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Android : Camera HAL3的参数传递(CameraMetadata)

一、camera_metadata简介

  Camera API2/HAL3架构下使用了全新的CameraMetadata结构取代了之前的SetParameter/Paramters等操作,实现了Java到native到HAL3的参数传递。引入了管道的概念将安卓设备和摄像头之间联系起来,系统向摄像头发送 Capture 请求,而摄像头会返回 CameraMetadata,这一切建立在一个叫作 CameraCaptureSession 的会话中。

 

二、Framework到HAL层的转换

  Camera2Client 使用 API1 传递参数采用的逻辑是还是在Java层预留了setParameters接口,只是当Parameter在设置时比起CameraClient而言,是将这个Parameter根据不同的TAG形式直接绑定到CameraMetadata mPreviewRequest/mRecordRequest/mCaptureRequest中,这些数据会由Capture_Request转为camera3_capture_request中的camera_metadata_t settings完成参数从Java到native到HAL3的传递。

  但是在Camera API2下,不再需要那么复杂的转换过程,在Java层中直接对参数进行设置并将其封装到Capture_Request即可,即参数控制由Java层来完成。这也体现了API2中Request和Result在APP中就大量存在的原因。对此为了和Framework Native层相关TAG数据的统一,在Java层中大量出现的参数设置是通过Section Tag的name来交由Native完成转换生成在Java层的TAG。

(1)Java层对应代码位置:frameworks\base\core\java\android\hardware\camera2\impl\CameraMetadataNative.java

    private <T> T getBase(Key<T> key) {
        int tag = nativeGetTagFromKeyLocal(key.getName());
        byte[] values = readValues(tag);
        if (values == null) {
            // If the key returns null, use the fallback key if exists.
            // This is to support old key names for the newly published keys.
            if (key.mFallbackName == null) {
                return null;
            }
            tag = nativeGetTagFromKeyLocal(key.mFallbackName);
            values = readValues(tag);
            if (values == null) {
                return null;
            }
        }

        int nativeType = nativeGetTypeFromTagLocal(tag);
        Marshaler<T> marshaler = getMarshalerForKey(key, nativeType);
        ByteBuffer buffer = ByteBuffer.wrap(values).order(ByteOrder.nativeOrder());
        return marshaler.unmarshal(buffer);
    }

(2)Native层对应代码位置:frameworks/base/core/jni/android_hardware_camera2_CameraMetadata.cpp

static const JNINativeMethod gCameraMetadataMethods[] = {
// static methods
  { "nativeGetTagFromKey",
    "(Ljava/lang/String;J)I",
    (void *)CameraMetadata_getTagFromKey },
  { "nativeGetTypeFromTag",
    "(IJ)I",
    (void *)CameraMetadata_getTypeFromTag },
  { "nativeSetupGlobalVendorTagDescriptor",
    "()I",
    (void*)CameraMetadata_setupGlobalVendorTagDescriptor },
// instance methods
......

  其中CameraMetadata_getTagFromKey是实现将一个Java层的string转为一个tag的值,如:android.control.mode。对比最初不同的Section name就可以发现前面两个x.y的字符串就是代表是Section name.而后面mode即是在该section下的tag数值,所以通过对这个string的分析可知,就可以定位对应的section以及tag值,这样返回到Java层的就是key相应的tag值了。继续追踪到 \system\media\camera\src\camera_metadata.c:

// Declared in system/media/private/camera/include/camera_metadata_hidden.h
const char *get_local_camera_metadata_tag_name_vendor_id(uint32_t tag,
        metadata_vendor_id_t id) {
    uint32_t tag_section = tag >> 16;
    if (tag_section >= VENDOR_SECTION && vendor_cache_ops != NULL &&
                id != CAMERA_METADATA_INVALID_VENDOR_ID) {
            return vendor_cache_ops->get_tag_name(tag, id);
    } else  if (tag_section >= VENDOR_SECTION && vendor_tag_ops != NULL) {
        return vendor_tag_ops->get_tag_name(
            vendor_tag_ops,
            tag);
    }
    if (tag_section >= ANDROID_SECTION_COUNT ||
        tag >= camera_metadata_section_bounds[tag_section][1] ) {  // 关键是camera_metadata_section_bounds这个数组,保存了各个tag的绑定信息
        return NULL;
    }
    uint32_t tag_index = tag & 0xFFFF;
    return tag_info[tag_section][tag_index].tag_name;
}

 

  其他相关文件的调用关系如下图:

   其中 camera_metadata_tags.h 包含了所有的基本宏,每一个section的大小是64K(每个枚举值左移16位):

/**
 * !! Do not include this file directly !!
 *
 * Include camera_metadata.h instead.
 */

/**
 * ! Do not edit this file directly !
 *
 * Generated automatically from camera_metadata_tags.mako
 */

/** TODO: Nearly every enum in this file needs a description */

/**
 * Top level hierarchy definitions for camera metadata. *_INFO sections are for
 * the static metadata that can be retrived without opening the camera device.
 * New sections must be added right before ANDROID_SECTION_COUNT to maintain
 * existing enumerations.
 */
typedef enum camera_metadata_section {
    ANDROID_COLOR_CORRECTION,
    ANDROID_CONTROL,
    ANDROID_DEMOSAIC,
    ANDROID_EDGE,
    ANDROID_FLASH,
    ANDROID_FLASH_INFO,
    ANDROID_HOT_PIXEL,
    ANDROID_JPEG,
    ANDROID_LENS,
    ANDROID_LENS_INFO,
    ANDROID_NOISE_REDUCTION,
    ANDROID_QUIRKS,
    ANDROID_REQUEST,
    ANDROID_SCALER,
    ANDROID_SENSOR,
    ANDROID_SENSOR_INFO,
    ANDROID_SHADING,
    ANDROID_STATISTICS,
    ANDROID_STATISTICS_INFO,
    ANDROID_TONEMAP,
    ANDROID_LED,
    ANDROID_INFO,
    ANDROID_BLACK_LEVEL,
    ANDROID_SYNC,
    ANDROID_REPROCESS,
    ANDROID_DEPTH,
    ANDROID_LOGICAL_MULTI_CAMERA,
    ANDROID_DISTORTION_CORRECTION,
    ANDROID_SECTION_COUNT,

    VENDOR_SECTION = 0x8000
} camera_metadata_section_t;

/**
 * Hierarchy positions in enum space. All vendor extension tags must be
 * defined with tag >= VENDOR_SECTION_START
 */
typedef enum camera_metadata_section_start {
    ANDROID_COLOR_CORRECTION_START = ANDROID_COLOR_CORRECTION  << 16,
    ANDROID_CONTROL_START          = ANDROID_CONTROL           << 16,
    ANDROID_DEMOSAIC_START         = ANDROID_DEMOSAIC          << 16,
    ANDROID_EDGE_START             = ANDROID_EDGE              << 16,
    ANDROID_FLASH_START            = ANDROID_FLASH             << 16,
    ANDROID_FLASH_INFO_START       = ANDROID_FLASH_INFO        << 16,
    ANDROID_HOT_PIXEL_START        = ANDROID_HOT_PIXEL         << 16,
    ANDROID_JPEG_START             = ANDROID_JPEG              << 16,
    ANDROID_LENS_START             = ANDROID_LENS              << 16,
    ANDROID_LENS_INFO_START        = ANDROID_LENS_INFO         << 16,
    ANDROID_NOISE_REDUCTION_START  = ANDROID_NOISE_REDUCTION   << 16,
    ANDROID_QUIRKS_START           = ANDROID_QUIRKS            << 16,
    ANDROID_REQUEST_START          = ANDROID_REQUEST           << 16,
    ANDROID_SCALER_START           = ANDROID_SCALER            << 16,
    ANDROID_SENSOR_START           = ANDROID_SENSOR            << 16,
    ANDROID_SENSOR_INFO_START      = ANDROID_SENSOR_INFO       << 16,
    ANDROID_SHADING_START          = ANDROID_SHADING           << 16,
    ANDROID_STATISTICS_START       = ANDROID_STATISTICS        << 16,
    ANDROID_STATISTICS_INFO_START  = ANDROID_STATISTICS_INFO   << 16,
    ANDROID_TONEMAP_START          = ANDROID_TONEMAP           << 16,
    ANDROID_LED_START              = ANDROID_LED               << 16,
    ANDROID_INFO_START             = ANDROID_INFO              << 16,
    ANDROID_BLACK_LEVEL_START      = ANDROID_BLACK_LEVEL       << 16,
    ANDROID_SYNC_START             = ANDROID_SYNC              << 16,
    ANDROID_REPROCESS_START        = ANDROID_REPROCESS         << 16,
    ANDROID_DEPTH_START            = ANDROID_DEPTH             << 16,
    ANDROID_LOGICAL_MULTI_CAMERA_START
                                   = ANDROID_LOGICAL_MULTI_CAMERA
                                                                << 16,
    ANDROID_DISTORTION_CORRECTION_START
                                   = ANDROID_DISTORTION_CORRECTION
                                                                << 16,
    VENDOR_SECTION_START           = VENDOR_SECTION            << 16
} camera_metadata_section_start_t;

  而每个MODE的END值是根据START后的填充枚举变量偏移所得:

/**
 * Main enum for defining camera metadata tags.  New entries must always go
 * before the section _END tag to preserve existing enumeration values.  In
 * addition, the name and type of the tag needs to be added to
 * system/media/camera/src/camera_metadata_tag_info.c
 */
typedef enum camera_metadata_tag {
    ANDROID_COLOR_CORRECTION_MODE =                   // enum         | public       | HIDL v3.2
            ANDROID_COLOR_CORRECTION_START,
    ANDROID_COLOR_CORRECTION_TRANSFORM,               // rational[]   | public       | HIDL v3.2
    ANDROID_COLOR_CORRECTION_GAINS,                   // float[]      | public       | HIDL v3.2
    ANDROID_COLOR_CORRECTION_ABERRATION_MODE,         // enum         | public       | HIDL v3.2
    ANDROID_COLOR_CORRECTION_AVAILABLE_ABERRATION_MODES,
                                                      // byte[]       | public       | HIDL v3.2
    ANDROID_COLOR_CORRECTION_END,

    ANDROID_CONTROL_AE_ANTIBANDING_MODE =             // enum         | public       | HIDL v3.2
            ANDROID_CONTROL_START,
    ANDROID_CONTROL_AE_EXPOSURE_COMPENSATION,         // int32        | public       | HIDL v3.2
    ANDROID_CONTROL_AE_LOCK,                          // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AE_MODE,                          // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AE_REGIONS,                       // int32[]      | public       | HIDL v3.2
    ANDROID_CONTROL_AE_TARGET_FPS_RANGE,              // int32[]      | public       | HIDL v3.2
    ANDROID_CONTROL_AE_PRECAPTURE_TRIGGER,            // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AF_MODE,                          // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AF_REGIONS,                       // int32[]      | public       | HIDL v3.2
    ANDROID_CONTROL_AF_TRIGGER,                       // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AWB_LOCK,                         // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AWB_MODE,                         // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AWB_REGIONS,                      // int32[]      | public       | HIDL v3.2
    ANDROID_CONTROL_CAPTURE_INTENT,                   // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_EFFECT_MODE,                      // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_MODE,                             // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_SCENE_MODE,                       // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_VIDEO_STABILIZATION_MODE,         // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AE_AVAILABLE_ANTIBANDING_MODES,   // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_AE_AVAILABLE_MODES,               // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_AE_AVAILABLE_TARGET_FPS_RANGES,   // int32[]      | public       | HIDL v3.2
    ANDROID_CONTROL_AE_COMPENSATION_RANGE,            // int32[]      | public       | HIDL v3.2
    ANDROID_CONTROL_AE_COMPENSATION_STEP,             // rational     | public       | HIDL v3.2
    ANDROID_CONTROL_AF_AVAILABLE_MODES,               // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_AVAILABLE_EFFECTS,                // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_AVAILABLE_SCENE_MODES,            // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_AVAILABLE_VIDEO_STABILIZATION_MODES,
                                                      // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_AWB_AVAILABLE_MODES,              // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_MAX_REGIONS,                      // int32[]      | ndk_public   | HIDL v3.2
    ANDROID_CONTROL_SCENE_MODE_OVERRIDES,             // byte[]       | system       | HIDL v3.2
    ANDROID_CONTROL_AE_PRECAPTURE_ID,                 // int32        | system       | HIDL v3.2
    ANDROID_CONTROL_AE_STATE,                         // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AF_STATE,                         // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AF_TRIGGER_ID,                    // int32        | system       | HIDL v3.2
    ANDROID_CONTROL_AWB_STATE,                        // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AVAILABLE_HIGH_SPEED_VIDEO_CONFIGURATIONS,
                                                      // int32[]      | hidden       | HIDL v3.2
    ANDROID_CONTROL_AE_LOCK_AVAILABLE,                // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AWB_LOCK_AVAILABLE,               // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AVAILABLE_MODES,                  // byte[]       | public       | HIDL v3.2
    ANDROID_CONTROL_POST_RAW_SENSITIVITY_BOOST_RANGE, // int32[]      | public       | HIDL v3.2
    ANDROID_CONTROL_POST_RAW_SENSITIVITY_BOOST,       // int32        | public       | HIDL v3.2
    ANDROID_CONTROL_ENABLE_ZSL,                       // enum         | public       | HIDL v3.2
    ANDROID_CONTROL_AF_SCENE_CHANGE,                  // enum         | public       | HIDL v3.3
    ANDROID_CONTROL_END,
  
  ......

对应关系如图所示:

  然后在 camera_metadata_tag_info.c 中进行了映射和绑定,前面Native层CameraMetadata_getTagFromKey调用的camera_metadata_section_bounds实现在这里:

/**
 * ! Do not edit this file directly !
 *
 * Generated automatically from camera_metadata_tag_info.mako
 */

const char *camera_metadata_section_names[ANDROID_SECTION_COUNT] = {
    [ANDROID_COLOR_CORRECTION]     = "android.colorCorrection",
    [ANDROID_CONTROL]              = "android.control",
    [ANDROID_DEMOSAIC]             = "android.demosaic",
    [ANDROID_EDGE]                 = "android.edge",
    [ANDROID_FLASH]                = "android.flash",
    [ANDROID_FLASH_INFO]           = "android.flash.info",
    [ANDROID_HOT_PIXEL]            = "android.hotPixel",
    [ANDROID_JPEG]                 = "android.jpeg",
    [ANDROID_LENS]                 = "android.lens",
    [ANDROID_LENS_INFO]            = "android.lens.info",
    [ANDROID_NOISE_REDUCTION]      = "android.noiseReduction",
    [ANDROID_QUIRKS]               = "android.quirks",
    [ANDROID_REQUEST]              = "android.request",
    [ANDROID_SCALER]               = "android.scaler",
    [ANDROID_SENSOR]               = "android.sensor",
    [ANDROID_SENSOR_INFO]          = "android.sensor.info",
    [ANDROID_SHADING]              = "android.shading",
    [ANDROID_STATISTICS]           = "android.statistics",
    [ANDROID_STATISTICS_INFO]      = "android.statistics.info",
    [ANDROID_TONEMAP]              = "android.tonemap",
    [ANDROID_LED]                  = "android.led",
    [ANDROID_INFO]                 = "android.info",
    [ANDROID_BLACK_LEVEL]          = "android.blackLevel",
    [ANDROID_SYNC]                 = "android.sync",
    [ANDROID_REPROCESS]            = "android.reprocess",
    [ANDROID_DEPTH]                = "android.depth",
    [ANDROID_LOGICAL_MULTI_CAMERA] = "android.logicalMultiCamera",
    [ANDROID_DISTORTION_CORRECTION]
                                    = "android.distortionCorrection",
};

unsigned int camera_metadata_section_bounds[ANDROID_SECTION_COUNT][2] = {
    [ANDROID_COLOR_CORRECTION]     = { ANDROID_COLOR_CORRECTION_START,
                                       ANDROID_COLOR_CORRECTION_END },
    [ANDROID_CONTROL]              = { ANDROID_CONTROL_START,
                                       ANDROID_CONTROL_END },
    [ANDROID_DEMOSAIC]             = { ANDROID_DEMOSAIC_START,
                                       ANDROID_DEMOSAIC_END },
    [ANDROID_EDGE]                 = { ANDROID_EDGE_START,
                                       ANDROID_EDGE_END },
    [ANDROID_FLASH]                = { ANDROID_FLASH_START,
                                       ANDROID_FLASH_END },
    [ANDROID_FLASH_INFO]           = { ANDROID_FLASH_INFO_START,
                                       ANDROID_FLASH_INFO_END },
    [ANDROID_HOT_PIXEL]            = { ANDROID_HOT_PIXEL_START,
                                       ANDROID_HOT_PIXEL_END },
    [ANDROID_JPEG]                 = { ANDROID_JPEG_START,
                                       ANDROID_JPEG_END },
    [ANDROID_LENS]                 = { ANDROID_LENS_START,
                                       ANDROID_LENS_END },
    [ANDROID_LENS_INFO]            = { ANDROID_LENS_INFO_START,
                                       ANDROID_LENS_INFO_END },
    [ANDROID_NOISE_REDUCTION]      = { ANDROID_NOISE_REDUCTION_START,
                                       ANDROID_NOISE_REDUCTION_END },
    [ANDROID_QUIRKS]               = { ANDROID_QUIRKS_START,
                                       ANDROID_QUIRKS_END },
    [ANDROID_REQUEST]              = { ANDROID_REQUEST_START,
                                       ANDROID_REQUEST_END },
    [ANDROID_SCALER]               = { ANDROID_SCALER_START,
                                       ANDROID_SCALER_END },
    [ANDROID_SENSOR]               = { ANDROID_SENSOR_START,
                                       ANDROID_SENSOR_END },
    [ANDROID_SENSOR_INFO]          = { ANDROID_SENSOR_INFO_START,
                                       ANDROID_SENSOR_INFO_END },
    [ANDROID_SHADING]              = { ANDROID_SHADING_START,
                                       ANDROID_SHADING_END },
    [ANDROID_STATISTICS]           = { ANDROID_STATISTICS_START,
                                       ANDROID_STATISTICS_END },
    [ANDROID_STATISTICS_INFO]      = { ANDROID_STATISTICS_INFO_START,
                                       ANDROID_STATISTICS_INFO_END },
    [ANDROID_TONEMAP]              = { ANDROID_TONEMAP_START,
                                       ANDROID_TONEMAP_END },
    [ANDROID_LED]                  = { ANDROID_LED_START,
                                       ANDROID_LED_END },
    [ANDROID_INFO]                 = { ANDROID_INFO_START,
                                       ANDROID_INFO_END },
    [ANDROID_BLACK_LEVEL]          = { ANDROID_BLACK_LEVEL_START,
                                       ANDROID_BLACK_LEVEL_END },
    [ANDROID_SYNC]                 = { ANDROID_SYNC_START,
                                       ANDROID_SYNC_END },
    [ANDROID_REPROCESS]            = { ANDROID_REPROCESS_START,
                                       ANDROID_REPROCESS_END },
    [ANDROID_DEPTH]                = { ANDROID_DEPTH_START,
                                       ANDROID_DEPTH_END },
    [ANDROID_LOGICAL_MULTI_CAMERA] = { ANDROID_LOGICAL_MULTI_CAMERA_START,
                                       ANDROID_LOGICAL_MULTI_CAMERA_END },
    [ANDROID_DISTORTION_CORRECTION]
                                    = { ANDROID_DISTORTION_CORRECTION_START,
                                       ANDROID_DISTORTION_CORRECTION_END },
};

  由 tag_info 结构体统一管理:

static tag_info_t android_color_correction[ANDROID_COLOR_CORRECTION_END -
        ANDROID_COLOR_CORRECTION_START] = {
    [ ANDROID_COLOR_CORRECTION_MODE - ANDROID_COLOR_CORRECTION_START ] =
    { "mode",                          TYPE_BYTE   },
    [ ANDROID_COLOR_CORRECTION_TRANSFORM - ANDROID_COLOR_CORRECTION_START ] =
    { "transform",                     TYPE_RATIONAL
                },
    [ ANDROID_COLOR_CORRECTION_GAINS - ANDROID_COLOR_CORRECTION_START ] =
    { "gains",                         TYPE_FLOAT  },
    [ ANDROID_COLOR_CORRECTION_ABERRATION_MODE - ANDROID_COLOR_CORRECTION_START ] =
    { "aberrationMode",                TYPE_BYTE   },
    [ ANDROID_COLOR_CORRECTION_AVAILABLE_ABERRATION_MODES - ANDROID_COLOR_CORRECTION_START ] =
    { "availableAberrationModes",      TYPE_BYTE   },
};

-------------------------------------------------------------

tag_info_t *tag_info[ANDROID_SECTION_COUNT] = {
    android_color_correction,
    android_control,
    android_demosaic,
    android_edge,
    android_flash,
    android_flash_info,
    android_hot_pixel,
    android_jpeg,
    android_lens,
    android_lens_info,
    android_noise_reduction,
    android_quirks,
    android_request,
    android_scaler,
    android_sensor,
    android_sensor_info,
    android_shading,
    android_statistics,
    android_statistics_info,
    android_tonemap,
    android_led,
    android_info,
    android_black_level,
    android_sync,
    android_reprocess,
    android_depth,
    android_logical_multi_camera,
    android_distortion_correction,
};

 下图是Camera Metadata对不同section以及相应section下不同tag的布局图,以最常见的android.control Section为例进行描述:

 

 



  如果要写数据,那么在native同样需要一个CameraMetadata对象,这里是在Java构造CameraMetadataNative时实现的,调用的native接口是nativeAllocate():

// instance methods
  { "nativeAllocate",
    "()J",
    (void*)CameraMetadata_allocate },
static jlong CameraMetadata_allocate(JNIEnv *env, jobject thiz) {
    ALOGV("%s", __FUNCTION__);

    return reinterpret_cast<jlong>(new CameraMetadata());
}
CameraMetadata::CameraMetadata(size_t entryCapacity, size_t dataCapacity) :
        mLocked(false)
{
    mBuffer = allocate_camera_metadata(entryCapacity, dataCapacity);
}

  函数allocate_camera_metadata()是重新根据入口数和数据大小计算、申请buffer。紧接着第二个place_camera_metadata()就是对刚申请的buffer,初始化一些变量,为后面更新,插入tag数据做准备。

camera_metadata_t *allocate_camera_metadata(size_t entry_capacity,
                                            size_t data_capacity) {       //传入的参数是(2,0)
    if (entry_capacity == 0) return NULL;
 
    size_t memory_needed = calculate_camera_metadata_size(entry_capacity, //返回的是header+2*sizeof(entry)大小
                                                          data_capacity);
void *buffer = malloc(memory_needed); //malloc申请一块连续的内存, return place_camera_metadata(buffer, memory_needed, //并初始化。 entry_capacity, data_capacity); } camera_metadata_t *place_camera_metadata(void *dst, size_t dst_size, size_t entry_capacity, size_t data_capacity) { if (dst == NULL) return NULL; if (entry_capacity == 0) return NULL; size_t memory_needed = calculate_camera_metadata_size(entry_capacity, //再一次计算需要的内存大小,为何?? data_capacity); if (memory_needed > dst_size) return NULL; camera_metadata_t *metadata = (camera_metadata_t*)dst; metadata->version = CURRENT_METADATA_VERSION; //版本号, metadata->flags = 0;//没有排序标志 metadata->entry_count = 0; //初始化entry_count =0 metadata->entry_capacity = entry_capacity; //最大的入口数量,针对ANDROID_FLASH_MODE这里是2个。 metadata->entries_start = ALIGN_TO(sizeof(camera_metadata_t), ENTRY_ALIGNMENT); //entry数据域的开始处紧挨着camera_metadata_t 头部。 metadata->data_count = 0; //初始化为0 metadata->data_capacity = data_capacity; //因为没有申请内存,这里也是0 metadata->size = memory_needed; //总的内存大小 size_t data_unaligned = (uint8_t*)(get_entries(metadata) + metadata->entry_capacity) - (uint8_t*)metadata; metadata->data_start = ALIGN_TO(data_unaligned, DATA_ALIGNMENT); //计算data数据区域的偏移地址。数据区域紧挨着entry区域末尾。 return metadata;
}

