nvjpeg 简单使用
nvjpeg是英伟达提供的一个可以将显存中的数据直接压缩成jpg图片的sdk,包含在cuda套件中。
官方接口文档 https://docs.nvidia.com/cuda/nvjpeg/index.html#nvjpeg-encode-image
一个写得挺好的博客 nvJPEG压缩图像, 本文代码基本来自该博客。
代码:
#include <nvjpeg.h> #include <fstream> #include <vector> #include <iostream> #define CHECK_NVJPEG(S) do {nvjpegStatus_t status; \ status = S; \ if (status != NVJPEG_STATUS_SUCCESS ) std::cout << __LINE__ <<" CHECK_NVJPEG - status = " << status << std::endl; \ } while (false) int saveJpeg(const char * filepath, unsigned char* d_srcBGR, int width, int height) { nvjpegHandle_t nvjpeg_handle; nvjpegEncoderState_t encoder_state; nvjpegEncoderParams_t encoder_params; cudaEvent_t ev_start, ev_end; cudaEventCreate(&ev_start); cudaEventCreate(&ev_end); nvjpegImage_t input; nvjpegInputFormat_t input_format = NVJPEG_INPUT_BGRI; int image_width = width; int image_height = height; // int channel_size = image_width * image_height; // for (int i = 0; i < 3; i++) // { // input.pitch[i] = image_width; // (cudaMalloc((void**)&(input.channel[i]), channel_size)); // (cudaMemset(input.channel[i], 50 * 40 * i, channel_size)); // } input.channel[0] = d_srcBGR; input.pitch[0] = image_width * 3; nvjpegBackend_t backend = NVJPEG_BACKEND_DEFAULT; CHECK_NVJPEG(nvjpegCreate(backend, nullptr, &nvjpeg_handle)); CHECK_NVJPEG(nvjpegEncoderParamsCreate(nvjpeg_handle, &encoder_params, NULL)); CHECK_NVJPEG(nvjpegEncoderStateCreate(nvjpeg_handle, &encoder_state, NULL)); // set params CHECK_NVJPEG(nvjpegEncoderParamsSetEncoding(encoder_params, nvjpegJpegEncoding_t::NVJPEG_ENCODING_PROGRESSIVE_DCT_HUFFMAN, NULL)); CHECK_NVJPEG(nvjpegEncoderParamsSetOptimizedHuffman(encoder_params, 1, NULL)); CHECK_NVJPEG(nvjpegEncoderParamsSetQuality(encoder_params, 70, NULL)); CHECK_NVJPEG(nvjpegEncoderParamsSetSamplingFactors(encoder_params, nvjpegChromaSubsampling_t::NVJPEG_CSS_420, NULL)); cudaEventRecord(ev_start); CHECK_NVJPEG(nvjpegEncodeImage(nvjpeg_handle, encoder_state, encoder_params, &input, input_format, image_width, image_height, NULL)); cudaEventRecord(ev_end); std::vector<unsigned char> obuffer; size_t length; CHECK_NVJPEG(nvjpegEncodeRetrieveBitstream( nvjpeg_handle, encoder_state, NULL, &length, NULL)); obuffer.resize(length); CHECK_NVJPEG(nvjpegEncodeRetrieveBitstream( nvjpeg_handle, encoder_state, obuffer.data(), &length, NULL)); cudaEventSynchronize(ev_end); // 用完销毁,避免显存泄露 nvjpegEncoderParamsDestroy(encoder_params); nvjpegEncoderStateDestroy(encoder_state); nvjpegDestroy(nvjpeg_handle); float ms; cudaEventElapsedTime(&ms, ev_start, ev_end); std::cout << "time spend " << ms << " ms" << std::endl; std::ofstream outputFile(filepath, std::ios::out | std::ios::binary); outputFile.write(reinterpret_cast<const char *>(obuffer.data()), static_cast<int>(length)); outputFile.close(); return 0; }
需要说明的是,输入数据的形式由 input_format 指定,
从文档可知, NVJPEG_INPUT_BGRI 和 NVJPEG_INPUT_RGBI 是单数组形式存放的数据,赋值给channel[0],指定pitch[0]作为输入;
NVJPEG_INPUT_BGR 和 NVJPEG_INPUT_RGB 是分通道分别存放R、G、B 数据,pitch也分别对应。
测试效果样例: