STEPS FROM "player101" OUT follow YIELD VERTICES AS nodes, EDGES AS relationships;
+----------------------------------------------------+--------------------------------------------------------------------------------------+
| nodes                                              | relationships                                                                        |
+----------------------------------------------------+--------------------------------------------------------------------------------------+
| [("player101" :player{})]                          | [[:follow "player101"->"player100" @0 {}], [:follow "player101"->"player102" @0 {}]] |
| [("player100" :player{}), ("player102" :player{})] | [[:follow "player102"->"player100" @0 {}]]                                           |
+----------------------------------------------------+--------------------------------------------------------------------------------------+

FIND PATH

FIND PATH语句查找指定起始点和目的点之间的路径。

语法

FIND { SHORTEST | ALL | NOLOOP } PATH [WITH PROP] FROM <vertex_id_list> TO <vertex_id_list>
OVER <edge_type_list> [REVERSELY | BIDIRECT] 
[<WHERE clause>] [UPTO <N> STEPS] 
YIELD path as <alias>
[| ORDER BY $-.path] [| LIMIT <M>];

<vertex_id_list> ::=
    [vertex_id [, vertex_id] ...]
  • SHORTEST:查找最短路径。
  • ALL:查找所有路径。
  • NOLOOP:查找非循环路径。
  • WITH PROP:展示点和边的属性。不添加本参数则隐藏属性。
  • <vertex_id_list>:点 ID 列表。多个点用英文逗号(,)分隔。支持$-$var
  • <edge_type_list>:Edge type 列表。多个 Edge type 用英文逗号(,)分隔。*表示所有 Edge type。
  • REVERSELY | BIDIRECTREVERSELY表示反向,BIDIRECT表示双向。
  • <WHERE clause>:可以使用WHERE子句过滤边属性。
  • <N>:路径的最大跳数。默认值为5
  • <M>:指定返回的最大行数。

Note

FIND PATH语句检索的路径类型为trail,即检索的路径只有点可以重复,边不可以重复。详情请参见路径

限制

  • 指定起始点和目的点的列表后,会返回起始点和目的点所有组合的路径。
  • 搜索所有路径时可能会出现循环。
  • 使用WHERE子句时只能过滤边属性,暂不支持过滤点属性,且不支持函数。
  • graphd 是单进程查询,会占用很多内存。

示例

返回的路径格式类似于(<vertex_id>)-[:<edge_type_name>@<rank>]->(<vertex_id)

nebula> FIND SHORTEST PATH FROM "player102" TO "team204" OVER * YIELD path AS p;
+--------------------------------------------+
| p                                          |
+--------------------------------------------+
| <("player102")-[:serve@0 {}]->("team204")> |
+--------------------------------------------+

为啥是上面的结果,分析下:
(root@nebula) [basketballplayer]> FIND SHORTEST PATH FROM "player102" TO "team204" OVER * YIELD path AS p;
+--------------------------------------------+
| p                                          |
+--------------------------------------------+
| <("player102")-[:serve@0 {}]->("team204")> |
+--------------------------------------------+
Got 1 rows (time spent 737/995 us)

Tue, 24 May 2022 20:02:34 CST

(root@nebula) [basketballplayer]> FIND all PATH FROM "player102" TO "team204" OVER * YIELD path AS p;
+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| p                                                                                                                                                                  |
+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| <("player102")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")>                                                                                           |
| <("player102")-[:serve@0 {}]->("team204")>                                                                                                                         |
| <("player102")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")>                                                                                           |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")>                                                             |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")>                                                             |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")>                                                             |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")>                                                             |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:serve@0 {}]->("team204")>                                                             |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")>                               |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player125")-[:follow@0 {}]->("player100")-[:serve@0 {}]->("team204")> |
| <("player102")-[:follow@0 {}]->("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")> |
+--------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Got 27 rows (time spent 2547/3444 us)

 

nebula> FIND SHORTEST PATH WITH PROP FROM "team204" TO "player100" OVER * REVERSELY YIELD path AS p;
+--------------------------------------------------------------------------------------------------------------------------------------+
| p                                                                                                                                    |
+--------------------------------------------------------------------------------------------------------------------------------------+
| <("team204" :team{name: "Spurs"})<-[:serve@0 {end_year: 2016, start_year: 1997}]-("player100" :player{age: 42, name: "Tim Duncan"})> |
+--------------------------------------------------------------------------------------------------------------------------------------+
nebula> FIND ALL PATH FROM "player100" TO "team204" OVER * WHERE follow.degree is EMPTY or follow.degree >=0 YIELD path AS p;
+------------------------------------------------------------------------------+
| p                                                                            |
+------------------------------------------------------------------------------+
| <("player100")-[:serve@0 {}]->("team204")>                                   |
| <("player100")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")>     |
| <("player100")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")>     |
| ...                                                                          |
+------------------------------------------------------------------------------+
nebula> FIND NOLOOP PATH FROM "player100" TO "team204" OVER * YIELD path AS p;
+--------------------------------------------------------------------------------------------------------+
| p                                                                                                      |
+--------------------------------------------------------------------------------------------------------+
| <("player100")-[:serve@0 {}]->("team204")>                                                             |
| <("player100")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")>                               |
| <("player100")-[:follow@0 {}]->("player101")-[:serve@0 {}]->("team204")>                               |
| <("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player125")-[:serve@0 {}]->("team204")> |
| <("player100")-[:follow@0 {}]->("player101")-[:follow@0 {}]->("player102")-[:serve@0 {}]->("team204")> |
| ...                                                                                                    |
+--------------------------------------------------------------------------------------------------------+

FAQ

是否支持 WHERE 子句,以实现图遍历过程中的条件过滤?

支持使用WHERE子句过滤,但只能过滤边属性,不支持过滤点属性。

如示例中的 WHERE follow.degree is EMPTY or follow.degree >= 0

posted @ 2022-05-24 18:28  bonelee  阅读(1198)  评论(0编辑  收藏  举报