//根据入口数量和数据数量,计算实际camera_metadata需要的内存块大小(header+sizeof(camera_entry)+sizeof(data)。 size_t calculate_camera_metadata_size(size_t entry_count, size_t data_count) { //针对我们上面讲的例子,传入的参数是(2,0) size_t memory_needed = sizeof(camera_metadata_t); //这里计算header大小了。 // Start entry list at aligned boundary memory_needed = ALIGN_TO(memory_needed, ENTRY_ALIGNMENT); //按字节对齐后的大小 memory_needed += sizeof(camera_metadata_buffer_entry_t[entry_count]); //紧接着是entry数据区的大小了,这里申请了2个entry内存空间。 // Start buffer list at aligned boundary memory_needed = ALIGN_TO(memory_needed, DATA_ALIGNMENT); //同样对齐 memory_needed += sizeof(uint8_t[data_count]); //data_count = 0 return memory_needed; //返回的最后算出的大小 }

  CameraMetadata数据内存块中组成的最小基本单元是struct camera_metadata_buffer_entry,总的entry数目等信息需要struct camera_metadata_t来维护。

  结构图如下:

 

   在HAL层代码中通过如下方式获取/更新 entry:

{
                UINT32                  SensorTimestampTag = 0x000E0010;
                camera_metadata_entry_t entry              = { 0 };
                camera_metadata_t* pMetadata                 =
                            const_cast<camera_metadata_t*>(static_cast<const camera_metadata_t*>(pResult->pResultMetadata));
                UINT64             timestamp = m_shutterTimestamp[applicationFrameNum % MaxOutstandingRequests];
                INT32 status = find_camera_metadata_entry(pMetadata, SensorTimestampTag, &entry);

                if (-ENOENT == status) //没有查找到tag时,则认为是一个新的tag,需要添加到大数据结构中
                {
                    status = add_camera_metadata_entry(pMetadata, SensorTimestampTag, &timestamp, 1);
                }
                else if (0 == status)
                {
                    status = update_camera_metadata_entry(pMetadata, entry.index, &timestamp, 1, NULL);
                }
 }

       find_camera_metadata_entry函数非常好理解,获取对应tag的entry结构体,并将数据保存在entry传入的参数中。
  注:struct camera_metadata_buffer_entry_t; //内部使用记录tag数据
    struct camera_metadata_entry_t;            //外部引用

int find_camera_metadata_entry(camera_metadata_t *src,
        uint32_t tag,
        camera_metadata_entry_t *entry) {
    if (src == NULL) return ERROR;
 
    uint32_t index;
    if (src->flags & FLAG_SORTED) { //之前初始化时,flags = 0,这里不成立,跳到else处
        // Sorted entries, do a binary search
        camera_metadata_buffer_entry_t *search_entry = NULL;
        camera_metadata_buffer_entry_t key;
        key.tag = tag;
        search_entry = bsearch(&key,
                get_entries(src),
                src->entry_count,
                sizeof(camera_metadata_buffer_entry_t),
                compare_entry_tags);
        if (search_entry == NULL) return NOT_FOUND;
        index = search_entry - get_entries(src);
    } else {
        // Not sorted, linear search
        camera_metadata_buffer_entry_t *search_entry = get_entries(src);
        for (index = 0; index < src->entry_count; index++, search_entry++) { //这里由于entry_count =0 因为根本就没有添加任何东西。
            if (search_entry->tag == tag) {
                break;
            }
        }
        if (index == src->entry_count) return NOT_FOUND; //返回NOT_FOUNT
    }
 
    return get_camera_metadata_entry(src, index, //找到index的tag entry
            entry);
}
 
int add_camera_metadata_entry(camera_metadata_t *dst,
        uint32_t tag,
        const void *data,
        size_t data_count) { //这里传入的参数为(mBuffer,ANDROID_FLASH_MODE,5,1)
 
    int type = get_camera_metadata_tag_type(tag);
    if (type == -1) {
        ALOGE("%s: Unknown tag %04x.", __FUNCTION__, tag);
        return ERROR;
    }
 
    return add_camera_metadata_entry_raw(dst, //这里传入的参数为(mBuffer,ANDROID_FLASH_MODE,BYTE_TYPE,5,1) DOWN
            tag,
            type,
            data,
            data_count);
} 
//下面是真正干实事的方法,这里会将外部传入的tag信息,存放到各自的家中 static int add_camera_metadata_entry_raw(camera_metadata_t *dst, uint32_t tag, uint8_t type, const void *data, size_t data_count) { if (dst == NULL) return ERROR; if (dst->entry_count == dst->entry_capacity) return ERROR; //如果成立,就没有空间了。 if (data == NULL) return ERROR; size_t data_bytes = calculate_camera_metadata_entry_data_size(type, data_count); //计算要使用的内存大小这里1*1,但是返回的是0 if (data_bytes + dst->data_count > dst->data_capacity) return ERROR; //用的空间+当前数据位置指针,不能大于数据最大空间。 size_t data_payload_bytes = data_count * camera_metadata_type_size[type]; //data_count =1,data_payload_bytes =1; camera_metadata_buffer_entry_t *entry = get_entries(dst) + dst->entry_count;//得到当前空闲的entry对象。 memset(entry, 0, sizeof(camera_metadata_buffer_entry_t)); //清0 entry->tag = tag; //ANDROID_FLASH_MODE. entry->type = type; //BYTE_TYPE entry->count = data_count; //没有占用data数据域,这里就是0了。 if (data_bytes == 0) { memcpy(entry->data.value, data, data_payload_bytes); //小于4字节的,直接放到entry数据域。 } else { entry->data.offset = dst->data_count; memcpy(get_data(dst) + entry->data.offset, data, data_payload_bytes); dst->data_count += data_bytes; } dst->entry_count++; //入口位置记录指针+1. dst->flags &= ~FLAG_SORTED; return OK; //到这里ANDROID_FLASH_MODE就添加进去了。 }

