FLASH 全屏ACTION 代码
// Action script...
// [Action in Frame 1]
Stage.scaleMode = "noScale";
Stage.align = "TL";
var stageListener = new Object();
stageListener.onResize = function ()
{
loading.onEnterFrame = function ()
{
this._x = this._x + (Stage.width / 2 - this._x) * 3.000000E-001;
this._y = this._y + (Stage.height / 2 - this._y) * 3.000000E-001;
};
bg._width = Stage.width;
bg._height = Stage.height;
};
Stage.addListener(stageListener);
loading._x = Stage.width / 2;
loading._y = Stage.height / 2;
bg._width = Stage.width;
bg._height = Stage.height;
onEnterFrame = function ()
{
var _loc2 = getBytesLoaded();
var _loc1 = getBytesTotal();
percent = Math.round(_loc2 / _loc1 * 100);
loading.percenty = percent + "%";
if (_loc2 == _loc1)
{
delete onEnterFrame;
play ();
} // end if
};
// [Action in Frame 2]
stop ();
var stageListener = new Object();
stageListener.onResize = function ()
{
mainAnim.onEnterFrame = function ()
{
this._x = this._x + (Stage.width / 2 - this._x) * 3.000000E-001;
this._y = this._y + (Stage.height / 2 - this._y) * 3.000000E-001;
};
bg._width = Stage.width;
bg._height = Stage.height;
};
Stage.addListener(stageListener);
mainAnim._x = Stage.width / 2;
mainAnim._y = Stage.height / 2;
bg._width = Stage.width;
bg._height = Stage.height;