assets下的文件复制到SD卡
由于assets和res下的文件都只可以读不可以写,那么在程序初始化后,将后期需要使用并且需要修改的文件复制到SD卡。下面代码提供一个工具类,将assets下的任意资源复制到SD卡下。
assets下的资源如下图:
下面是工具类:
AssetsCopyTOSDcard .java
import java.io.File; import java.io.FileOutputStream; import java.io.IOException; import java.io.InputStream; import android.content.Context; import android.content.res.AssetManager; import android.os.Environment; public class AssetsCopyTOSDcard { Context context; public AssetsCopyTOSDcard(Context context) { super(); this.context = context; } /** * @param context * @param assetpath asset下的路径 * @param SDpath SDpath下保存路径 */ public void AssetToSD(String assetpath,String SDpath ){ AssetManager asset=context.getAssets(); //循环的读取asset下的文件,并且写入到SD卡 String[] filenames=null; FileOutputStream out = null; InputStream in=null; try { filenames = asset.list(assetpath); if(filenames.length>0){//说明是目录 //创建目录 getDirectory(assetpath); for(String fileName:filenames){ AssetToSD(assetpath+"/"+fileName, SDpath+"/"+fileName); } }else{//说明是文件,直接复制到SD卡 File SDFlie=new File(SDpath); String path=assetpath.substring(0, assetpath.lastIndexOf("/")); getDirectory(path); if(!SDFlie.exists()){ SDFlie.createNewFile(); } //将内容写入到文件中 in=asset.open(assetpath); out= new FileOutputStream(SDFlie); byte[] buffer = new byte[1024]; int byteCount=0; while((byteCount=in.read(buffer))!=-1){ out.write(buffer, 0, byteCount); } out.flush(); } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }finally{ try { out.close(); in.close(); asset.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } //分级建立文件夹 public void getDirectory(String path){ //对SDpath进行处理,分层级建立文件夹 String[] s=path.split("/"); String str=Environment.getExternalStorageDirectory().toString(); for (int i = 0; i < s.length; i++) { str=str+"/"+s[i]; File file=new File(str); if(!file.exists()){ file.mkdir(); } } } }
MainActivity .java
import android.os.Bundle; import android.os.Environment; import android.app.Activity; import android.view.Menu; public class MainActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); String path="aaa/a1.txt"; AssetsCopyTOSDcard assetsCopyTOSDcard=new AssetsCopyTOSDcard(getApplicationContext()); assetsCopyTOSDcard.AssetToSD(path,Environment.getExternalStorageDirectory().toString()+"/"+path); } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } }
测试路径:
aaa
Aaa/bbb
Aaa/bbb/ba.txt
Aaa/a1.txt
在编程过程中遇到的两个问题:
open failed: ENOENT (No such file or directory)
open failed: EISDIR (Is a directory)
错误修改
if(!SDFlie.exists()){ SDFlie.createNewFile(); } //将内容写入到文件中 in=asset.open(assetpath); out= new FileOutputStream(SDFlie); byte[] buffer = new byte[1024]; int byteCount=0; while((byteCount=in.read(buffer))!=-1){ out.write(buffer, 0, byteCount); } out.flush();
修改为:
if(!SDFlie.exists()){ SDFlie.createNewFile(); //将内容写入到文件中 in=asset.open(assetpath); out= new FileOutputStream(SDFlie); byte[] buffer = new byte[1024]; int byteCount=0; while((byteCount=in.read(buffer))!=-1){ out.write(buffer, 0, byteCount); } } out.flush();
因为当文件存在时,不复制。不修改的情况下,out.close();会报空指针异常。
finally{ try { out.close(); in.close(); asset.close(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }
修改为:
finally{ try { if(out!=null){ out.close(); out=null; } if(in!=null){ in.close(); in=null; } /** * 关闭报错,java.lang.RuntimeException: * Unable to start activity ComponentInfo * {com.example.wealth/com.example.wealth.UI.main}: * java.lang.RuntimeException: Assetmanager has been closed */ // if(asset!=null){ // asset.close(); // asset=null; // } } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } }
转: https://blog.csdn.net/qq_17326933/article/details/48450487