  update更新并建立参数过程:CameraMetadata支持不同类型的数据更新或者保存到camera_metadata_t中tag所在的entry当中去,以一个更新单字节的数据为例,data_count指定了数据的个数,而tag指定了要更新的entry。

status_t CameraMetadata::update(uint32_t tag,
        const int32_t *data, size_t data_count) {
    status_t res;
    if (mLocked) {
        ALOGE("%s: CameraMetadata is locked", __FUNCTION__);
        return INVALID_OPERATION;
    }
    if ( (res = checkType(tag, TYPE_INT32)) != OK) {
        return res;
    }
    return updateImpl(tag, (const void*)data, data_count);
}

  首先是通过checkType,主要是通过tag找到get_camera_metadata_tag_type其所应当支持的tag_type(因为具体的TAG是已经通过camera_metadata_tag_info.c源文件中的tag_info这个表指定了其应该具备的tag_type),比较两者是否一致,一致后才允许后续的操作。如这里需要TYPE_BYTE一致:

const char *get_camera_metadata_tag_name(uint32_t tag) {
    uint32_t tag_section = tag >> 16;
    if (tag_section >= VENDOR_SECTION && vendor_tag_ops != NULL) {
        return vendor_tag_ops->get_tag_name(
            vendor_tag_ops,
            tag);
    }
    if (tag_section >= ANDROID_SECTION_COUNT ||
        tag >= camera_metadata_section_bounds[tag_section][1] ) {
        return NULL;
    }
    uint32_t tag_index = tag & 0xFFFF;//取tag在section中的index,低16位
    return tag_info[tag_section][tag_index].tag_name;//定位section然后再说tag
}
 
int get_camera_metadata_tag_type(uint32_t tag) {
    uint32_t tag_section = tag >> 16;
    if (tag_section >= VENDOR_SECTION && vendor_tag_ops != NULL) {
        return vendor_tag_ops->get_tag_type(
            vendor_tag_ops,
            tag);
    }
    if (tag_section >= ANDROID_SECTION_COUNT ||
            tag >= camera_metadata_section_bounds[tag_section][1] ) {
        return -1;
    }
    uint32_t tag_index = tag & 0xFFFF;
    return tag_info[tag_section][tag_index].tag_type;
}

  分别是通过tag取货section id即tag>>16,就定位到所属的section tag_info_t[],再通过在在该section中定位tag index一般是tag&0xFFFF的低16位为在该tag在section中的偏移值,进而找到tag自身的struct tag_info_t.
  updataImpl函数主要是讲所有要写入的数据进行update操作:

status_t CameraMetadata::updateImpl(uint32_t tag, const void *data,
        size_t data_count) {
    status_t res;
    if (mLocked) {
        ALOGE("%s: CameraMetadata is locked", __FUNCTION__);
        return INVALID_OPERATION;
    }
    int type = get_camera_metadata_tag_type(tag);
    if (type == -1) {
        ALOGE("%s: Tag %d not found", __FUNCTION__, tag);
        return BAD_VALUE;
    }
    size_t data_size = calculate_camera_metadata_entry_data_size(type,
            data_count);
 
    res = resizeIfNeeded(1, data_size);//新建camera_metadata_t
 
    if (res == OK) {
        camera_metadata_entry_t entry;
        res = find_camera_metadata_entry(mBuffer, tag, &entry);
        if (res == NAME_NOT_FOUND) {
            res = add_camera_metadata_entry(mBuffer,
                    tag, data, data_count);//将当前新的tag以及数据加入到camera_metadata_t
        } else if (res == OK) {
            res = update_camera_metadata_entry(mBuffer,
                    entry.index, data, data_count, NULL);
        }
    }
 
    if (res != OK) {
        ALOGE("%s: Unable to update metadata entry %s.%s (%x): %s (%d)",
                __FUNCTION__, get_camera_metadata_section_name(tag),
                get_camera_metadata_tag_name(tag), tag, strerror(-res), res);
    }
 
    IF_ALOGV() {
        ALOGE_IF(validate_camera_metadata_structure(mBuffer, /*size*/NULL) !=
                 OK,
 
                 "%s: Failed to validate metadata structure after update %p",
                 __FUNCTION__, mBuffer);
    }
 
    return res;
}

流程框图如下:

 



  最终可以明确的是CameraMetadata相关的参数是被Java层来set/get,但本质是在native层进行了实现,后续如果相关控制参数是被打包到CaptureRequest中时传入到native时即操作的还是native中的CameraMetadata。

 

三、设置AF的工作模式示例

  下面以API2中java层中设置AF的工作模式为例,来说明这个参数设置的过程:

//Java部分代码
mPreviewBuilder.set(CaptureRequest.CONTROL_AF_MODE, CaptureRequest.CONTROL_AF_MODE_CONTINUOUS_PICTURE); session.setRepeatingRequest(mPreviewBuilder.build(), mSessionCaptureCallback, mHandler);

  其中CONTROL_AF_MODE定义在CaptureRequest.java中如下以一个Key的形式存在:

/* @see #CONTROL_AF_MODE_OFF
* @see #CONTROL_AF_MODE_AUTO
* @see #CONTROL_AF_MODE_MACRO
* @see #CONTROL_AF_MODE_CONTINUOUS_VIDEO
* @see #CONTROL_AF_MODE_CONTINUOUS_PICTURE
* @see #CONTROL_AF_MODE_EDOF
*/
public
static final Key<Integer> CONTROL_AF_MODE = new Key<Integer>("android.control.afMode", int.class);
public Key(String name, Class<T> type) {
            mKey = new CameraMetadataNative.Key<T>(name, type);
}

  在CameraMetadataNative.java中Key的构造:

 public Key(String name, Class<T> type) {
            if (name == null) {
                throw new NullPointerException("Key needs a valid name");
            } else if (type == null) {
                throw new NullPointerException("Type needs to be non-null");
            }
            mName = name;
            mType = type;
            mTypeReference = TypeReference.createSpecializedTypeReference(type);
            mHash = mName.hashCode() ^ mTypeReference.hashCode();
}

  其中CONTROL_AF_MODE_CONTINUOUS_PICTURE定义在CameraMetadata.java中

public static final int CONTROL_AF_MODE_CONTINUOUS_PICTURE = 4;

逐一定位set的入口:

  a. mPreviewBuilder是CaptureRequest.java的build类,其会构建一个CaptureRequest:

    public Builder(CameraMetadataNative template) {
        mRequest = new CaptureRequest(template);
    }
    private CaptureRequest() {
        mSettings = new CameraMetadataNative();
        mSurfaceSet = new HashSet<Surface>();
    }

  mSetting建立的是一个CameraMetadataNative对象,主要用于和Native层进行接口交互,构造如下:

    public CameraMetadataNative() {
        super();
        mMetadataPtr = nativeAllocate();
        if (mMetadataPtr == 0) {
            throw new OutOfMemoryError("Failed to allocate native CameraMetadata");
        }
    }

  b. CaptureRequest.Build.set()

    public <T> void set(Key<T> key, T value) {
        mRequest.mSettings.set(key, value);
    }
    public <T> void set(CaptureRequest.Key<T> key, T value) {
        set(key.getNativeKey(), value);
    }

  考虑到CaptureRequest extend CameraMetadata,则CaptureRequest.java中getNativeKey:

 

    public CameraMetadataNative.Key<T> getNativeKey() {
        return mKey;
    }

 

  mKey即为之前构造的CameraMetadataNative.Key:

    public <T> void set(Key<T> key, T value) {
        SetCommand s = sSetCommandMap.get(key);
        if (s != null) {
            s.setValue(this, value);
            return;
        }
        setBase(key, value);
    }
    private <T> void setBase(Key<T> key, T value) {
        int tag = key.getTag();
 
        if (value == null) {
            // Erase the entry
            writeValues(tag, /*src*/null);
            return;
        } // else update the entry to a new value
 
        Marshaler<T> marshaler = getMarshalerForKey(key);
        int size = marshaler.calculateMarshalSize(value);
 
        // TODO: Optimization. Cache the byte[] and reuse if the size is big enough.
        byte[] values = new byte[size];
 
        ByteBuffer buffer = ByteBuffer.wrap(values).order(ByteOrder.nativeOrder());
        marshaler.marshal(value, buffer);
 
        writeValues(tag, values);
    }

  首先来看key.getTag()函数的实现,他是将这个key交由Native层后转为一个真正的在Java层中的tag值:

    public final int getTag() {
        if (!mHasTag) {
            mTag = CameraMetadataNative.getTag(mName);
            mHasTag = true;
        }
        return mTag;
    }
    public static int getTag(String key) {
        return nativeGetTagFromKey(key);
    }

  是将Java层的String交由Native来转为一个Java层的tag值。

  再来看writeValues的实现,同样调用的是一个native接口,很好的阐明了CameraMetadataNative的意思:

    public void writeValues(int tag, byte[] src) {
        nativeWriteValues(tag, src);
    }

  同样和开头native层代码部分对应起来了。

 

-end-

 

posted on 2019-06-05 18:42  sheldon_blogs  阅读(14547)  评论(0编辑  收藏  举报

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